Player Matchup

Thor
Thor
Albertobruno1
Thor
Level 150
God Stats
12W - 14L
1,514 SR
Queue Stats
411W - 392L
1,586 Elo+
Party 1
Agni
Agni
ObvRichie
Agni
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 266L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
Psji
Sun Wukong
Level 145
God Stats
6W - 2L
1,839 SR
Queue Stats
376W - 366L
1,544 Elo+
Solo
Charybdis
Charybdis
Rioºko
Charybdis
Level 158
God Stats
5W - 7L
1,240 SR
Queue Stats
341W - 338L
1,546 Elo+
Solo
Yemoja
Yemoja
brunin_destroyer
Yemoja
Level 158
God Stats
0W - 2L
1,282 SR
Queue Stats
679W - 643L
1,580 Elo+
Party 1
Team Averages
Level 152
1,475 SR
1,574 Elo+

VS

Team Averages
Level 130
1,594 SR
1,572 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dorflexxx
Loki
Level 118
God Stats
36W - 31L
1,594 SR
Queue Stats
765W - 749L
1,610 Elo+
Solo
Anhur
Anhur
LionX315
Anhur
Level 151
God Stats
12W - 9L
1,625 SR
Queue Stats
205W - 161L
1,535 Elo+
Solo
Ymir
Ymir
Skaadoosh
Ymir
Level 89
God Stats
2W - 0L
1,838 SR
Queue Stats
17W - 9L
1,652 Elo+
Solo
Zhong Kui
Zhong Kui
SoulHeda
Zhong Kui
Level 134
God Stats
5W - 4L
1,414 SR
Queue Stats
375W - 359L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
6,658
476
4,880
10,971
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
11
0 / 2 / 0
6,551
468
5,046
6,968
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Psji
Sun Wukong
12
1 / 2 / 0
7,262
519
7,449
10,398
9,424
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
Rioºko
Charybdis
13
8 / 7 / 3
8,358
597
10,199
12,633
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 6
6,324
452
5,887
14,457
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 0 / 4
8,955
640
8,741
12,320
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
15
9 / 2 / 4
9,270
662
9,563
8,241
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
LionX315
Anhur
13
3 / 6 / 6
8,318
594
6,704
10,802
1,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
5 / 4 / 7
8,458
604
8,357
13,972
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SoulHeda
Zhong Kui
16
4 / 0 / 2
9,317
666
5,626
7,190
4,896
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
23
23
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
4
4
L
2
5
3
0.7
W
Loki
9
2
4
5.5
W
Anhur
LionX315
Anhur
3
6
6
1
L
Agni
0
2
0
0
L
Sun Wukong
Psji
Sun Wukong
1
2
0
0.5
L
Charybdis
Rioºko
Charybdis
8
7
3
1.36
W
Ymir
5
4
7
2.13
W
Zhong Kui
SoulHeda
Zhong Kui
4
0
2
5
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,461
Damage
38,991
55,427
Taken
52,525
28,393
Mitigated
25,791
10,726
Healing
25,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,741
803
213
8,868
12,320
4,959
108
2,310
10,010
61,492
0
L
4,880
991
0
2,732
10,971
3,790
0
2,166
8,805
0
32,084
W
Loki
9,563
3,259
0
3,052
8,241
2,402
0
1,592
6,649
0
59,736
W
Anhur
LionX315
Anhur
6,704
3,336
0
3,757
10,802
1,964
1,214
716
10,086
0
46,193
L
Agni
5,046
166
0
464
6,968
2,068
0
3,815
3,153
49,277
0
L
Sun Wukong
Psji
Sun Wukong
7,449
2,227
0
1,077
10,398
9,424
0
6,045
4,353
0
54,364
L
Charybdis
Rioºko
Charybdis
10,199
6,065
0
3,331
12,633
2,986
177
5,002
7,631
0
51,399
W
Ymir
8,357
3,348
0
4,146
13,972
11,570
0
4,264
9,708
28,561
0
W
Zhong Kui
SoulHeda
Zhong Kui
5,626
226
0
5,509
7,190
4,896
0
2,051
5,139
64,872
0
L
5,887
1,812
1,118
2,004
14,457
10,125
0
5,696
8,761
13,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
44,318
388
Minions Killed
509
0
Camps Cleared
0
1,261,574
Distance Traveled
1,371,312
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,955
640
141
10
0
271,793
4
L
Thor
6,658
476
72
5
0
247,364
2
W
Loki
9,270
662
97
7
0
317,737
8
W
Anhur
8,318
594
79
6
0
235,120
1
L
Agni
6,551
468
97
7
0
284,623
5
L
Sun Wukong
7,262
519
109
8
0
289,142
5
L
Charybdis
8,358
597
96
7
0
214,538
6
W
Ymir
8,458
604
36
3
0
269,792
4
W
Zhong Kui
9,317
666
156
11
0
276,870
4
L
Yemoja
6,324
452
14
1
0
225,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role