Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Quellson
Freya
Level 126
God Stats
55W - 45L
1,557 SR
Queue Stats
75W - 80L
1,445 Elo+
Solo
Medusa
Medusa
adasdasdasdas
Medusa
Level 87
God Stats
6W - 16L
1,317 SR
Queue Stats
145W - 145L
1,489 Elo+
Solo
Discordia
Discordia
behappy5555
Discordia
Level 43
God Stats
3W - 6L
1,385 SR
Queue Stats
47W - 55L
1,432 Elo+
Solo
Team Averages
Level 109
1,452 SR
1,473 Elo+

VS

Team Averages
Level 98
1,504 SR
1,504 Elo+
Nemesis
Nemesis
Chest
Nemesis
Level 72
God Stats
8W - 7L
1,434 SR
Queue Stats
326W - 328L
1,502 Elo+
Solo
Osiris
Osiris
ROBERT112
Osiris
Level 126
God Stats
4W - 3L
1,329 SR
Queue Stats
132W - 108L
1,519 Elo+
Solo
Hou Yi
Hou Yi
Wamuuu
Hou Yi
Level 124
God Stats
3W - 1L
1,676 SR
Queue Stats
71W - 55L
1,524 Elo+
Party 1
Janus
Janus
gecef
Janus
Level 77
God Stats
4W - 1L
1,712 SR
Queue Stats
5W - 3L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
zyzz09
Sylvanus
Level 89
God Stats
11W - 12L
1,370 SR
Queue Stats
139W - 141L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 5 / 2
9,966
475
5,694
17,768
21,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
 
Athena
12
0 / 6 / 8
8,527
406
4,429
17,414
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Quellson
Freya
18
7 / 7 / 5
11,285
537
18,930
21,511
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

4
0 / 3 / 0
5,821
277
1,467
2,743
369
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
behappy5555
Discordia
15
3 / 4 / 3
9,600
457
9,112
10,812
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chest
Nemesis
18
3 / 2 / 11
11,731
559
8,778
15,927
6,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
ROBERT112
Osiris
18
4 / 4 / 6
11,378
542
12,503
15,063
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
Wamuuu
Hou Yi
18
10 / 4 / 8
11,889
566
17,694
16,042
6,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
gecef
Janus
17
5 / 2 / 6
11,361
541
11,339
9,063
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
zyzz09
Sylvanus
16
3 / 2 / 10
10,139
483
5,837
10,313
8,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
14
Kills
25
25
Deaths
14
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
5
2
1
L
Athena
 
Athena
0
6
8
0.67
W
Nemesis
Chest
Nemesis
3
2
11
4.25
L
Freya
Quellson
Freya
7
7
5
1.36
W
Osiris
ROBERT112
Osiris
4
4
6
1.75
W
Hou Yi
Wamuuu
Hou Yi
10
4
8
3.5
L
0
3
0
0
L
Discordia
behappy5555
Discordia
3
4
3
1.13
W
Janus
gecef
Janus
5
2
6
4
W
Sylvanus
zyzz09
Sylvanus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,632
Damage
56,151
70,248
Taken
66,408
46,828
Mitigated
34,478
14,052
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,694
1,089
0
2,950
17,768
21,671
168
2,953
14,815
53,613
0
L
Athena
 
Athena
4,429
843
0
541
17,414
14,240
0
6,242
11,172
16,503
0
W
Nemesis
Chest
Nemesis
8,778
4,509
0
2,604
15,927
6,997
2,924
7,890
7,872
0
88,840
L
Freya
Quellson
Freya
18,930
5,727
0
7,629
21,511
7,063
364
4,410
17,101
86,262
0
W
Osiris
ROBERT112
Osiris
12,503
4,511
0
4,286
15,063
9,087
2,014
9,338
5,554
0
66,815
W
Hou Yi
Wamuuu
Hou Yi
17,694
9,289
0
7,402
16,042
6,081
2,636
8,384
7,338
0
91,158
L
1,467
854
0
522
2,743
369
0
498
2,245
0
9,530
L
Discordia
behappy5555
Discordia
9,112
695
0
2,410
10,812
3,485
0
2,371
8,441
45,448
0
W
Janus
gecef
Janus
11,339
334
0
1,783
9,063
3,322
204
5,150
3,665
59,671
0
W
Sylvanus
zyzz09
Sylvanus
5,837
2,286
1,519
3,706
10,313
8,991
792
6,039
3,814
35,434
10,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
56,498
371
Minions Killed
603
0
Camps Cleared
0
1,510,670
Distance Traveled
1,994,022
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,966
475
113
5
0
362,348
0
L
Athena
8,527
406
32
2
0
379,733
10
W
Nemesis
11,731
559
158
8
0
408,641
8
L
Freya
11,285
537
142
7
0
342,397
4
W
Osiris
11,378
542
132
6
0
365,173
5
W
Hou Yi
11,889
566
132
6
0
373,953
6
L
Medusa
5,821
277
14
1
0
77,761
0
L
Discordia
9,600
457
70
3
0
348,431
4
W
Janus
11,361
541
104
5
0
459,188
8
W
Sylvanus
10,139
483
77
4
0
387,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role