Player Matchup

King Arthur
King Arthur
Adrian2203
King Arthur
Level 3
God Stats
2W - 3L
1,713 SR
Queue Stats
5W - 8L
1,404 Elo+
Party 1
Ymir
Ymir
Boxtron154
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,404 Elo+
Party 1
Scylla
Scylla
J4vi3h
Scylla
Level 3
God Stats
2W - 2L
1,713 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 1
Thoth
Thoth
jfz1218
Thoth
Level 20
God Stats
26W - 17L
1,495 SR
Queue Stats
76W - 62L
1,478 Elo+
Party 1
Sobek
Sobek
val-rib
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,405 Elo+
Solo
Team Averages
Level 7
1,584 SR
1,419 Elo+

VS

Team Averages
Level 18
1,539 SR
1,444 Elo+
Tiamat
Tiamat
ArtirolH
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,436 Elo+
Solo
Cerberus
Cerberus
Malfestio
Cerberus
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 192L
1,400 Elo+
Solo
Merlin
Merlin
NuskoDL
Merlin
Level 29
God Stats
3W - 6L
1,339 SR
Queue Stats
21W - 28L
1,370 Elo+
Solo
Nemesis
Nemesis
Sékiro
Nemesis
Level 23
God Stats
468W - 412L
1,632 SR
Queue Stats
613W - 547L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
XANDERL99
Sun Wukong
Level 15
God Stats
2W - 0L
1,726 SR
Queue Stats
6W - 7L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adrian2203
King Arthur
15
1 / 13 / 4
9,216
922
7,535
27,467
22,811
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 10 / 6
9,305
931
6,581
22,991
28,780
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
J4vi3h
Scylla
15
4 / 8 / 3
9,471
947
10,167
14,456
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
jfz1218
Thoth
16
4 / 10 / 5
9,905
991
16,129
14,961
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
val-rib
Sobek
14
0 / 2 / 2
8,186
819
1,102
6,652
5,808
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArtirolH
Tiamat
17
1 / 3 / 23
9,945
995
6,272
6,982
5,638
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Malfestio
Cerberus
19
11 / 1 / 25
12,655
1,266
13,516
12,012
14,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
NuskoDL
Merlin
18
7 / 1 / 17
11,910
1,191
21,507
8,128
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Sékiro
Nemesis
19
23 / 0 / 15
14,011
1,401
31,483
11,069
4,392
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
XANDERL99
Sun Wukong
17
1 / 6 / 22
9,862
986
5,164
11,533
6,777
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
145
10
Kills
43
43
Deaths
11
20
Assists
102
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adrian2203
King Arthur
1
13
4
0.23
W
Tiamat
ArtirolH
Tiamat
1
3
23
4.17
L
1
10
6
0.4
L
Scylla
J4vi3h
Scylla
4
8
3
0.69
W
Cerberus
Malfestio
Cerberus
11
1
25
23.5
W
Merlin
NuskoDL
Merlin
7
1
17
15.5
W
Nemesis
Sékiro
Nemesis
23
0
15
30.5
W
Sun Wukong
XANDERL99
Sun Wukong
1
6
22
2
L
Thoth
jfz1218
Thoth
4
10
5
0.65
L
Sobek
val-rib
Sobek
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,514
Damage
77,942
86,527
Taken
49,724
66,365
Mitigated
33,948
2,467
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adrian2203
King Arthur
7,535
1,393
868
1,183
27,467
22,811
0
14,659
12,808
0
22,720
W
Tiamat
ArtirolH
Tiamat
6,272
661
0
969
6,982
5,638
0
5,468
1,514
16,147
0
L
6,581
1,761
0
0
22,991
28,780
0
10,304
12,687
17,520
0
L
Scylla
J4vi3h
Scylla
10,167
2,091
0
0
14,456
4,460
0
8,397
6,059
20,992
0
W
Cerberus
Malfestio
Cerberus
13,516
760
0
2,219
12,012
14,597
0
8,236
3,776
26,936
0
W
Merlin
NuskoDL
Merlin
21,507
1,124
296
2,190
8,128
2,544
0
4,505
3,623
52,488
0
W
Nemesis
Sékiro
Nemesis
31,483
22,481
0
1,723
11,069
4,392
0
6,397
4,672
0
49,806
W
Sun Wukong
XANDERL99
Sun Wukong
5,164
2,654
0
514
11,533
6,777
0
9,373
2,160
0
13,054
L
Thoth
jfz1218
Thoth
16,129
1,261
0
61
14,961
4,506
0
5,156
9,805
32,999
0
L
Sobek
val-rib
Sobek
1,102
106
0
355
6,652
5,808
0
2,779
3,873
5,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,083
Gold Earned
58,383
106
Minions Killed
192
2
Camps Cleared
11
826,729
Distance Traveled
963,573
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,216
922
32
3
1
182,390
1
W
Tiamat
9,945
995
21
2
2
152,599
0
L
Ymir
9,305
931
19
2
0
168,122
0
L
Scylla
9,471
947
19
2
0
181,673
0
W
Cerberus
12,655
1,266
46
5
2
217,699
2
W
Merlin
11,910
1,191
70
7
3
178,232
0
W
Nemesis
14,011
1,401
38
4
2
253,209
1
W
Sun Wukong
9,862
986
17
2
2
161,834
1
L
Thoth
9,905
991
33
3
1
190,506
0
L
Sobek
8,186
819
3
0
0
104,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role