Player Matchup

Amaterasu
Amaterasu
Lachinoiserie59
Amaterasu
Level 16
God Stats
2W - 6L
1,530 SR
Queue Stats
8W - 11L
1,376 Elo+
Party 1
Merlin
Merlin
MaHiMySdE
Merlin
Level 45
God Stats
0W - 1L
1,507 SR
Queue Stats
53W - 57L
1,301 Elo+
Party 3
Medusa
Medusa
S2P_NiiKToO
Medusa
Level 17
God Stats
1W - 2L
1,568 SR
Queue Stats
9W - 13L
1,345 Elo+
Party 1
Tyr
Tyr
jopikZigzageR
Tyr
Level 8
God Stats
1W - 1L
1,793 SR
Queue Stats
17W - 28L
1,340 Elo+
Party 3
The Morrigan
The Morrigan
uaDimaS
The Morrigan
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
113W - 170L
1,335 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,339 Elo+

VS

Team Averages
Level 11
1,578 SR
1,416 Elo+
Hachiman
Hachiman
FooKingJerry
Hachiman
Level 16
God Stats
2W - 0L
1,461 SR
Queue Stats
27W - 30L
1,345 Elo+
Party 4
Bellona
Bellona
Kvrwiszon
Bellona
Level 8
God Stats
3W - 2L
1,730 SR
Queue Stats
8W - 9L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MobbynToArka
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
OycheDoniz
Jormungandr
Level 15
God Stats
2W - 0L
1,701 SR
Queue Stats
11W - 17L
1,459 Elo+
Party 2
Nemesis
Nemesis
SirTesticleez
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,284 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lachinoiserie59
Amaterasu
16
9 / 7 / 4
10,904
474
16,674
22,444
20,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
MaHiMySdE
Merlin
14
6 / 8 / 3
10,625
462
17,562
13,723
4,957
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
14
3 / 9 / 6
9,713
422
12,462
20,716
7,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 11 / 7
9,809
426
5,231
19,194
18,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
uaDimaS
The Morrigan
16
2 / 7 / 3
10,374
451
5,386
14,345
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FooKingJerry
Hachiman
16
6 / 7 / 7
11,234
488
11,649
15,663
5,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Kvrwiszon
Bellona
20
12 / 3 / 12
13,781
599
18,557
21,781
27,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
MobbynToArka
Morgan Le Fay
17
4 / 8 / 7
11,222
488
11,885
17,558
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
OycheDoniz
Jormungandr
18
14 / 2 / 11
12,877
560
14,405
19,966
19,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
15
4 / 4 / 14
10,721
466
7,307
17,195
8,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
22
Kills
40
42
Deaths
24
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FooKingJerry
Hachiman
6
7
7
1.36
W
Bellona
Kvrwiszon
Bellona
12
3
12
6
L
Amaterasu
Lachinoiserie59
Amaterasu
9
7
4
1.57
L
Merlin
MaHiMySdE
Merlin
6
8
3
0.94
W
Morgan Le Fay
MobbynToArka
Morgan Le Fay
4
8
7
0.94
W
Jormungandr
OycheDoniz
Jormungandr
14
2
11
9.75
L
Medusa
3
9
6
0.67
W
Nemesis
4
4
14
2.75
L
2
11
7
0.5
L
The Morrigan
uaDimaS
The Morrigan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,315
Damage
63,803
90,422
Taken
92,163
57,845
Mitigated
66,813
13,766
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FooKingJerry
Hachiman
11,649
5,236
0
1,900
15,663
5,094
3,633
2,935
12,650
0
55,275
W
Bellona
Kvrwiszon
Bellona
18,557
4,190
0
3,870
21,781
27,192
1,248
7,693
13,742
19,329
76,911
L
Amaterasu
Lachinoiserie59
Amaterasu
16,674
4,774
0
4,165
22,444
20,413
678
8,682
13,762
15,585
51,665
L
Merlin
MaHiMySdE
Merlin
17,562
275
0
250
13,723
4,957
0
5,218
8,505
47,515
0
W
Morgan Le Fay
MobbynToArka
Morgan Le Fay
11,885
1,151
0
3,935
17,558
6,439
2,285
5,886
11,314
71,476
0
W
Jormungandr
OycheDoniz
Jormungandr
14,405
3,802
0
3,389
19,966
19,999
66
6,632
13,132
52,142
0
L
Medusa
12,462
4,008
0
4,468
20,716
7,295
63
7,147
13,569
0
64,246
W
Nemesis
7,307
2,925
0
3,355
17,195
8,089
1,046
7,045
9,958
0
59,509
L
5,231
1,037
0
1,854
19,194
18,440
820
7,216
11,978
0
30,797
L
The Morrigan
uaDimaS
The Morrigan
5,386
640
0
3,029
14,345
6,740
0
2,113
12,050
71,679
12,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
59,835
393
Minions Killed
476
0
Camps Cleared
0
2,010,185
Distance Traveled
2,233,191
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,234
488
70
3
0
385,440
0
W
Bellona
13,781
599
159
7
0
505,543
1
L
Amaterasu
10,904
474
75
3
0
436,735
3
L
Merlin
10,625
462
69
3
0
392,910
8
W
Morgan Le Fay
11,222
488
107
5
0
383,776
0
W
Jormungandr
12,877
560
59
3
0
431,790
0
L
Medusa
9,713
422
80
3
0
354,847
5
W
Nemesis
10,721
466
81
4
0
526,642
0
L
Tyr
9,809
426
45
2
0
435,433
0
L
The Morrigan
10,374
451
124
5
0
390,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role