Player Matchup

Scylla
Scylla
Platinum IV
Canvercell
Scylla
Platinum IV
Level 134
God Stats
13W - 7L
1,928 SR
Queue Stats
216W - 208L
2,057 MMR
Solo
Ganesha
Ganesha
Diamond V
GUNMASTER203
Ganesha
Diamond V
Level 127
God Stats
36W - 27L
1,711 SR
Queue Stats
191W - 172L
2,082 MMR
Party 2
Charybdis
Charybdis
Diamond V
Toxico Vibes
Charybdis
Diamond V
Level 160
God Stats
31W - 25L
1,661 SR
Queue Stats
451W - 447L
1,990 MMR
Party 1
Cerberus
Cerberus
Platinum I
Zedd21
Cerberus
Platinum I
Level 160
God Stats
28W - 27L
1,597 SR
Queue Stats
592W - 584L
1,851 MMR
Party 1
Da Ji
Da Ji
Diamond IV
macomber37
Da Ji
Diamond IV
Level 147
God Stats
38W - 29L
1,641 SR
Queue Stats
225W - 200L
2,174 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,708 SR
2,031 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,607 SR
2,032 MMR
Artio
Artio
Diamond V
ARGrizzly
Artio
Diamond V
Level 151
God Stats
16W - 13L
1,619 SR
Queue Stats
147W - 132L
2,033 MMR
Solo
Chang'e
Chang'e
Platinum III
ChestnutHorse29
Chang'e
Platinum III
Level 47
God Stats
1W - 2L
1,218 SR
Queue Stats
26W - 14L
2,109 MMR
Party 3
Bastet
Bastet
Platinum III
LE3VIL
Bastet
Platinum III
Level 160
God Stats
1W - 1L
1,655 SR
Queue Stats
36W - 22L
2,075 MMR
Party 3
Cupid
Cupid
Platinum IV
MDFK_JAGUAR500
Cupid
Platinum IV
Level 47
God Stats
2W - 0L
1,934 SR
Queue Stats
47W - 45L
1,865 MMR
Solo
Chronos
Chronos
Diamond IV
Ratatoskr X
Chronos
Diamond IV
Level 160
God Stats
6W - 7L
1,609 SR
Queue Stats
147W - 146L
2,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Canvercell
Scylla
20
13 / 2 / 5
19,020
594
24,320
17,903
6,642
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
GUNMASTER203
Ganesha
20
0 / 4 / 15
13,463
421
7,933
24,341
33,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Toxico Vibes
Charybdis
20
2 / 9 / 4
17,499
547
16,340
26,814
10,239
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Zedd21
Cerberus
20
1 / 4 / 5
14,563
455
12,200
34,150
30,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
20
10 / 6 / 5
16,961
530
21,736
25,412
10,911
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshTiamatAthenaPersephoneUllr

VS

Bans
Morgan Le FayOdinArtemisSetDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ARGrizzly
Artio
20
4 / 4 / 4
17,929
560
22,601
35,649
28,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 5 / 5
17,625
551
16,876
21,265
7,495
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
LE3VIL
Bastet
20
6 / 3 / 6
17,315
541
20,763
24,386
9,950
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 10 / 5
17,800
556
18,103
27,196
9,454
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Ratatoskr X
Chronos
20
2 / 5 / 2
16,228
507
7,961
27,513
13,282
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
47
26
Kills
25
25
Deaths
27
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
ARGrizzly
Artio
4
4
4
1.5
L
Scylla
Canvercell
Scylla
13
2
5
7.75
W
7
5
5
1.9
L
Ganesha
GUNMASTER203
Ganesha
0
4
15
1.88
W
Bastet
LE3VIL
Bastet
6
3
6
3
W
6
10
5
0.85
W
Chronos
Ratatoskr X
Chronos
2
5
2
0.6
L
Charybdis
Toxico Vibes
Charybdis
2
9
4
0.44
L
Cerberus
Zedd21
Cerberus
1
4
5
0.88
L
Da Ji
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,529
Damage
86,304
128,620
Taken
136,009
91,485
Mitigated
68,822
40,586
Healing
47,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ARGrizzly
Artio
22,601
2,634
401
14,277
35,649
28,641
1,036
15,835
19,798
119,901
0
L
Scylla
Canvercell
Scylla
24,320
1,838
0
5,489
17,903
6,642
0
8,364
9,539
169,620
0
W
16,876
263
2,821
8,518
21,265
7,495
1,857
11,745
9,258
128,247
0
L
Ganesha
GUNMASTER203
Ganesha
7,933
269
150
4,222
24,341
33,072
0
10,053
14,288
39,155
0
W
Bastet
LE3VIL
Bastet
20,763
6,104
0
7,192
24,386
9,950
5,246
7,639
16,559
0
128,011
W
18,103
12,056
31
5,442
27,196
9,454
3,019
7,235
19,951
0
158,471
W
Chronos
Ratatoskr X
Chronos
7,961
3,497
0
8,494
27,513
13,282
2,521
5,824
21,609
120,139
18,583
L
Charybdis
Toxico Vibes
Charybdis
16,340
8,630
0
10,599
26,814
10,239
6,348
7,838
18,976
0
187,782
L
Cerberus
Zedd21
Cerberus
12,200
583
0
12,859
34,150
30,621
249
13,389
20,761
100,338
0
L
Da Ji
21,736
5,865
0
7,267
25,412
10,911
0
9,759
15,653
0
126,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,506
Gold Earned
86,897
959
Minions Killed
989
0
Camps Cleared
0
3,117,264
Distance Traveled
3,057,949
38
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
17,929
560
204
6
0
573,840
2
L
Scylla
19,020
594
300
9
0
721,004
9
W
Chang'e
17,625
551
211
7
0
623,380
13
L
Ganesha
13,463
421
20
1
0
668,754
10
W
Bastet
17,315
541
179
6
0
724,486
5
W
Cupid
17,800
556
209
7
0
537,734
11
W
Chronos
16,228
507
186
6
0
598,509
8
L
Charybdis
17,499
547
255
8
0
528,556
4
L
Cerberus
14,563
455
230
7
0
554,329
6
L
Da Ji
16,961
530
154
5
0
644,621
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role