Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Angelicboi
Izanami
Level 144
God Stats
1W - 1L
1,710 SR
Queue Stats
48W - 38L
1,593 Elo+
Solo
Heimdallr
Heimdallr
ArieIIe
Heimdallr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,364 Elo+
Party 2
Olorun
Olorun
Fonio
Olorun
Level 152
God Stats
2W - 3L
1,534 SR
Queue Stats
173W - 182L
1,503 Elo+
Party 3
Athena
Athena
LordMaltazarish
Athena
Level 160
God Stats
2W - 1L
1,643 SR
Queue Stats
137W - 125L
1,443 Elo+
Party 3
Team Averages
Level 152
1,577 SR
1,481 Elo+

VS

Team Averages
Level 136
1,569 SR
1,527 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BzKid
Baron Samedi
Level 148
God Stats
5W - 5L
1,694 SR
Queue Stats
289W - 325L
1,534 Elo+
Party 1
Bacchus
Bacchus
SoftHand
Bacchus
Level 68
God Stats
6W - 2L
1,619 SR
Queue Stats
326W - 294L
1,527 Elo+
Party 1
Ullr
Ullr
StormWarrior94
Ullr
Level 159
God Stats
4W - 6L
1,442 SR
Queue Stats
288W - 240L
1,531 Elo+
Solo
Bastet
Bastet
Yumissora
Bastet
Level 147
God Stats
6W - 4L
1,589 SR
Queue Stats
374W - 389L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 4 / 5
7,547
629
12,628
10,773
4,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Angelicboi
Izanami
17
6 / 3 / 2
9,840
820
14,509
12,067
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
ArieIIe
Heimdallr
13
1 / 6 / 7
7,684
640
7,616
12,042
5,310
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Fonio
Olorun
15
1 / 4 / 5
7,867
656
8,286
10,353
5,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 6
7,780
648
3,662
14,739
13,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 5 / 15
9,505
792
10,341
17,120
12,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
BzKid
Baron Samedi
18
6 / 1 / 9
10,249
854
16,356
8,848
4,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
SoftHand
Bacchus
15
1 / 2 / 13
9,400
783
9,293
14,421
17,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 3 / 8
9,890
824
9,606
9,874
4,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Yumissora
Bastet
18
5 / 1 / 15
10,207
851
11,288
14,236
5,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
10
Kills
21
21
Deaths
12
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
5
0.63
W
Cu Chulainn
 
Cu Chulainn
3
5
15
2.1
L
Izanami
Angelicboi
Izanami
6
3
2
2.33
L
Heimdallr
ArieIIe
Heimdallr
1
6
7
0.75
W
Baron Samedi
BzKid
Baron Samedi
6
1
9
10.5
L
Olorun
Fonio
Olorun
1
4
5
0.88
L
2
4
6
1.25
W
Bacchus
SoftHand
Bacchus
1
2
13
3.75
W
6
3
8
3.33
W
Bastet
Yumissora
Bastet
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,701
Damage
56,884
59,974
Taken
64,499
34,376
Mitigated
45,313
14,877
Healing
31,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,628
3,079
123
1,107
10,773
4,780
0
4,164
6,609
0
23,378
W
Cu Chulainn
 
Cu Chulainn
10,341
1,044
0
2,834
17,120
12,682
70
2,201
14,919
6,200
14,405
L
Izanami
Angelicboi
Izanami
14,509
11,157
1,076
3,396
12,067
5,265
186
6,213
5,854
0
29,084
L
Heimdallr
ArieIIe
Heimdallr
7,616
1,831
845
1,317
12,042
5,310
86
6,122
5,920
0
13,248
W
Baron Samedi
BzKid
Baron Samedi
16,356
695
6,160
3,887
8,848
4,734
1,494
2,457
6,391
40,183
0
L
Olorun
Fonio
Olorun
8,286
3,455
2,395
2,315
10,353
5,214
571
4,286
6,067
27,795
0
L
3,662
393
992
1,311
14,739
13,807
0
8,082
6,657
5,129
0
W
Bacchus
SoftHand
Bacchus
9,293
619
3,221
5,264
14,421
17,849
386
2,748
11,673
13,525
0
W
9,606
4,134
2,605
1,956
9,874
4,154
2,804
2,681
7,193
0
26,854
W
Bastet
Yumissora
Bastet
11,288
1,566
474
4,622
14,236
5,894
471
1,861
12,375
0
18,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,718
Gold Earned
49,251
144
Minions Killed
123
0
Camps Cleared
0
992,239
Distance Traveled
1,261,640
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,547
629
28
2
0
239,790
0
W
Cu Chulainn
9,505
792
22
2
0
254,860
2
L
Izanami
9,840
820
59
5
0
188,616
0
L
Heimdallr
7,684
640
20
2
0
186,794
0
W
Baron Samedi
10,249
854
51
4
0
254,117
0
L
Olorun
7,867
656
26
2
0
167,691
3
L
Athena
7,780
648
11
1
0
209,348
0
W
Bacchus
9,400
783
5
0
0
268,188
0
W
Ullr
9,890
824
32
3
0
196,425
0
W
Bastet
10,207
851
13
1
0
288,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role