Player Matchup

Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
REDHANDCAVEMAN_1
Ymir
Level 113
God Stats
3W - 1L
1,384 SR
Queue Stats
79W - 78L
1,305 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reinert_
Morgan Le Fay
Level 96
God Stats
27W - 18L
1,585 SR
Queue Stats
336W - 344L
1,496 Elo+
Solo
Mercury
Mercury
xXLordKaidoXx
Mercury
Level 98
God Stats
39W - 34L
1,572 SR
Queue Stats
300W - 282L
1,515 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,463 Elo+

VS

Team Averages
Level 120
1,448 SR
1,418 Elo+
Skadi
Skadi
Giga_Disaster
Skadi
Level 127
God Stats
44W - 25L
1,602 SR
Queue Stats
459W - 446L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rouge_Joker
Tsukuyomi
Level 138
God Stats
61W - 44L
1,613 SR
Queue Stats
378W - 375L
1,484 Elo+
Solo
Fafnir
Fafnir
Zombslayer916
Fafnir
Level 160
God Stats
4W - 13L
1,354 SR
Queue Stats
508W - 472L
1,523 Elo+
Solo
He Bo
He Bo
critterden
He Bo
Level 74
God Stats
0W - 2L
1,276 SR
Queue Stats
65W - 95L
1,310 Elo+
Solo
Chang'e
Chang'e
sangria_cavalar
Chang'e
Level 99
God Stats
11W - 10L
1,395 SR
Queue Stats
517W - 537L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 1 / 3
10,450
550
9,180
14,156
12,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
 
Anhur
16
4 / 2 / 5
9,886
520
9,639
13,268
4,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 7
8,953
471
6,879
18,853
8,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Reinert_
Morgan Le Fay
17
4 / 1 / 8
10,823
570
13,354
8,235
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
18
7 / 2 / 6
11,039
581
9,351
13,863
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
9,581
504
16,669
13,389
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Rouge_Joker
Tsukuyomi
17
3 / 3 / 0
10,604
558
11,206
13,211
8,620
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 0
9,099
479
5,091
15,662
11,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
12
0 / 6 / 1
7,460
393
2,329
14,827
5,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 4
7,838
413
5,721
16,607
11,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
9
9
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
3
5.5
W
Anhur
 
Anhur
4
2
5
3.25
L
5
3
1
1.83
W
3
3
7
2.17
W
Morgan Le Fay
Reinert_
Morgan Le Fay
4
1
8
8
L
Tsukuyomi
Rouge_Joker
Tsukuyomi
3
3
0
1
L
1
5
0
0.2
L
He Bo
0
6
1
0.08
L
0
5
4
0.4
W
Mercury
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,403
Damage
41,016
68,375
Taken
73,696
33,218
Mitigated
39,976
21,693
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,180
3,380
0
7,460
14,156
12,079
808
1,917
12,239
2,740
64,483
W
Anhur
 
Anhur
9,639
6,097
0
5,342
13,268
4,339
791
2,523
10,745
0
63,537
L
16,669
7,298
428
4,873
13,389
3,557
57
4,150
9,099
0
78,934
W
6,879
1,190
128
5,879
18,853
8,345
479
2,719
16,134
40,614
0
W
Morgan Le Fay
Reinert_
Morgan Le Fay
13,354
702
192
2,348
8,235
3,202
0
3,070
5,165
65,945
0
L
Tsukuyomi
Rouge_Joker
Tsukuyomi
11,206
2,012
0
3,505
13,211
8,620
167
1,487
11,712
8,539
66,454
L
5,091
1,282
0
4,606
15,662
11,688
0
1,664
13,828
53,506
12,627
L
He Bo
2,329
195
0
3,499
14,827
5,071
97
4,596
9,813
37,500
0
L
5,721
475
1,432
7,777
16,607
11,040
615
7,941
8,356
39,614
0
W
Mercury
9,351
4,585
0
344
13,863
5,253
0
4,539
9,324
0
84,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,151
Gold Earned
44,582
569
Minions Killed
506
0
Camps Cleared
0
1,851,168
Distance Traveled
1,620,049
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,450
550
137
7
0
372,326
7
W
Anhur
9,886
520
110
6
0
318,285
11
L
Skadi
9,581
504
124
7
0
330,269
0
W
Ymir
8,953
471
59
3
0
332,388
0
W
Morgan Le Fay
10,823
570
138
7
0
367,076
4
L
Tsukuyomi
10,604
558
158
8
0
342,389
3
L
Fafnir
9,099
479
105
6
0
342,627
4
L
He Bo
7,460
393
58
3
0
309,405
0
L
Chang'e
7,838
413
61
3
0
295,359
2
W
Mercury
11,039
581
125
7
0
461,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role