Player Matchup

Artemis
Artemis
AzurHUN
Artemis
Level 23
God Stats
43W - 26L
1,578 SR
Queue Stats
89W - 77L
1,378 Elo+
Solo
Ares
Ares
SkauchMarx
Ares
Level 45
God Stats
4W - 6L
1,204 SR
Queue Stats
106W - 150L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
Veciuss
Cthulhu
Level 16
God Stats
20W - 19L
1,583 SR
Queue Stats
48W - 51L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
askmann
Zhong Kui
Level 33
God Stats
7W - 10L
1,376 SR
Queue Stats
60W - 72L
1,392 Elo+
Party 2
Camazotz
Camazotz
sverrekall
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 81L
1,419 Elo+
Party 2
Team Averages
Level 29
1,448 SR
1,372 Elo+

VS

Team Averages
Level 14
1,409 SR
1,325 Elo+
Ra
Ra
Piggy322
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,359 Elo+
Party 3
Awilix
Awilix
RichVodkin
Awilix
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,416 Elo+
Party 3
King Arthur
King Arthur
Saharok28827
King Arthur
Level 24
God Stats
0W - 3L
1,110 SR
Queue Stats
28W - 30L
1,345 Elo+
Solo
Khepri
Khepri
StPeterGriffin
Khepri
Level 12
God Stats
7W - 6L
1,338 SR
Queue Stats
10W - 15L
1,265 Elo+
Party 3
Medusa
Medusa
perromono
Medusa
Level 12
God Stats
2W - 3L
1,595 SR
Queue Stats
11W - 20L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzurHUN
Artemis
10
8 / 0 / 2
6,204
620
7,734
4,153
1,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 0 / 8
6,151
615
2,441
7,360
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Veciuss
Cthulhu
10
1 / 0 / 0
5,570
557
2,048
4,812
3,179
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
askmann
Zhong Kui
9
5 / 2 / 1
5,881
588
4,934
7,958
5,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
sverrekall
Camazotz
9
2 / 2 / 3
5,463
546
4,106
6,999
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,814
581
4,267
5,711
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
RichVodkin
Awilix
9
2 / 5 / 2
5,582
558
5,018
7,462
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Saharok28827
King Arthur
7
0 / 1 / 0
4,488
449
2,039
5,372
3,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
0 / 4 / 0
4,590
459
1,910
7,936
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
perromono
Medusa
7
0 / 5 / 0
4,210
421
4,803
5,527
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
4
4
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
AzurHUN
Artemis
8
0
2
9
L
2
3
2
1
L
Awilix
RichVodkin
Awilix
2
5
2
0.6
L
King Arthur
Saharok28827
King Arthur
0
1
0
0
W
2
0
8
6
L
0
4
0
0
W
Cthulhu
Veciuss
Cthulhu
1
0
0
1
W
Zhong Kui
askmann
Zhong Kui
5
2
1
2.75
L
Medusa
perromono
Medusa
0
5
0
0
W
Camazotz
sverrekall
Camazotz
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
18,037
31,282
Taken
32,008
17,164
Mitigated
14,445
10,973
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AzurHUN
Artemis
7,734
5,323
0
1,433
4,153
1,566
718
913
3,240
0
32,431
L
4,267
887
0
1,795
5,711
1,809
133
3,422
2,289
22,184
0
L
Awilix
RichVodkin
Awilix
5,018
2,083
0
2,157
7,462
1,960
0
1,512
5,950
0
25,553
L
King Arthur
Saharok28827
King Arthur
2,039
539
0
750
5,372
3,700
0
2,048
3,324
0
13,526
W
2,441
449
0
2,506
7,360
4,704
210
997
6,363
16,371
0
L
1,910
294
0
1,487
7,936
5,287
0
1,630
6,306
10,838
0
W
Cthulhu
Veciuss
Cthulhu
2,048
334
0
1,512
4,812
3,179
505
0
4,812
22,332
0
W
Zhong Kui
askmann
Zhong Kui
4,934
1,081
43
2,483
7,958
5,324
0
3,586
4,008
23,000
0
L
Medusa
perromono
Medusa
4,803
2,569
0
486
5,527
1,689
0
811
4,716
0
22,761
W
Camazotz
sverrekall
Camazotz
4,106
1,419
0
2,996
6,999
2,391
0
295
6,682
0
23,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
24,684
232
Minions Killed
186
0
Camps Cleared
0
928,998
Distance Traveled
905,428
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,204
620
64
6
0
163,900
5
L
Ra
5,814
581
46
5
0
184,656
1
L
Awilix
5,582
558
48
5
0
182,752
0
L
King Arthur
4,488
449
32
3
0
182,707
2
W
Ares
6,151
615
25
3
0
181,368
2
L
Khepri
4,590
459
26
3
0
194,993
1
W
Cthulhu
5,570
557
57
6
0
193,322
1
W
Zhong Kui
5,881
588
46
5
0
178,990
0
L
Medusa
4,210
421
34
3
0
160,320
2
W
Camazotz
5,463
546
40
4
0
211,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role