Player Matchup

Sun Wukong
Sun Wukong
DBorkowski
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,444 Elo+
Solo
Zeus
Zeus
LazyP3rs0n14
Zeus
Level 116
God Stats
7W - 6L
1,662 SR
Queue Stats
120W - 112L
1,491 Elo+
Party 1
Sol
Sol
RoYaL Alli
Sol
Level 28
God Stats
13W - 23L
1,398 SR
Queue Stats
215W - 217L
1,435 Elo+
Solo
Skadi
Skadi
TULPackman
Skadi
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 17L
1,514 Elo+
Solo
Olorun
Olorun
lil_1971_harv
Olorun
Level 4
God Stats
7W - 8L
1,494 SR
Queue Stats
37W - 29L
1,389 Elo+
Party 1
Team Averages
Level 37
1,511 SR
1,454 Elo+

VS

Team Averages
Level 14
1,545 SR
1,488 Elo+
Chaac
Chaac
Chris101prb
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Ullr
Ullr
Oh_BLACK_BETTY
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,355 Elo+
Solo
Ra
Ra
Tdubbs2622
Ra
Level 13
God Stats
6W - 1L
1,706 SR
Queue Stats
12W - 8L
1,706 Elo+
Solo
Yemoja
Yemoja
TuX2BaD
Yemoja
Level 21
God Stats
19W - 11L
1,581 SR
Queue Stats
89W - 81L
1,550 Elo+
Solo
Heimdallr
Heimdallr
odinCarnage
Heimdallr
Level 5
God Stats
5W - 4L
1,439 SR
Queue Stats
22W - 26L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DBorkowski
Sun Wukong
18
4 / 0 / 14
10,955
996
6,978
11,566
7,700
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
14 / 0 / 15
13,072
1,188
39,757
9,283
3,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 0 / 13
11,861
1,078
11,278
6,182
1,979
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
19
12 / 2 / 10
12,497
1,136
18,398
10,575
3,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 2 / 19
11,104
1,009
7,802
8,209
3,358
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,508
864
12,957
19,107
16,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
0 / 8 / 2
9,210
837
3,226
16,508
5,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 9 / 2
10,344
940
11,466
16,032
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
TuX2BaD
Yemoja
16
0 / 4 / 3
9,425
857
4,589
17,505
16,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
odinCarnage
Heimdallr
16
1 / 13 / 2
9,418
856
9,190
20,343
9,542
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
14
39
Kills
4
4
Deaths
39
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Sun Wukong
DBorkowski
Sun Wukong
4
0
14
11
W
14
0
15
21.5
L
0
8
2
0.13
W
7
0
13
13.5
W
Skadi
12
2
10
8.5
L
2
9
2
0.33
L
Yemoja
TuX2BaD
Yemoja
0
4
3
0.38
W
2
2
19
5.75
L
Heimdallr
odinCarnage
Heimdallr
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,213
Damage
41,428
45,815
Taken
89,495
19,896
Mitigated
53,579
9,221
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,957
1,675
0
4,333
19,107
16,717
0
11,593
7,514
0
29,140
W
Sun Wukong
DBorkowski
Sun Wukong
6,978
1,624
0
1,532
11,566
7,700
0
5,401
5,813
3,100
17,174
W
39,757
4,920
104
3,326
9,283
3,063
0
2,940
6,163
68,741
0
L
3,226
2,312
0
91
16,508
5,442
0
12,858
3,650
0
23,474
W
11,278
4,523
0
1,483
6,182
1,979
0
1,970
4,127
25,017
0
W
Skadi
18,398
9,079
0
0
10,575
3,796
0
3,327
7,028
0
50,247
L
11,466
1,347
1,459
837
16,032
5,529
0
9,816
6,216
40,687
0
L
Yemoja
TuX2BaD
Yemoja
4,589
654
4,111
1,546
17,505
16,349
0
12,944
4,561
14,106
0
W
7,802
3,135
1,080
1,696
8,209
3,358
0
2,417
5,654
14,981
0
L
Heimdallr
odinCarnage
Heimdallr
9,190
4,186
0
0
20,343
9,542
0
12,490
7,853
0
20,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,489
Gold Earned
47,905
230
Minions Killed
184
10
Camps Cleared
4
1,063,155
Distance Traveled
856,404
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,508
864
33
3
2
170,584
3
W
Sun Wukong
10,955
996
22
2
0
222,255
0
W
Zeus
13,072
1,188
72
7
2
207,970
0
L
Ullr
9,210
837
35
3
0
157,429
0
W
Sol
11,861
1,078
36
3
6
229,660
0
W
Skadi
12,497
1,136
83
8
2
170,182
0
L
Ra
10,344
940
79
7
2
193,892
0
L
Yemoja
9,425
857
12
1
0
186,873
0
W
Olorun
11,104
1,009
17
2
0
233,088
0
L
Heimdallr
9,418
856
25
2
0
147,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role