Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Elmalollo
Charybdis
Level 83
God Stats
4W - 2L
1,709 SR
Queue Stats
50W - 45L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
jmcv2002
Gilgamesh
Level 69
God Stats
3W - 2L
1,574 SR
Queue Stats
29W - 21L
1,509 Elo+
Party 1
Team Averages
Level 60
1,594 SR
1,485 Elo+

VS

Team Averages
Level 115
1,818 SR
1,864 Elo+
Susano
Susano
LawKidRufy
Susano
Level 24
God Stats
5W - 1L
1,799 SR
Queue Stats
88W - 49L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
antonybrave91
Gilgamesh
Level 160
God Stats
42W - 9L
1,891 SR
Queue Stats
1,042W - 153L
1,968 Elo+
Party 2
Tiamat
Tiamat
leto_75
Tiamat
Level 160
God Stats
16W - 5L
1,762 SR
Queue Stats
375W - 79L
1,987 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 8 / 1
6,759
676
3,897
10,492
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Elmalollo
Charybdis
9
0 / 3 / 2
5,848
585
2,647
6,609
1,975
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
jmcv2002
Gilgamesh
8
1 / 7 / 1
6,255
626
5,698
10,376
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LawKidRufy
Susano
12
4 / 1 / 10
7,652
765
6,866
6,435
2,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
antonybrave91
Gilgamesh
12
8 / 1 / 8
8,306
831
8,323
9,541
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
leto_75
Tiamat
12
6 / 1 / 8
8,140
814
9,600
8,512
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
18
18
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
8
1
0.31
L
Charybdis
Elmalollo
Charybdis
0
3
2
0.33
W
Susano
LawKidRufy
Susano
4
1
10
9
W
Gilgamesh
antonybrave91
Gilgamesh
8
1
8
12
L
Gilgamesh
jmcv2002
Gilgamesh
1
7
1
0.21
W
Tiamat
leto_75
Tiamat
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,242
Damage
24,789
27,477
Taken
24,488
9,540
Mitigated
14,159
1,224
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,897
741
0
738
10,492
3,377
0
3,340
6,737
14,837
0
L
Charybdis
Elmalollo
Charybdis
2,647
1,134
0
196
6,609
1,975
0
2,227
4,008
0
13,197
W
Susano
LawKidRufy
Susano
6,866
1,184
0
1,511
6,435
2,525
0
1,428
5,007
0
18,500
W
Gilgamesh
antonybrave91
Gilgamesh
8,323
2,492
0
1,647
9,541
5,899
0
1,801
7,740
0
19,933
L
Gilgamesh
jmcv2002
Gilgamesh
5,698
1,465
0
290
10,376
4,188
0
3,619
6,299
0
11,500
W
Tiamat
leto_75
Tiamat
9,600
556
0
2,528
8,512
5,735
117
1,176
7,336
32,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,862
Gold Earned
24,098
59
Minions Killed
111
1
Camps Cleared
8
471,256
Distance Traveled
634,880
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,759
676
19
2
1
147,501
0
L
Charybdis
5,848
585
27
3
0
173,162
5
W
Susano
7,652
765
29
3
2
216,456
1
W
Gilgamesh
8,306
831
13
1
1
219,040
4
L
Gilgamesh
6,255
626
13
1
0
150,593
2
W
Tiamat
8,140
814
69
7
5
199,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role