Player Matchup

Neith
Neith
Acrasya
Neith
Level 29
God Stats
60W - 68L
1,441 SR
Queue Stats
110W - 150L
1,284 Elo+
Solo
Bellona
Bellona
Feralsociopath
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
Rickashley45
Agni
Level 16
God Stats
2W - 0L
1,261 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
TakaraWolf03
Thanatos
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,252 Elo+
Solo
Olorun
Olorun
cax99
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,440 SR
1,407 Elo+

VS

Team Averages
Level 8
1,527 SR
1,394 Elo+
Scylla
Scylla
MELANCHOLY_MO
Scylla
Level 6
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
RHA-ninjalegre12
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,218 Elo+
Solo
Nemesis
Nemesis
androidanis4
Nemesis
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Loki
Loki
caltin31
Loki
Level 17
God Stats
67W - 61L
1,408 SR
Queue Stats
489W - 542L
1,251 Elo+
Solo
Ares
Ares
tdoc40
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Acrasya
Neith
7
5 / 0 / 3
4,816
602
3,619
3,429
773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 1 / 0
3,306
413
125
846
406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
4 / 3 / 2
4,665
583
2,657
2,778
624
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TakaraWolf03
Thanatos
9
8 / 0 / 3
5,623
703
7,397
4,140
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
cax99
Olorun
5
2 / 2 / 4
4,080
510
1,794
2,910
919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 5 / 0
4,566
571
2,018
4,240
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 5 / 0
3,545
443
1,276
7,394
2,760
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
androidanis4
Nemesis
6
2 / 1 / 0
4,158
520
2,210
3,618
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Loki
6
0 / 3 / 0
3,923
490
1,608
4,694
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
tdoc40
Ares
2
0 / 5 / 0
3,179
397
418
4,209
2,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
19
Kills
6
6
Deaths
19
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Acrasya
Neith
5
0
3
6.5
W
0
1
0
0
L
4
5
0
0.8
L
0
5
0
0
W
4
3
2
1.67
W
Thanatos
TakaraWolf03
Thanatos
8
0
3
9.5
L
Nemesis
androidanis4
Nemesis
2
1
0
2
L
Loki
0
3
0
0
W
Olorun
cax99
Olorun
2
2
4
2
L
Ares
tdoc40
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,592
Damage
7,530
14,103
Taken
24,155
4,254
Mitigated
7,785
7,090
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Acrasya
Neith
3,619
1,366
0
1,299
3,429
773
751
109
3,320
0
16,212
W
125
0
0
87
846
406
0
324
522
0
2,324
L
2,018
854
0
0
4,240
762
273
627
3,613
10,480
0
L
1,276
244
0
1,457
7,394
2,760
120
1,207
6,187
6,594
0
W
2,657
542
0
158
2,778
624
0
1,012
1,766
11,093
0
W
Thanatos
TakaraWolf03
Thanatos
7,397
2,122
0
4,844
4,140
1,532
0
953
3,187
0
24,021
L
Nemesis
androidanis4
Nemesis
2,210
580
0
859
3,618
1,236
0
689
2,929
0
14,501
L
Loki
1,608
646
0
1,204
4,694
1,015
0
746
3,948
0
14,025
W
Olorun
cax99
Olorun
1,794
1,052
0
702
2,910
919
216
1,314
1,596
4,415
1,070
L
Ares
tdoc40
Ares
418
272
0
100
4,209
2,012
0
704
3,505
2,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,490
Gold Earned
19,371
110
Minions Killed
110
0
Camps Cleared
0
625,784
Distance Traveled
680,218
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,816
602
33
4
0
136,210
0
W
Bellona
3,306
413
8
1
0
32,754
0
L
Scylla
4,566
571
20
3
0
142,390
0
L
Cerberus
3,545
443
24
3
0
136,586
0
W
Agni
4,665
583
22
3
0
144,338
0
W
Thanatos
5,623
703
40
5
0
162,905
4
L
Nemesis
4,158
520
27
3
0
156,054
1
L
Loki
3,923
490
37
5
0
152,978
0
W
Olorun
4,080
510
7
1
0
149,577
0
L
Ares
3,179
397
2
0
0
92,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role