Player Matchup

Hachiman
Hachiman
DummyAsp137989
Hachiman
Level 27
God Stats
2W - 5L
1,341 SR
Queue Stats
36W - 51L
1,192 Elo+
Solo
Anubis
Anubis
VPG_OBLAK13
Anubis
Level 9
God Stats
2W - 5L
1,326 SR
Queue Stats
4W - 12L
1,093 Elo+
Solo
Ares
Ares
epicdeerpunch
Ares
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,131 Elo+
Solo
Team Averages
Level 65
1,389 SR
1,139 Elo+

VS

Team Averages
Level 35
1,459 SR
1,205 Elo+
Izanami
Izanami
Death8Death
Izanami
Level 29
God Stats
2W - 3L
1,448 SR
Queue Stats
5W - 11L
1,159 Elo+
Party 1
Chaac
Chaac
Keenando Reeves
Chaac
Level 29
God Stats
75W - 61L
1,517 SR
Queue Stats
593W - 785L
1,365 Elo+
Solo
Chang'e
Chang'e
Tiger_Roar64
Chang'e
Level 47
God Stats
1W - 1L
1,412 SR
Queue Stats
1W - 2L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
8 / 3 / 7
12,720
669
23,434
24,514
9,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
8 / 5 / 5
12,407
653
16,348
17,374
7,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 2
9,689
510
919
10,334
5,149
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Death8Death
Izanami
16
7 / 12 / 2
13,720
722
19,410
21,644
6,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 7
13,240
697
16,057
19,347
17,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
Tiger_Roar64
Chang'e
17
5 / 1 / 8
13,273
699
8,246
13,764
4,781
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
16
Kills
16
16
Deaths
16
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Death8Death
Izanami
7
12
2
0.67
L
Hachiman
8
3
7
3.83
W
4
3
7
2.5
W
Chang'e
Tiger_Roar64
Chang'e
5
1
8
9
L
Anubis
8
5
5
2.1
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,701
Damage
43,713
52,222
Taken
54,755
21,667
Mitigated
28,230
9,238
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Death8Death
Izanami
19,410
12,751
573
3,760
21,644
6,182
786
7,857
13,787
0
58,880
L
Hachiman
23,434
15,444
0
3,204
24,514
9,382
0
2,106
21,817
0
61,376
W
16,057
5,496
0
8,311
19,347
17,267
675
5,881
13,466
0
48,979
W
Chang'e
Tiger_Roar64
Chang'e
8,246
1,723
4,007
6,658
13,764
4,781
1,540
4,431
9,333
33,109
0
L
Anubis
16,348
377
165
5,869
17,374
7,136
0
3,349
13,470
55,172
0
L
919
256
0
0
10,334
5,149
0
3,813
6,399
9,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,816
Gold Earned
40,233
167
Minions Killed
204
6
Camps Cleared
5
697,361
Distance Traveled
962,921
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,720
722
86
5
2
262,714
0
L
Hachiman
12,720
669
76
4
3
331,418
2
W
Chaac
13,240
697
63
3
3
345,248
0
W
Chang'e
13,273
699
55
3
0
354,959
0
L
Anubis
12,407
653
80
4
1
250,807
0
L
Ares
9,689
510
11
1
2
115,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role