Player Matchup

Pele
Pele
CriCriEdy_
Pele
Level 4
God Stats
2W - 2L
1,708 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Hel
Hel
FGC-Snow
Hel
Level 29
God Stats
6W - 8L
1,737 SR
Queue Stats
176W - 170L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
MrKetama60
Danzaburou
Level 53
God Stats
5W - 8L
1,574 SR
Queue Stats
67W - 75L
1,408 Elo+
Party 2
Ymir
Ymir
MrKtozer
Ymir
Level 8
God Stats
2W - 4L
1,730 SR
Queue Stats
2W - 7L
1,669 Elo+
Party 2
Bellona
Bellona
TOXIQUE_RAPH
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,370 Elo+
Party 1
Team Averages
Level 20
1,650 SR
1,479 Elo+

VS

Team Averages
Level 19
1,501 SR
1,418 Elo+
Da Ji
Da Ji
CJAO13122
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
StativeGem48965
Zhong Kui
Level 28
God Stats
2W - 2L
1,564 SR
Queue Stats
162W - 180L
1,476 Elo+
Solo
Thanatos
Thanatos
YOU-genji
Thanatos
Level 21
God Stats
47W - 47L
1,439 SR
Queue Stats
161W - 188L
1,345 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
flulien
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,367 Elo+
Solo
Thor
Thor
prezemporass
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,471
404
6,504
10,537
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 9 / 0
8,043
503
5,545
11,078
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MrKetama60
Danzaburou
14
8 / 4 / 1
8,723
545
8,438
13,106
4,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 3 / 7
7,420
464
2,504
11,072
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
TOXIQUE_RAPH
Bellona
4
0 / 4 / 0
5,046
315
1,540
3,470
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CJAO13122
Da Ji
16
8 / 1 / 4
9,598
600
8,339
10,787
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
StativeGem48965
Zhong Kui
16
7 / 1 / 2
10,189
637
7,558
9,629
6,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
YOU-genji
Thanatos
14
6 / 2 / 6
9,235
577
10,250
11,134
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
flulien
Ah Muzen Cab
11
0 / 5 / 3
7,253
453
2,923
7,590
1,979
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 4 / 8
8,574
536
9,135
8,449
2,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
26
26
Deaths
13
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CJAO13122
Da Ji
8
1
4
10
L
1
6
3
0.42
L
3
9
0
0.33
L
Danzaburou
MrKetama60
Danzaburou
8
4
1
2.13
L
Ymir
0
3
7
1.17
W
Zhong Kui
StativeGem48965
Zhong Kui
7
1
2
8
L
Bellona
TOXIQUE_RAPH
Bellona
0
4
0
0
W
Thanatos
YOU-genji
Thanatos
6
2
6
4.5
W
Ah Muzen Cab
flulien
Ah Muzen Cab
0
5
3
0.3
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
38,205
49,263
Taken
47,589
23,966
Mitigated
19,524
12,098
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CJAO13122
Da Ji
8,339
1,471
0
4,706
10,787
4,173
0
2,402
8,385
0
65,574
L
6,504
1,104
0
1,184
10,537
3,624
0
2,342
8,195
0
26,143
L
5,545
389
528
2,531
11,078
4,181
0
1,954
9,124
37,159
0
L
Danzaburou
MrKetama60
Danzaburou
8,438
2,768
0
4,983
13,106
4,308
1,115
324
12,782
0
54,430
L
Ymir
2,504
853
0
2,610
11,072
9,841
31
733
10,339
11,409
0
W
Zhong Kui
StativeGem48965
Zhong Kui
7,558
1,698
0
3,954
9,629
6,603
4,800
1,072
8,557
69,545
0
L
Bellona
TOXIQUE_RAPH
Bellona
1,540
636
0
262
3,470
2,012
240
2,205
1,265
0
6,660
W
Thanatos
YOU-genji
Thanatos
10,250
4,186
0
8,872
11,134
3,870
137
1,533
9,601
0
49,006
W
Ah Muzen Cab
flulien
Ah Muzen Cab
2,923
917
0
1,659
7,590
1,979
332
524
7,066
0
31,916
W
9,135
968
0
250
8,449
2,899
456
2,518
5,931
0
35,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,703
Gold Earned
44,849
255
Minions Killed
472
0
Camps Cleared
0
1,197,486
Distance Traveled
1,399,409
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,598
600
105
7
0
353,778
0
L
Pele
6,471
404
40
3
0
296,692
2
L
Hel
8,043
503
78
5
0
254,226
1
L
Danzaburou
8,723
545
112
7
0
266,440
3
L
Ymir
7,420
464
19
1
0
284,999
3
W
Zhong Kui
10,189
637
154
10
0
210,376
1
L
Bellona
5,046
315
6
0
0
95,129
0
W
Thanatos
9,235
577
86
5
0
298,050
2
W
Ah Muzen Cab
7,253
453
67
4
0
234,192
0
W
Thor
8,574
536
60
4
0
303,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role