Player Matchup

Nu Wa
Nu Wa
ArcticFoxSekki
Nu Wa
Level 27
God Stats
3W - 1L
1,528 SR
Queue Stats
60W - 62L
1,396 Elo+
Party 2
Neith
Neith
CleaningRS
Neith
Level 30
God Stats
1W - 2L
1,216 SR
Queue Stats
23W - 13L
1,570 Elo+
Party 3
Kali
Kali
KratosOnKrack
Kali
Level 29
God Stats
8W - 8L
1,537 SR
Queue Stats
15W - 18L
1,459 Elo+
Party 3
Cabrakan
Cabrakan
SH0GUN2003
Cabrakan
Level 26
God Stats
3W - 3L
1,491 SR
Queue Stats
10W - 11L
1,469 Elo+
Party 3
King Arthur
King Arthur
themuslimgamer1
King Arthur
Level 24
God Stats
1W - 1L
1,220 SR
Queue Stats
62W - 54L
1,415 Elo+
Party 2
Team Averages
Level 27
1,398 SR
1,462 Elo+

VS

Team Averages
Level 16
1,417 SR
1,405 Elo+
Sobek
Sobek
CuftaJunior
Sobek
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 177L
1,111 Elo+
Party 1
Hachiman
Hachiman
Drakhet
Hachiman
Level 5
God Stats
14W - 13L
1,307 SR
Queue Stats
112W - 112L
1,326 Elo+
Party 1
Odin
Odin
Goobis120
Odin
Level 23
God Stats
0W - 1L
1,732 SR
Queue Stats
28W - 34L
1,359 Elo+
Solo
Set
Set
L4ZARU3
Set
Level 23
God Stats
3W - 4L
1,315 SR
Queue Stats
166W - 164L
1,509 Elo+
Solo
Ra
Ra
WalterXWhite
Ra
Level 6
God Stats
0W - 1L
1,232 SR
Queue Stats
6W - 6L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,771
677
5,317
2,855
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
11
4 / 1 / 1
6,493
649
4,094
3,198
943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 3
6,002
600
1,509
4,859
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
SH0GUN2003
Cabrakan
9
1 / 0 / 5
5,881
588
1,189
3,216
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
themuslimgamer1
King Arthur
8
1 / 1 / 2
5,289
529
2,527
5,639
2,256
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,451
545
1,012
5,702
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Drakhet
Hachiman
8
0 / 2 / 1
4,583
458
1,019
3,994
889
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
8
1 / 4 / 0
4,875
488
3,322
7,751
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Set
12
0 / 0 / 1
5,910
591
1,633
4,877
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
4,981
498
1,329
5,006
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Neith
4
1
1
4.5
L
1
2
0
0.5
L
Hachiman
Drakhet
Hachiman
0
2
1
0.25
L
Odin
1
4
0
0.25
W
3
0
3
4.5
L
Set
0
0
1
0.5
W
Cabrakan
SH0GUN2003
Cabrakan
1
0
5
3.5
L
0
5
0
0
W
King Arthur
themuslimgamer1
King Arthur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,636
Damage
8,315
19,767
Taken
27,330
7,902
Mitigated
11,169
5,501
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,317
1,581
0
210
2,855
753
1,046
656
2,023
36,197
0
W
Neith
4,094
1,532
0
1,259
3,198
943
28
378
2,820
0
38,260
L
1,012
279
0
1,374
5,702
2,596
0
1,378
4,324
5,790
0
L
Hachiman
Drakhet
Hachiman
1,019
541
0
669
3,994
889
0
957
3,037
0
23,809
L
Odin
3,322
912
0
1,112
7,751
4,193
0
1,033
6,718
0
18,407
W
1,509
858
0
2,957
4,859
2,056
431
199
4,542
0
29,911
L
Set
1,633
256
0
1,456
4,877
2,021
0
964
3,913
0
41,538
W
Cabrakan
SH0GUN2003
Cabrakan
1,189
198
0
625
3,216
1,894
0
862
2,255
5,995
0
L
1,329
41
0
410
5,006
1,470
333
2,174
2,832
24,287
0
W
King Arthur
themuslimgamer1
King Arthur
2,527
481
0
450
5,639
2,256
224
0
5,171
0
12,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
25,800
286
Minions Killed
228
0
Camps Cleared
0
1,023,969
Distance Traveled
937,834
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,771
677
81
8
0
197,396
1
W
Neith
6,493
649
97
10
0
186,549
4
L
Sobek
5,451
545
5
1
0
190,349
3
L
Hachiman
4,583
458
57
6
0
185,405
2
L
Odin
4,875
488
36
4
0
156,911
0
W
Kali
6,002
600
66
7
0
231,597
1
L
Set
5,910
591
81
8
0
224,334
2
W
Cabrakan
5,881
588
9
1
0
219,974
2
L
Ra
4,981
498
49
5
0
180,835
2
W
King Arthur
5,289
529
33
3
0
188,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role