Player Matchup

Chang'e
Chang'e
Drakmor666
Chang'e
Level 80
God Stats
2W - 1L
1,446 SR
Queue Stats
151W - 95L
1,592 Elo+
Party 1
Nemesis
Nemesis
Pixiato
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 51L
1,600 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dani98vc
Kumbhakarna
Level 22
God Stats
39W - 20L
1,496 SR
Queue Stats
53W - 30L
1,498 Elo+
Party 1
Team Averages
Level 39
1,481 SR
1,563 Elo+

VS

Team Averages
Level 100
1,616 SR
1,347 Elo+
Chiron
Chiron
BEARDEDTEXAN87
Chiron
Level 69
God Stats
53W - 76L
1,386 SR
Queue Stats
54W - 78L
1,311 Elo+
Solo
Sol
Sol
KSIRainChaos
Sol
Level 124
God Stats
5W - 3L
1,674 SR
Queue Stats
222W - 241L
1,422 Elo+
Solo
Vulcan
Vulcan
MatteoA357
Vulcan
Level 106
God Stats
2W - 3L
1,787 SR
Queue Stats
127W - 174L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drakmor666
Chang'e
16
9 / 2 / 6
12,090
756
16,117
17,788
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Pixiato
Nemesis
15
8 / 3 / 8
12,044
753
15,751
17,590
7,364
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
dani98vc
Kumbhakarna
15
2 / 3 / 14
11,985
749
6,228
29,905
25,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
10,039
627
16,462
15,087
5,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 5 / 3
11,523
720
23,845
15,426
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
MatteoA357
Vulcan
11
0 / 9 / 3
9,415
588
6,933
11,487
4,668
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
8
8
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Chang'e
Drakmor666
Chang'e
9
2
6
6
L
5
5
3
1.3
L
Vulcan
MatteoA357
Vulcan
0
9
3
0.17
W
Nemesis
Pixiato
Nemesis
8
3
8
4
W
Kumbhakarna
dani98vc
Kumbhakarna
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,096
Damage
47,240
65,283
Taken
42,000
39,393
Mitigated
18,769
32,400
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,462
8,562
868
5,043
15,087
5,966
115
9,529
5,557
0
34,334
W
Chang'e
Drakmor666
Chang'e
16,117
1,279
7,909
10,590
17,788
6,940
867
7,611
10,177
49,307
0
L
23,845
8,785
66
3,905
15,426
8,135
320
6,835
8,591
54,607
4,693
L
Vulcan
MatteoA357
Vulcan
6,933
1,862
0
744
11,487
4,668
0
6,141
5,346
23,109
0
W
Nemesis
Pixiato
Nemesis
15,751
10,178
0
2,827
17,590
7,364
1,935
8,842
8,748
0
54,137
W
Kumbhakarna
dani98vc
Kumbhakarna
6,228
1,928
0
11,074
29,905
25,089
384
12,660
17,245
11,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,119
Gold Earned
30,977
142
Minions Killed
161
9
Camps Cleared
4
937,584
Distance Traveled
761,628
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,039
627
38
2
0
267,483
0
W
Chang'e
12,090
756
85
5
1
310,355
1
L
Sol
11,523
720
82
5
3
246,328
0
L
Vulcan
9,415
588
41
3
1
247,817
5
W
Nemesis
12,044
753
49
3
7
311,490
4
W
Kumbhakarna
11,985
749
8
1
1
315,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role