Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SirKnowlege1
Scylla
Level 46
God Stats
20W - 23L
1,523 SR
Queue Stats
21W - 33L
1,313 Elo+
Solo
Fenrir
Fenrir
jpmagia10
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,246 Elo+
Solo
Team Averages
Level 93
1,508 SR
1,353 Elo+

VS

Team Averages
Level 128
1,543 SR
1,461 Elo+
Ah Puch
Ah Puch
BlazeCooper64
Ah Puch
Level 154
God Stats
11W - 8L
1,436 SR
Queue Stats
173W - 141L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
EasyNotSleezy
Gilgamesh
Level 125
God Stats
7W - 6L
1,619 SR
Queue Stats
70W - 69L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
SSJ-KAE
Danzaburou
Level 106
God Stats
15W - 16L
1,576 SR
Queue Stats
258W - 281L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 8 / 2
10,511
701
13,238
16,044
7,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
13
2 / 4 / 3
9,290
619
7,244
11,066
4,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
jpmagia10
Fenrir
12
2 / 5 / 4
9,173
612
3,614
13,648
5,617
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
6 / 2 / 10
11,094
740
11,503
7,787
2,926
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
EasyNotSleezy
Gilgamesh
13
3 / 7 / 12
10,593
706
12,465
17,903
15,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
SSJ-KAE
Danzaburou
15
8 / 2 / 7
11,840
789
9,799
9,852
3,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
17
17
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
8
2
0.88
W
Ah Puch
6
2
10
5.5
W
Gilgamesh
EasyNotSleezy
Gilgamesh
3
7
12
1.29
W
Danzaburou
SSJ-KAE
Danzaburou
8
2
7
5.75
L
Scylla
2
4
3
0.88
L
Fenrir
jpmagia10
Fenrir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,096
Damage
33,767
40,758
Taken
35,542
16,896
Mitigated
21,632
5,833
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
13,238
2,832
0
1,715
16,044
7,191
0
5,252
10,792
31
35,210
W
Ah Puch
11,503
883
0
1,516
7,787
2,926
957
1,508
6,279
38,187
0
W
Gilgamesh
EasyNotSleezy
Gilgamesh
12,465
2,338
0
363
17,903
15,358
0
4,064
13,839
361
32,447
W
Danzaburou
SSJ-KAE
Danzaburou
9,799
4,414
0
2,243
9,852
3,348
1,359
2,271
7,581
0
39,921
L
Scylla
7,244
1,035
0
210
11,066
4,088
0
2,509
8,557
38,996
0
L
Fenrir
jpmagia10
Fenrir
3,614
1,836
377
3,531
13,648
5,617
0
4,926
8,722
0
15,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
33,527
150
Minions Killed
169
6
Camps Cleared
8
739,140
Distance Traveled
810,020
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,511
701
53
4
2
243,279
2
W
Ah Puch
11,094
740
68
5
2
284,081
4
W
Gilgamesh
10,593
706
39
3
4
245,113
1
W
Danzaburou
11,840
789
62
4
2
280,826
1
L
Scylla
9,290
619
71
5
4
258,061
0
L
Fenrir
9,173
612
26
2
0
237,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role