Player Matchup

Yemoja
Yemoja
Camille20016346
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,692 Elo+
Solo
Raijin
Raijin
Pelatucatros
Raijin
Level 25
God Stats
2W - 4L
1,310 SR
Queue Stats
78W - 91L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
RubeenIriis88
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,424 Elo+
Solo
Hachiman
Hachiman
WiryZephyr
Hachiman
Level 29
God Stats
0W - 2L
1,727 SR
Queue Stats
30W - 37L
1,523 Elo+
Solo
Set
Set
didikid94
Set
Level 26
God Stats
21W - 18L
1,589 SR
Queue Stats
285W - 286L
1,510 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,527 Elo+

VS

Team Averages
Level 21
1,578 SR
1,552 Elo+
Ao Kuang
Ao Kuang
CJAO13122
Ao Kuang
Level 15
God Stats
2W - 0L
1,766 SR
Queue Stats
24W - 15L
1,583 Elo+
Solo
Olorun
Olorun
Khione10
Olorun
Level 27
God Stats
1W - 1L
1,270 SR
Queue Stats
109W - 86L
1,507 Elo+
Solo
Ra
Ra
PeaceFrogd
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Solo
Izanami
Izanami
serious_sheep
Izanami
Level 28
God Stats
20W - 14L
1,592 SR
Queue Stats
154W - 122L
1,506 Elo+
Solo
Bellona
Bellona
valimarashen
Bellona
Level 29
God Stats
31W - 22L
1,765 SR
Queue Stats
251W - 250L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,522
425
1,797
8,311
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
10
1 / 5 / 1
6,112
470
6,580
8,563
2,987
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
RubeenIriis88
Ao Kuang
11
0 / 3 / 0
6,613
509
4,821
8,607
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
WiryZephyr
Hachiman
9
1 / 3 / 0
5,823
448
4,280
8,088
1,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 4 / 0
6,220
478
3,675
9,575
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CJAO13122
Ao Kuang
14
7 / 0 / 1
7,957
612
7,537
10,029
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Khione10
Olorun
13
3 / 0 / 5
7,827
602
7,668
9,572
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 2 / 0
5,218
401
1,304
3,319
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
14
4 / 1 / 1
8,232
633
8,471
9,077
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
valimarashen
Bellona
12
2 / 0 / 0
6,988
538
4,539
7,000
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
17
17
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CJAO13122
Ao Kuang
7
0
1
7.5
L
0
2
1
0.25
W
Olorun
Khione10
Olorun
3
0
5
5.5
W
1
2
0
0.5
L
Raijin
1
5
1
0.3
L
Ao Kuang
RubeenIriis88
Ao Kuang
0
3
0
0
L
Hachiman
WiryZephyr
Hachiman
1
3
0
0.33
L
1
4
0
0.25
W
Izanami
4
1
1
4.5
W
Bellona
valimarashen
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
29,519
43,144
Taken
38,997
13,732
Mitigated
14,461
14,537
Healing
24,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CJAO13122
Ao Kuang
7,537
1,996
0
7,709
10,029
3,316
0
1,695
8,334
43,825
0
L
1,797
567
587
3,667
8,311
2,585
120
1,182
7,129
12,139
0
W
Olorun
Khione10
Olorun
7,668
3,746
0
5,544
9,572
3,689
1,798
3,059
6,513
51,261
6,454
W
1,304
223
0
1,213
3,319
975
108
2,504
815
11,586
0
L
Raijin
6,580
935
0
2,850
8,563
2,987
0
6,736
1,665
34,242
0
L
Ao Kuang
RubeenIriis88
Ao Kuang
4,821
899
0
4,042
8,607
3,325
0
828
7,779
27,983
5,095
L
Hachiman
WiryZephyr
Hachiman
4,280
2,419
0
1,822
8,088
1,798
0
2,039
6,049
0
33,278
L
3,675
1,571
0
1,569
9,575
3,037
0
4,400
5,175
0
32,753
W
Izanami
8,471
6,080
0
5,792
9,077
2,815
659
1,618
7,459
0
63,554
W
Bellona
valimarashen
Bellona
4,539
1,567
0
3,812
7,000
3,666
937
4,145
2,855
0
32,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,290
Gold Earned
36,222
275
Minions Killed
406
0
Camps Cleared
0
1,150,141
Distance Traveled
1,157,840
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,957
612
81
6
0
283,812
0
L
Yemoja
5,522
425
20
2
0
203,254
2
W
Olorun
7,827
602
111
9
0
247,166
1
W
Ra
5,218
401
20
2
0
101,050
0
L
Raijin
6,112
470
63
5
0
207,420
1
L
Ao Kuang
6,613
509
76
6
0
243,465
2
L
Hachiman
5,823
448
53
4
0
235,633
4
L
Set
6,220
478
63
5
0
260,369
1
W
Izanami
8,232
633
116
9
0
243,435
2
W
Bellona
6,988
538
78
6
0
282,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role