Player Matchup

Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Darcasaw
Bellona
Level 102
God Stats
4W - 2L
1,337 SR
Queue Stats
103W - 90L
1,534 Elo+
Solo
Team Averages
Level 103
1,446 SR
1,511 Elo+

VS

Team Averages
Level 76
1,364 SR
1,480 Elo+
Cerberus
Cerberus
Bloxa
Cerberus
Level 100
God Stats
1W - 3L
1,203 SR
Queue Stats
36W - 36L
1,613 Elo+
Solo
Anubis
Anubis
SilnikWTDI
Anubis
Level 67
God Stats
12W - 8L
1,485 SR
Queue Stats
106W - 105L
1,449 Elo+
Party 1
Loki
Loki
xR4styx
Loki
Level 60
God Stats
8W - 8L
1,405 SR
Queue Stats
151W - 182L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 2 / 4
6,645
665
3,879
5,660
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
 
Charybdis
9
1 / 3 / 4
6,302
630
2,326
6,018
1,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Darcasaw
Bellona
10
3 / 3 / 3
6,981
698
6,653
8,909
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloxa
Cerberus
10
1 / 2 / 6
6,846
685
4,929
5,853
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
SilnikWTDI
Anubis
11
4 / 3 / 4
7,333
733
8,608
8,080
3,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
xR4styx
Loki
11
3 / 1 / 3
7,045
705
4,150
3,950
1,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
8
8
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
4
2
L
Charybdis
 
Charybdis
1
3
4
1
W
Cerberus
Bloxa
Cerberus
1
2
6
2
L
Bellona
Darcasaw
Bellona
3
3
3
1.5
W
Anubis
SilnikWTDI
Anubis
4
3
4
2
W
Loki
xR4styx
Loki
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,858
Damage
17,687
20,587
Taken
17,883
8,480
Mitigated
6,885
3,038
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,879
255
0
1,066
5,660
1,298
0
4,117
1,543
22,096
0
L
Charybdis
 
Charybdis
2,326
1,518
0
704
6,018
1,121
0
4,146
1,872
0
8,688
W
Cerberus
Bloxa
Cerberus
4,929
116
127
986
5,853
1,961
0
1,602
3,945
15,370
0
L
Bellona
Darcasaw
Bellona
6,653
1,573
0
1,268
8,909
6,061
0
5,620
3,289
0
11,805
W
Anubis
SilnikWTDI
Anubis
8,608
266
0
2,517
8,080
3,697
0
1,631
5,881
21,349
0
W
Loki
xR4styx
Loki
4,150
339
0
125
3,950
1,227
0
477
3,230
0
25,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,928
Gold Earned
21,224
87
Minions Killed
115
3
Camps Cleared
6
480,065
Distance Traveled
534,022
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,645
665
53
5
1
159,839
3
L
Charybdis
6,302
630
22
2
1
155,000
2
W
Cerberus
6,846
685
31
3
1
191,130
4
L
Bellona
6,981
698
12
1
1
165,226
2
W
Anubis
7,333
733
36
4
0
160,283
2
W
Loki
7,045
705
48
5
5
182,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role