Player Matchup

Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Hanthoole
Neith
Level 45
God Stats
15W - 14L
1,552 SR
Queue Stats
20W - 20L
1,431 Elo+
Party 1
Hercules
Hercules
Louaiiiiiiii
Hercules
Level 5
God Stats
3W - 2L
1,764 SR
Queue Stats
3W - 2L
1,633 Elo+
Party 1
Zeus
Zeus
aHanthel
Zeus
Level 8
God Stats
1W - 0L
2,063 SR
Queue Stats
3W - 2L
1,633 Elo+
Party 1
Ullr
Ullr
callmeShadi
Ullr
Level 26
God Stats
6W - 4L
1,734 SR
Queue Stats
60W - 52L
1,587 Elo+
Party 1
Team Averages
Level 21
1,722 SR
1,557 Elo+

VS

Team Averages
Level 23
1,468 SR
1,557 Elo+
Neith
Neith
CleaningRS
Neith
Level 30
God Stats
1W - 2L
1,390 SR
Queue Stats
23W - 13L
1,581 Elo+
Party 2
Olorun
Olorun
ELIHI
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,620 Elo+
Solo
Kali
Kali
KratosOnKrack
Kali
Level 29
God Stats
8W - 8L
1,561 SR
Queue Stats
15W - 18L
1,473 Elo+
Party 2
Loki
Loki
LaDrogaEsVida
Loki
Level 27
God Stats
4W - 6L
1,354 SR
Queue Stats
83W - 69L
1,623 Elo+
Solo
Cabrakan
Cabrakan
SH0GUN2003
Cabrakan
Level 26
God Stats
3W - 3L
1,537 SR
Queue Stats
10W - 11L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 1 / 7
8,757
584
5,700
11,836
14,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Hanthoole
Neith
12
0 / 1 / 8
7,978
532
3,548
7,227
2,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Louaiiiiiiii
Hercules
12
2 / 2 / 3
8,036
536
1,691
11,401
10,014
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
13
6 / 1 / 7
8,745
583
7,343
9,177
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 5
9,449
630
5,267
8,861
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 2 / 2
7,317
488
10,248
7,048
2,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
ELIHI
Olorun
5
0 / 2 / 0
4,813
321
734
2,519
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 1
7,338
489
2,324
9,291
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 1 / 0
4,944
330
484
2,288
427
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SH0GUN2003
Cabrakan
9
0 / 6 / 1
6,101
407
1,525
11,216
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
15
Kills
3
5
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
7
8.5
L
Neith
2
2
2
1.5
L
Olorun
ELIHI
Olorun
0
2
0
0
W
Neith
Hanthoole
Neith
0
1
8
4
L
1
5
1
0.3
L
0
1
0
0
W
Hercules
Louaiiiiiiii
Hercules
2
2
3
1.75
L
Cabrakan
SH0GUN2003
Cabrakan
0
6
1
0.08
W
Zeus
6
1
7
9.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
15,315
48,502
Taken
32,362
34,015
Mitigated
16,167
15,078
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,700
1,163
0
2,055
11,836
14,026
36
539
11,297
31,962
0
L
Neith
10,248
4,666
0
1,853
7,048
2,289
0
2,990
3,980
0
51,025
L
Olorun
ELIHI
Olorun
734
623
0
417
2,519
712
0
1,159
1,314
8,187
0
W
Neith
Hanthoole
Neith
3,548
1,203
0
2,058
7,227
2,653
4,613
555
6,672
0
47,893
L
2,324
985
0
2,292
9,291
3,418
0
2,257
6,992
0
33,692
L
484
132
0
709
2,288
427
0
0
2,288
0
7,901
W
Hercules
Louaiiiiiiii
Hercules
1,691
359
0
2,634
11,401
10,014
2,006
290
11,111
0
28,772
L
Cabrakan
SH0GUN2003
Cabrakan
1,525
253
0
881
11,216
9,321
0
6,277
4,745
5,146
0
W
Zeus
7,343
1,263
0
2,552
9,177
3,595
2,952
800
8,377
49,063
0
W
5,267
2,509
0
5,779
8,861
3,727
3,355
289
8,572
0
78,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
30,513
439
Minions Killed
234
0
Camps Cleared
0
1,430,848
Distance Traveled
946,434
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,757
584
48
3
0
294,776
1
L
Neith
7,317
488
107
7
0
246,429
4
L
Olorun
4,813
321
18
1
0
67,176
0
W
Neith
7,978
532
83
6
0
283,416
0
L
Kali
7,338
489
79
5
0
287,643
1
L
Loki
4,944
330
21
1
0
69,180
1
W
Hercules
8,036
536
65
4
0
276,322
0
L
Cabrakan
6,101
407
9
1
0
276,006
0
W
Zeus
8,745
583
97
6
0
267,729
3
W
Ullr
9,449
630
146
10
0
308,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role