Player Matchup

Ullr
Ullr
BearSoup
Ullr
Level 157
God Stats
21W - 12L
1,578 SR
Queue Stats
468W - 447L
1,545 Elo+
Solo
Set
Set
DrSlavicStrange
Set
Level 66
God Stats
6W - 2L
1,644 SR
Queue Stats
283W - 268L
1,532 Elo+
Party 1
Ymir
Ymir
GhostOTF
Ymir
Level 86
God Stats
15W - 22L
1,428 SR
Queue Stats
416W - 415L
1,602 Elo+
Party 1
Bacchus
Bacchus
MachineVision
Bacchus
Level 121
God Stats
2W - 4L
1,413 SR
Queue Stats
373W - 342L
1,493 Elo+
Solo
Sol
Sol
dablizzness
Sol
Level 106
God Stats
1W - 1L
1,224 SR
Queue Stats
4W - 4L
1,293 Elo+
Solo
Team Averages
Level 107
1,457 SR
1,493 Elo+

VS

Team Averages
Level 89
1,593 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NLEsloppa
Ymir
Level 54
God Stats
3W - 1L
1,872 SR
Queue Stats
145W - 141L
1,466 Elo+
Solo
Cerberus
Cerberus
QuestKings
Cerberus
Level 63
God Stats
1W - 5L
1,378 SR
Queue Stats
323W - 312L
1,530 Elo+
Party 2
Hercules
Hercules
SnugCozy
Hercules
Level 68
God Stats
52W - 38L
1,671 SR
Queue Stats
414W - 381L
1,595 Elo+
Party 2
Merlin
Merlin
bookaaj
Merlin
Level 106
God Stats
34W - 38L
1,542 SR
Queue Stats
391W - 404L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
5 / 1 / 3
6,231
623
5,484
6,235
2,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 4
6,080
608
5,341
5,616
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
9
1 / 1 / 1
5,125
513
1,600
3,882
1,906
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
8
1 / 1 / 7
5,486
549
2,911
6,495
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 3
5,817
582
5,416
4,879
1,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 4 / 1
5,453
545
5,167
6,799
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
9
0 / 3 / 2
5,354
535
3,192
7,136
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
QuestKings
Cerberus
9
2 / 3 / 1
5,893
589
3,625
8,931
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
SnugCozy
Hercules
12
3 / 1 / 0
6,625
663
2,561
5,366
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
bookaaj
Merlin
7
0 / 2 / 0
4,857
486
1,247
2,833
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
6
6
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
W
Ullr
5
1
3
6.5
W
3
1
4
5
W
Ymir
1
1
1
1.5
W
Bacchus
1
1
7
4.5
L
Ymir
0
3
2
0.33
L
Cerberus
QuestKings
Cerberus
2
3
1
0.83
L
Hercules
SnugCozy
Hercules
3
1
0
3
L
Merlin
bookaaj
Merlin
0
2
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
15,792
27,107
Taken
31,065
11,008
Mitigated
14,789
6,460
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,167
1,561
0
2,204
6,799
2,129
0
3,197
3,602
28,734
5,451
W
Ullr
5,484
1,196
0
1,095
6,235
2,133
0
3,637
2,598
0
35,877
W
5,341
2,777
0
1,732
5,616
1,782
672
2,152
3,464
0
27,594
W
Ymir
1,600
380
0
919
3,882
1,906
0
138
3,744
17,805
0
W
Bacchus
2,911
444
0
1,337
6,495
3,816
0
3,770
2,725
14,749
0
L
Ymir
3,192
873
0
2,686
7,136
2,871
0
1,007
6,059
31,198
0
L
Cerberus
QuestKings
Cerberus
3,625
335
0
1,533
8,931
6,685
0
3,510
5,421
15,473
0
L
Hercules
SnugCozy
Hercules
2,561
891
0
2,706
5,366
2,399
0
1,205
4,058
0
29,796
L
Merlin
bookaaj
Merlin
1,247
350
0
746
2,833
705
0
306
2,527
21,622
0
W
5,416
2,545
0
1,377
4,879
1,371
0
3,086
1,793
24,656
3,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,739
Gold Earned
28,182
242
Minions Killed
296
0
Camps Cleared
0
995,855
Distance Traveled
853,553
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,453
545
70
7
0
172,488
2
W
Ullr
6,231
623
58
6
0
203,716
3
W
Set
6,080
608
67
7
0
213,548
3
W
Ymir
5,125
513
40
4
0
189,234
4
W
Bacchus
5,486
549
22
2
0
206,296
1
L
Ymir
5,354
535
65
7
0
193,891
0
L
Cerberus
5,893
589
34
3
0
183,877
1
L
Hercules
6,625
663
84
8
0
178,425
5
L
Merlin
4,857
486
43
4
0
124,872
1
W
Sol
5,817
582
55
6
0
183,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role