Player Matchup

Baron Samedi
Baron Samedi
BigTiddySkeletor
Baron Samedi
Level 14
God Stats
4W - 0L
1,759 SR
Queue Stats
64W - 10L
1,802 Elo+
Party 2
Terra
Terra
NotLuckyTV
Terra
Level 4
God Stats
1W - 0L
1,442 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Resorac
Kukulkan
Level 25
God Stats
12W - 7L
1,467 SR
Queue Stats
118W - 115L
1,440 Elo+
Solo
Mulan
Mulan
YeetacusMaximus
Mulan
Level 29
God Stats
9W - 1L
1,982 SR
Queue Stats
103W - 17L
1,892 Elo+
Party 2
Artemis
Artemis
无天无极
Artemis
Level 26
God Stats
8W - 9L
1,454 SR
Queue Stats
166W - 156L
1,471 Elo+
Solo
Team Averages
Level 20
1,621 SR
1,621 Elo+

VS

Team Averages
Level 13
1,568 SR
1,655 Elo+
Guan Yu
Guan Yu
Haeza
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,775 Elo+
Party 1
Scylla
Scylla
NaKaIcE
Scylla
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,775 Elo+
Party 1
Cthulhu
Cthulhu
Pagasu5
Cthulhu
Level 9
God Stats
3W - 1L
1,680 SR
Queue Stats
10W - 6L
1,775 Elo+
Party 1
Rama
Rama
Phantomrain44
Rama
Level 27
God Stats
4W - 3L
1,661 SR
Queue Stats
203W - 193L
1,499 Elo+
Solo
Yemoja
Yemoja
YesirBobkaban
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigTiddySkeletor
Baron Samedi
20
9 / 0 / 18
12,705
977
34,189
9,442
5,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
19
1 / 1 / 19
12,037
926
5,319
24,409
14,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
Resorac
Kukulkan
20
8 / 0 / 22
13,435
1,033
43,319
5,923
3,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 0 / 25
12,730
979
20,235
17,028
30,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
无天无极
Artemis
20
15 / 3 / 19
14,160
1,089
39,272
13,282
6,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Haeza
Guan Yu
17
1 / 11 / 2
11,019
848
6,969
39,104
47,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
NaKaIcE
Scylla
17
1 / 8 / 2
10,910
839
7,125
23,557
9,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pagasu5
Cthulhu
17
0 / 11 / 3
10,674
821
23,034
33,224
36,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 7 / 0
10,331
795
16,333
26,833
9,789
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
1 / 1 / 3
12,063
928
7,836
25,808
29,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
14
38
Kills
4
4
Deaths
38
103
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigTiddySkeletor
Baron Samedi
9
0
18
18
L
Guan Yu
Haeza
Guan Yu
1
11
2
0.18
L
Scylla
NaKaIcE
Scylla
1
8
2
0.25
W
Terra
1
1
19
10.5
L
Cthulhu
Pagasu5
Cthulhu
0
11
3
0.14
L
1
7
0
0.14
W
Kukulkan
Resorac
Kukulkan
8
0
22
19
W
5
0
25
17.5
L
1
1
3
2.5
W
Artemis
无天无极
Artemis
15
3
19
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,334
Damage
61,297
70,084
Taken
148,526
58,262
Mitigated
131,737
34,304
Healing
28,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigTiddySkeletor
Baron Samedi
34,189
2,956
5,075
5,437
9,442
5,030
0
5,054
4,388
54,642
0
L
Guan Yu
Haeza
Guan Yu
6,969
1,180
2,430
5,483
39,104
47,450
0
22,051
16,328
0
17,198
L
Scylla
NaKaIcE
Scylla
7,125
904
0
0
23,557
9,043
0
13,294
10,126
28,822
0
W
Terra
5,319
1,523
5,747
11,891
24,409
14,102
0
17,060
7,349
13,408
0
L
Cthulhu
Pagasu5
Cthulhu
23,034
1,899
171
130
33,224
36,175
0
14,307
18,179
54,035
0
L
16,333
14,209
0
0
26,833
9,789
0
17,244
9,308
0
32,134
W
Kukulkan
Resorac
Kukulkan
43,319
3,383
0
1,186
5,923
3,063
0
2,560
3,363
71,188
0
W
20,235
1,817
0
4,566
17,028
30,020
0
6,982
10,046
4,704
28,458
L
7,836
2,095
13,452
6,517
25,808
29,280
0
16,690
8,913
15,913
0
W
Artemis
无天无极
Artemis
39,272
29,976
0
402
13,282
6,047
0
6,339
6,943
0
65,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,067
Gold Earned
54,997
231
Minions Killed
209
10
Camps Cleared
3
1,245,247
Distance Traveled
1,123,800
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,705
977
47
4
2
256,212
0
L
Guan Yu
11,019
848
19
1
0
220,659
3
L
Scylla
10,910
839
73
6
1
231,079
0
W
Terra
12,037
926
17
1
0
240,489
1
L
Cthulhu
10,674
821
62
5
0
248,502
0
L
Rama
10,331
795
32
2
2
199,903
0
W
Kukulkan
13,435
1,033
77
6
0
262,704
1
W
Mulan
12,730
979
30
2
2
271,667
2
L
Yemoja
12,063
928
23
2
0
223,657
1
W
Artemis
14,160
1,089
60
5
6
214,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role