Player Matchup

Kuzenbo
Kuzenbo
DerBoss030
Kuzenbo
Level 67
God Stats
4W - 5L
1,699 SR
Queue Stats
197W - 113L
1,676 Elo+
Party 2
Fenrir
Fenrir
JMM26
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 138L
1,424 Elo+
Solo
Zeus
Zeus
UserAnky8
Zeus
Level 28
God Stats
1W - 1L
1,675 SR
Queue Stats
45W - 1L
2,125 Elo+
Party 2
Team Averages
Level 41
1,625 SR
1,742 Elo+

VS

Team Averages
Level 128
1,697 SR
1,603 Elo+
Gilgamesh
Gilgamesh
Lukog98
Gilgamesh
Level 120
God Stats
4W - 4L
1,562 SR
Queue Stats
147W - 79L
1,657 Elo+
Party 1
Sylvanus
Sylvanus
Mr Mezuki
Sylvanus
Level 156
God Stats
3W - 1L
1,742 SR
Queue Stats
309W - 294L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
UCBUltras67
Aphrodite
Level 109
God Stats
6W - 1L
1,786 SR
Queue Stats
212W - 135L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DerBoss030
Kuzenbo
10
0 / 2 / 5
7,097
710
4,666
11,237
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
JMM26
Fenrir
9
3 / 10 / 0
6,893
689
7,553
14,370
7,773
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
10
2 / 6 / 2
6,915
692
9,955
7,420
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lukog98
Gilgamesh
12
9 / 2 / 7
9,245
925
12,007
19,092
17,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Mr Mezuki
Sylvanus
12
6 / 1 / 10
8,281
828
8,671
8,826
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
UCBUltras67
Aphrodite
12
3 / 2 / 14
7,772
777
8,527
7,226
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
18
18
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DerBoss030
Kuzenbo
0
2
5
1.25
L
Fenrir
JMM26
Fenrir
3
10
0
0.3
W
Gilgamesh
Lukog98
Gilgamesh
9
2
7
6.25
W
Sylvanus
Mr Mezuki
Sylvanus
6
1
10
11
W
Aphrodite
UCBUltras67
Aphrodite
3
2
14
5
L
Zeus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,174
Damage
29,205
33,027
Taken
35,144
23,212
Mitigated
27,382
4,595
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DerBoss030
Kuzenbo
4,666
2,132
0
2,592
11,237
12,945
0
6,562
4,675
11,770
0
L
Fenrir
JMM26
Fenrir
7,553
1,478
278
975
14,370
7,773
0
8,801
5,569
0
15,449
W
Gilgamesh
Lukog98
Gilgamesh
12,007
2,135
776
3,550
19,092
17,729
134
7,190
11,902
9,087
16,347
W
Sylvanus
Mr Mezuki
Sylvanus
8,671
2,857
2,642
3,705
8,826
6,490
389
3,930
4,896
21,684
5,148
W
Aphrodite
UCBUltras67
Aphrodite
8,527
1,823
5,157
3,562
7,226
3,163
273
4,103
3,123
26,041
0
L
Zeus
9,955
1,043
0
750
7,420
2,494
0
4,042
3,378
26,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,905
Gold Earned
25,298
72
Minions Killed
114
1
Camps Cleared
8
517,779
Distance Traveled
577,695
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,097
710
11
1
0
192,230
3
L
Fenrir
6,893
689
14
1
0
168,496
0
W
Gilgamesh
9,245
925
43
4
1
193,818
2
W
Sylvanus
8,281
828
39
4
5
189,623
2
W
Aphrodite
7,772
777
32
3
2
194,254
1
L
Zeus
6,915
692
47
5
1
157,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role