Player Matchup

Awilix
Awilix
CJAO13122
Awilix
Level 15
God Stats
2W - 0L
1,708 SR
Queue Stats
24W - 15L
1,573 Elo+
Solo
Cupid
Cupid
DahIia noir
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,182 Elo+
Solo
Artemis
Artemis
PeaceFrogd
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
serious_sheep
Ymir
Level 28
God Stats
17W - 10L
1,692 SR
Queue Stats
154W - 122L
1,497 Elo+
Solo
Vulcan
Vulcan
valimarashen
Vulcan
Level 29
God Stats
19W - 12L
1,499 SR
Queue Stats
251W - 250L
1,471 Elo+
Solo
Team Averages
Level 16
1,580 SR
1,445 Elo+

VS

Team Averages
Level 18
1,428 SR
1,436 Elo+
Raijin
Raijin
Pelatucatros
Raijin
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 91L
1,495 Elo+
Solo
Thor
Thor
elwendingo
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Neith
Neith
iN_SaiD
Neith
Level 28
God Stats
12W - 25L
1,270 SR
Queue Stats
266W - 284L
1,495 Elo+
Solo
Amaterasu
Amaterasu
iiJunKiZ
Amaterasu
Level 27
God Stats
6W - 6L
1,314 SR
Queue Stats
57W - 55L
1,483 Elo+
Solo
Fafnir
Fafnir
maxus29
Fafnir
Level 7
God Stats
9W - 6L
1,555 SR
Queue Stats
31W - 38L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CJAO13122
Awilix
16
10 / 0 / 3
9,601
640
6,333
7,208
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 1 / 4
8,987
599
8,136
6,651
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
PeaceFrogd
Artemis
10
0 / 5 / 5
6,297
420
5,899
8,912
2,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 0 / 5
8,111
541
4,952
8,323
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
13
6 / 0 / 4
8,165
544
11,228
5,362
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 5 / 1
6,380
425
5,966
10,017
3,000
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 6 / 2
6,261
417
687
10,192
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
iN_SaiD
Neith
10
1 / 5 / 0
6,169
411
6,157
8,478
2,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
iiJunKiZ
Amaterasu
14
3 / 2 / 0
8,305
554
6,266
11,684
10,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
maxus29
Fafnir
8
0 / 7 / 1
6,036
402
2,494
13,813
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
23
Kills
6
6
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
CJAO13122
Awilix
10
0
3
11.5
W
4
1
4
6
W
Artemis
PeaceFrogd
Artemis
0
5
5
0.5
L
Raijin
2
5
1
0.5
L
0
6
2
0.17
L
Neith
iN_SaiD
Neith
1
5
0
0.2
L
Amaterasu
iiJunKiZ
Amaterasu
3
2
0
1.5
L
Fafnir
maxus29
Fafnir
0
7
1
0.07
W
3
0
5
5.5
W
Vulcan
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,548
Damage
21,570
36,456
Taken
54,184
16,669
Mitigated
30,851
10,713
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CJAO13122
Awilix
6,333
3,285
0
4,298
7,208
2,646
0
405
6,803
0
73,704
W
8,136
4,410
37
2,922
6,651
2,714
954
1,246
5,405
0
55,342
W
Artemis
PeaceFrogd
Artemis
5,899
2,843
0
1,219
8,912
2,732
459
4,518
4,394
0
23,142
L
Raijin
5,966
443
0
1,917
10,017
3,000
0
5,310
4,231
33,708
0
L
687
407
0
943
10,192
3,794
0
1,234
8,874
0
40,859
L
Neith
iN_SaiD
Neith
6,157
1,606
0
3,502
8,478
2,156
75
3,332
5,078
0
37,748
L
Amaterasu
iiJunKiZ
Amaterasu
6,266
1,490
0
4,053
11,684
10,584
434
1,540
10,068
9,584
43,395
L
Fafnir
maxus29
Fafnir
2,494
989
0
806
13,813
11,317
469
4,002
9,753
11,727
0
W
4,952
1,794
0
612
8,323
6,529
388
1,316
7,007
39,303
0
W
Vulcan
11,228
3,202
0
1,625
5,362
2,048
436
1,964
3,398
45,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
33,151
417
Minions Killed
319
0
Camps Cleared
0
1,442,140
Distance Traveled
1,251,102
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,601
640
124
8
0
343,905
0
W
Cupid
8,987
599
107
7
0
260,495
7
W
Artemis
6,297
420
43
3
0
257,542
1
L
Raijin
6,380
425
55
4
0
215,903
3
L
Thor
6,261
417
65
4
0
259,204
0
L
Neith
6,169
411
75
5
0
251,374
4
L
Amaterasu
8,305
554
109
7
0
291,474
4
L
Fafnir
6,036
402
15
1
0
233,147
0
W
Ymir
8,111
541
69
5
0
269,046
1
W
Vulcan
8,165
544
74
5
0
311,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role