Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BedWettingMonk
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,435 Elo+
Solo
Awilix
Awilix
FawltyTowels
Awilix
Level 124
God Stats
1W - 2L
1,532 SR
Queue Stats
512W - 523L
1,430 Elo+
Solo
Ganesha
Ganesha
austinoo976
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,113 Elo+
Solo
Cabrakan
Cabrakan
staticmoonflow
Cabrakan
Level 102
God Stats
2W - 2L
1,695 SR
Queue Stats
189W - 204L
1,402 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,376 Elo+

VS

Team Averages
Level 117
1,525 SR
1,449 Elo+
Vulcan
Vulcan
LiteBrite8000
Vulcan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,389 Elo+
Party 1
Hades
Hades
SHAYDOGG
Hades
Level 156
God Stats
1W - 1L
1,278 SR
Queue Stats
36W - 47L
1,445 Elo+
Party 1
Bakasura
Bakasura
TheNewSpartan2
Bakasura
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,522 Elo+
Party 2
Fenrir
Fenrir
TheOmegaKage
Fenrir
Level 59
God Stats
2W - 0L
1,702 SR
Queue Stats
61W - 48L
1,469 Elo+
Solo
Persephone
Persephone
spartan snipere
Persephone
Level 148
God Stats
1W - 0L
1,645 SR
Queue Stats
24W - 29L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 7 / 8
9,800
700
12,870
15,548
5,060
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
BedWettingMonk
Heimdallr
17
3 / 9 / 15
10,501
750
11,366
15,174
7,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
19
8 / 12 / 4
11,221
802
13,788
20,786
11,604
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
austinoo976
Ganesha
16
0 / 8 / 12
8,789
628
2,012
16,517
15,211
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
20
7 / 7 / 12
11,900
850
13,185
27,210
30,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 14
12,818
916
21,156
8,185
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
SHAYDOGG
Hades
19
10 / 6 / 20
12,176
870
20,014
18,603
12,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
17
2 / 5 / 21
11,353
811
8,563
18,103
8,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
18
5 / 6 / 15
11,853
847
10,302
14,231
7,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
spartan snipere
Persephone
20
12 / 3 / 22
13,352
954
24,885
11,063
4,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
135
23
Kills
43
43
Deaths
23
51
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
7
8
1.29
L
Heimdallr
BedWettingMonk
Heimdallr
3
9
15
1.17
L
Awilix
8
12
4
0.83
W
14
3
14
7
W
Hades
SHAYDOGG
Hades
10
6
20
3.33
W
Bakasura
2
5
21
2.5
W
Fenrir
5
6
15
2.08
L
Ganesha
austinoo976
Ganesha
0
8
12
0.75
W
Persephone
spartan snipere
Persephone
12
3
22
7.67
L
Cabrakan
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,221
Damage
84,920
95,235
Taken
70,185
69,334
Mitigated
36,590
18,055
Healing
28,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,870
869
710
3,456
15,548
5,060
74
11,644
3,574
31,126
0
L
Heimdallr
BedWettingMonk
Heimdallr
11,366
3,398
550
1,723
15,174
7,008
0
10,794
4,380
0
31,434
L
Awilix
13,788
5,356
378
1,274
20,786
11,604
0
14,180
6,451
0
28,857
W
21,156
7,921
781
486
8,185
4,027
1,459
3,617
4,568
48,132
0
W
Hades
SHAYDOGG
Hades
20,014
1,868
2,152
5,922
18,603
12,133
969
5,465
13,138
36,189
0
W
Bakasura
8,563
5,687
2,817
5,476
18,103
8,307
2,037
8,187
9,916
0
12,412
W
Fenrir
10,302
1,692
1,230
3,422
14,231
7,421
587
5,996
8,235
0
14,681
L
Ganesha
austinoo976
Ganesha
2,012
216
634
310
16,517
15,211
0
12,433
3,999
10,042
0
W
Persephone
spartan snipere
Persephone
24,885
1,328
3,042
3,387
11,063
4,702
933
4,799
6,261
44,468
0
L
Cabrakan
13,185
1,383
1,573
7,447
27,210
30,451
0
17,004
9,831
20,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,211
Gold Earned
61,552
127
Minions Killed
156
0
Camps Cleared
0
1,031,562
Distance Traveled
1,351,374
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,800
700
30
2
0
215,869
1
L
Heimdallr
10,501
750
34
2
0
200,520
0
L
Awilix
11,221
802
38
3
0
199,706
0
W
Vulcan
12,818
916
59
4
0
224,712
0
W
Hades
12,176
870
35
3
0
234,897
3
W
Bakasura
11,353
811
16
1
0
283,790
0
W
Fenrir
11,853
847
10
1
0
284,415
0
L
Ganesha
8,789
628
0
0
0
184,659
1
W
Persephone
13,352
954
36
3
0
323,560
0
L
Cabrakan
11,900
850
25
2
0
230,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role