Player Matchup

Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Klittur
Terra
Level 148
God Stats
10W - 11L
1,553 SR
Queue Stats
220W - 250L
1,508 Elo+
Solo
Mercury
Mercury
MrDjosh
Mercury
Level 101
God Stats
16W - 20L
1,459 SR
Queue Stats
134W - 136L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
RofLtuber
Baron Samedi
Level 128
God Stats
10W - 6L
1,641 SR
Queue Stats
218W - 192L
1,588 Elo+
Solo
Cupid
Cupid
SaIutifer
Cupid
Level 129
God Stats
28W - 12L
1,785 SR
Queue Stats
290W - 276L
1,491 Elo+
Solo
Team Averages
Level 133
1,588 SR
1,521 Elo+

VS

Team Averages
Level 87
1,537 SR
1,511 Elo+
Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MorgannNXT7
Thoth
Level 64
God Stats
1W - 3L
1,401 SR
Queue Stats
54W - 48L
1,485 Elo+
Party 1
Artemis
Artemis
Mïnho
Artemis
Level 16
God Stats
2W - 1L
1,789 SR
Queue Stats
24W - 26L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
Robinson277
Hun Batz
Level 129
God Stats
9W - 15L
1,499 SR
Queue Stats
527W - 513L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
itiias
Baron Samedi
Level 79
God Stats
4W - 6L
1,495 SR
Queue Stats
61W - 56L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
7 / 1 / 3
9,555
597
9,304
5,497
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Klittur
Terra
14
3 / 0 / 7
8,707
544
3,754
11,673
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
MrDjosh
Mercury
15
4 / 0 / 4
8,979
561
4,664
6,929
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
RofLtuber
Baron Samedi
14
0 / 3 / 2
8,479
530
4,783
9,955
5,759
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
SaIutifer
Cupid
15
4 / 1 / 9
9,182
574
7,610
10,049
3,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 2 / 0
8,661
541
5,125
9,304
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 5 / 1
7,631
477
2,555
7,689
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Mïnho
Artemis
12
1 / 5 / 0
7,331
458
6,039
10,309
3,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Robinson277
Hun Batz
13
2 / 2 / 3
7,853
491
6,102
10,581
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
itiias
Baron Samedi
9
0 / 4 / 1
6,321
395
3,291
9,732
6,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
5
5
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
3
8.5
L
Vamana
 
Vamana
2
2
0
1
W
Terra
Klittur
Terra
3
0
7
6.5
L
0
5
1
0.1
W
Mercury
MrDjosh
Mercury
4
0
4
6
L
Artemis
Mïnho
Artemis
1
5
0
0.2
L
Hun Batz
Robinson277
Hun Batz
2
2
3
1.75
W
Baron Samedi
RofLtuber
Baron Samedi
0
3
2
0.33
W
Cupid
SaIutifer
Cupid
4
1
9
8.5
L
Baron Samedi
itiias
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,115
Damage
23,112
44,103
Taken
47,615
23,297
Mitigated
21,308
19,142
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,304
2,492
0
2,593
5,497
1,990
790
1,824
3,673
66,617
0
L
Vamana
 
Vamana
5,125
1,162
0
4,667
9,304
6,193
601
3,656
5,648
0
54,725
W
Terra
Klittur
Terra
3,754
329
889
5,014
11,673
9,846
312
2,604
9,069
34,313
0
L
2,555
49
0
1,572
7,689
2,129
379
4,402
3,287
48,928
0
W
Mercury
MrDjosh
Mercury
4,664
1,577
0
910
6,929
2,135
0
314
6,615
0
60,393
L
Artemis
Mïnho
Artemis
6,039
3,425
0
2,696
10,309
3,012
250
2,895
7,414
0
50,714
L
Hun Batz
Robinson277
Hun Batz
6,102
2,242
0
3,718
10,581
3,508
0
3,804
6,777
0
50,920
W
Baron Samedi
RofLtuber
Baron Samedi
4,783
370
0
3,584
9,955
5,759
38
0
9,955
50,719
0
W
Cupid
SaIutifer
Cupid
7,610
4,334
268
5,884
10,049
3,567
1,711
1,104
8,945
0
59,229
L
Baron Samedi
itiias
Baron Samedi
3,291
423
1,221
1,714
9,732
6,466
0
3,253
6,479
17,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,902
Gold Earned
37,797
502
Minions Killed
440
0
Camps Cleared
0
1,586,823
Distance Traveled
1,503,470
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,555
597
114
7
0
295,399
4
L
Vamana
8,661
541
123
8
0
286,409
2
W
Terra
8,707
544
60
4
0
332,466
4
L
Thoth
7,631
477
111
7
0
299,079
5
W
Mercury
8,979
561
88
6
0
374,170
3
L
Artemis
7,331
458
103
6
0
261,382
6
L
Hun Batz
7,853
491
85
5
0
350,910
2
W
Baron Samedi
8,479
530
132
8
0
275,440
5
W
Cupid
9,182
574
108
7
0
309,348
4
L
Baron Samedi
6,321
395
18
1
0
305,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role