Player Matchup

Ullr
Ullr
DOVAHKIIN_JYNX
Ullr
Level 92
God Stats
1W - 0L
1,714 SR
Queue Stats
33W - 21L
1,613 Elo+
Party 3
Kukulkan
Kukulkan
FlyPapiFetty
Kukulkan
Level 13
God Stats
3W - 2L
1,452 SR
Queue Stats
20W - 15L
1,576 Elo+
Party 3
Da Ji
Da Ji
Grancrest
Da Ji
Level 24
God Stats
17W - 11L
1,703 SR
Queue Stats
244W - 99L
1,698 Elo+
Party 2
Khepri
Khepri
Psycomajor
Khepri
Level 137
God Stats
135W - 62L
1,689 SR
Queue Stats
377W - 271L
1,659 Elo+
Party 2
Vamana
Vamana
SUPER MC LOVEN3
Vamana
Level 104
God Stats
5W - 1L
1,640 SR
Queue Stats
79W - 39L
1,610 Elo+
Party 2
Team Averages
Level 74
1,640 SR
1,631 Elo+

VS

Team Averages
Level 82
1,413 SR
1,530 Elo+
Izanami
Izanami
ENUFFSAID10
Izanami
Level 88
God Stats
2W - 3L
1,435 SR
Queue Stats
292W - 347L
1,404 Elo+
Solo
Ra
Ra
MPH420phu
Ra
Level 62
God Stats
6W - 9L
1,406 SR
Queue Stats
480W - 511L
1,398 Elo+
Solo
Nu Wa
Nu Wa
PR135TofW33D
Nu Wa
Level 55
God Stats
1W - 6L
1,107 SR
Queue Stats
174W - 254L
1,384 Elo+
Solo
Geb
Geb
SS_Ashe
Geb
Level 159
God Stats
15W - 11L
1,698 SR
Queue Stats
506W - 225L
1,770 Elo+
Party 1
Anhur
Anhur
headgoboo
Anhur
Level 47
God Stats
4W - 4L
1,418 SR
Queue Stats
353W - 120L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 10
12,522
1,252
15,419
7,370
3,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
FlyPapiFetty
Kukulkan
17
0 / 1 / 17
9,862
986
11,470
5,304
2,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Grancrest
Da Ji
17
8 / 3 / 11
11,244
1,124
13,670
12,958
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Psycomajor
Khepri
18
2 / 6 / 20
10,159
1,016
7,704
16,691
15,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
11 / 2 / 13
11,932
1,193
19,769
11,610
7,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

225

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ENUFFSAID10
Izanami
16
3 / 7 / 8
10,201
1,020
8,996
14,968
5,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 10 / 4
9,206
921
6,301
17,893
8,886
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 10 / 10
9,598
960
10,476
15,328
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
16
3 / 2 / 6
10,545
1,055
7,264
12,736
13,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
headgoboo
Anhur
17
5 / 2 / 5
10,955
1,096
17,798
11,933
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
45
31
Kills
12
12
Deaths
31
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
0
10
15
L
Izanami
ENUFFSAID10
Izanami
3
7
8
1
W
Kukulkan
FlyPapiFetty
Kukulkan
0
1
17
8.5
W
Da Ji
Grancrest
Da Ji
8
3
11
4.5
L
1
10
4
0.3
L
0
10
10
0.5
W
Khepri
Psycomajor
Khepri
2
6
20
2
L
Geb
3
2
6
3
W
11
2
13
8.75
L
Anhur
headgoboo
Anhur
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,032
Damage
50,835
53,933
Taken
72,858
33,721
Mitigated
38,128
7,249
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,419
6,094
0
568
7,370
3,278
0
3,401
3,835
0
54,558
L
Izanami
ENUFFSAID10
Izanami
8,996
6,429
0
0
14,968
5,626
0
2,935
12,033
0
28,115
W
Kukulkan
FlyPapiFetty
Kukulkan
11,470
1,032
0
242
5,304
2,593
0
3,053
2,115
29,603
0
W
Da Ji
Grancrest
Da Ji
13,670
3,958
0
2,591
12,958
5,100
0
4,535
8,275
0
17,277
L
6,301
1,500
1,193
1,229
17,893
8,886
0
3,549
14,344
23,238
0
L
10,476
3,369
0
1,024
15,328
5,613
0
3,103
12,225
29,782
0
W
Khepri
Psycomajor
Khepri
7,704
127
558
530
16,691
15,245
0
6,093
10,413
17,199
0
L
Geb
7,264
1,061
1,380
928
12,736
13,029
0
5,352
7,384
15,959
0
W
19,769
12,825
0
2,760
11,610
7,505
0
6,102
5,254
0
43,015
L
Anhur
headgoboo
Anhur
17,798
11,089
0
1,797
11,933
4,974
0
4,235
7,698
0
42,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,719
Gold Earned
50,505
185
Minions Killed
194
7
Camps Cleared
10
1,010,546
Distance Traveled
876,029
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,522
1,252
87
9
4
198,793
0
L
Izanami
10,201
1,020
52
5
0
185,051
0
W
Kukulkan
9,862
986
43
4
0
215,994
0
W
Da Ji
11,244
1,124
12
1
0
199,146
0
L
Ra
9,206
921
46
5
1
161,769
2
L
Nu Wa
9,598
960
36
4
2
141,838
1
W
Khepri
10,159
1,016
5
1
1
196,239
0
L
Geb
10,545
1,055
20
2
2
194,136
1
W
Vamana
11,932
1,193
38
4
2
200,374
0
L
Anhur
10,955
1,096
40
4
5
193,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role