Player Matchup

Tsukuyomi
Tsukuyomi
Bloody-Buckk
Tsukuyomi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,376 Elo+
Solo
Artio
Artio
Dani78FT
Artio
Level 29
God Stats
19W - 18L
1,500 SR
Queue Stats
233W - 259L
1,371 Elo+
Party 1
Chaac
Chaac
Teddy112
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,053 Elo+
Solo
Anubis
Anubis
gingto02
Anubis
Level 26
God Stats
17W - 12L
1,565 SR
Queue Stats
97W - 139L
1,365 Elo+
Party 1
Ullr
Ullr
sizzleking87
Ullr
Level 28
God Stats
7W - 7L
1,502 SR
Queue Stats
186W - 223L
1,362 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,305 Elo+

VS

Team Averages
Level 19
1,529 SR
1,404 Elo+
Baron Samedi
Baron Samedi
Justcallmesir900
Baron Samedi
Level 13
God Stats
6W - 7L
1,592 SR
Queue Stats
25W - 30L
1,366 Elo+
Solo
Thanatos
Thanatos
Midnight_Devil76
Thanatos
Level 26
God Stats
11W - 2L
1,500 SR
Queue Stats
296W - 290L
1,385 Elo+
Solo
Neith
Neith
Noremac00000
Neith
Level 20
God Stats
6W - 5L
1,420 SR
Queue Stats
28W - 33L
1,371 Elo+
Solo
Ares
Ares
Tujefa70_SS
Ares
Level 23
God Stats
4W - 1L
1,633 SR
Queue Stats
72W - 73L
1,464 Elo+
Solo
Hades
Hades
iYotaroz
Hades
Level 15
God Stats
42W - 30L
1,497 SR
Queue Stats
124W - 108L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bloody-Buckk
Tsukuyomi
9
5 / 1 / 1
6,097
554
4,784
6,247
1,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Dani78FT
Artio
8
0 / 6 / 0
4,857
442
1,793
11,130
4,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Teddy112
Chaac
1
0 / 0 / 0
3,666
333
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
gingto02
Anubis
10
2 / 3 / 3
6,203
564
3,659
7,565
3,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
6 / 2 / 0
6,609
601
7,004
5,921
1,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Justcallmesir900
Baron Samedi
9
1 / 4 / 1
5,299
482
1,136
5,891
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 3
6,812
619
2,423
8,355
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 8
5,634
512
6,310
6,434
1,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 0 / 5
6,870
625
6,046
6,070
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
iYotaroz
Hades
9
4 / 3 / 1
6,105
555
2,600
5,794
1,832
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
13
Kills
12
12
Deaths
13
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bloody-Buckk
Tsukuyomi
5
1
1
5.5
L
Artio
Dani78FT
Artio
0
6
0
0
W
Baron Samedi
Justcallmesir900
Baron Samedi
1
4
1
0.38
W
2
2
3
1.75
W
0
4
8
1
L
Chaac
Teddy112
Chaac
0
0
0
0
W
5
0
5
7.5
L
Anubis
gingto02
Anubis
2
3
3
1.17
W
Hades
iYotaroz
Hades
4
3
1
1.5
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,240
Damage
18,515
30,863
Taken
32,544
11,201
Mitigated
14,350
7,927
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bloody-Buckk
Tsukuyomi
4,784
1,165
0
2,320
6,247
1,798
790
1,624
4,623
0
24,623
L
Artio
Dani78FT
Artio
1,793
548
840
1,259
11,130
4,466
0
4,262
6,868
13,354
0
W
Baron Samedi
Justcallmesir900
Baron Samedi
1,136
0
0
486
5,891
1,576
805
1,266
4,625
20,114
0
W
2,423
797
0
7,123
8,355
4,231
600
190
8,165
0
44,737
W
6,310
3,223
250
1,043
6,434
1,643
492
1,471
4,963
0
29,621
L
Chaac
Teddy112
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
6,046
1,579
0
1,441
6,070
5,068
0
2,018
4,052
20,500
0
L
Anubis
gingto02
Anubis
3,659
261
0
3,463
7,565
3,183
0
2,988
4,577
33,282
0
W
Hades
iYotaroz
Hades
2,600
716
296
1,183
5,794
1,832
697
507
5,287
28,960
0
L
7,004
2,795
0
45
5,921
1,754
0
908
5,013
0
32,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,432
Gold Earned
30,720
206
Minions Killed
267
0
Camps Cleared
0
765,661
Distance Traveled
1,005,167
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,097
554
54
5
0
206,426
1
L
Artio
4,857
442
20
2
0
176,839
3
W
Baron Samedi
5,299
482
34
3
0
196,021
0
W
Thanatos
6,812
619
91
8
0
227,144
3
W
Neith
5,634
512
52
5
0
183,324
2
L
Chaac
3,666
333
0
0
0
0
0
W
Ares
6,870
625
35
3
0
210,608
2
L
Anubis
6,203
564
69
6
0
180,074
0
W
Hades
6,105
555
55
5
0
188,070
0
L
Ullr
6,609
601
63
6
0
202,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role