Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Burszmoy
Thanatos
Level 18
God Stats
12W - 11L
1,613 SR
Queue Stats
52W - 36L
1,620 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DragoonXE
Ah Muzen Cab
Level 18
God Stats
2W - 4L
1,546 SR
Queue Stats
24W - 15L
1,651 Elo+
Party 1
Jormungandr
Jormungandr
NyankoKiyohime
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,540 Elo+
Party 1
Tyr
Tyr
dutchrazer
Tyr
Level 29
God Stats
10W - 4L
1,856 SR
Queue Stats
79W - 49L
1,654 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,593 Elo+

VS

Team Averages
Level 14
1,522 SR
1,565 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Anacolii
Kukulkan
Level 4
God Stats
2W - 3L
1,488 SR
Queue Stats
22W - 31L
1,706 Elo+
Solo
Medusa
Medusa
CheGuacvara
Medusa
Level 27
God Stats
20W - 14L
1,551 SR
Queue Stats
72W - 69L
1,526 Elo+
Solo
Bacchus
Bacchus
Or1onxxx
Bacchus
Level 4
God Stats
3W - 2L
1,708 SR
Queue Stats
15W - 13L
1,587 Elo+
Solo
Nemesis
Nemesis
mital
Nemesis
Level 8
God Stats
1W - 1L
1,363 SR
Queue Stats
12W - 7L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
8 / 4 / 1
8,405
560
9,487
9,546
2,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Burszmoy
Thanatos
13
0 / 4 / 3
7,110
474
3,001
10,594
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
DragoonXE
Ah Muzen Cab
10
0 / 6 / 1
6,452
430
2,980
8,189
1,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
NyankoKiyohime
Jormungandr
11
1 / 3 / 1
6,498
433
2,391
8,001
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 6 / 1
6,819
455
4,139
12,930
7,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 2 / 7
8,909
594
8,699
9,897
9,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Anacolii
Kukulkan
13
0 / 4 / 2
8,122
541
1,650
6,813
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
7 / 1 / 3
9,784
652
6,319
6,029
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Or1onxxx
Bacchus
16
4 / 1 / 4
9,737
649
11,120
8,289
7,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
mital
Nemesis
16
8 / 1 / 4
9,973
665
8,373
8,112
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
23
23
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
4
1
2.13
W
Ymir
 
Ymir
4
2
7
3.75
W
Kukulkan
Anacolii
Kukulkan
0
4
2
0.25
L
Thanatos
Burszmoy
Thanatos
0
4
3
0.38
W
Medusa
7
1
3
8.5
L
Ah Muzen Cab
DragoonXE
Ah Muzen Cab
0
6
1
0.08
L
Jormungandr
NyankoKiyohime
Jormungandr
1
3
1
0.5
W
Bacchus
Or1onxxx
Bacchus
4
1
4
6
L
0
6
1
0.08
W
Nemesis
mital
Nemesis
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,998
Damage
36,161
49,260
Taken
39,140
21,170
Mitigated
26,488
15,693
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,487
1,078
0
2,785
9,546
2,652
0
3,299
6,093
37,720
0
W
Ymir
 
Ymir
8,699
1,470
161
1,284
9,897
9,623
0
2,266
7,406
41,494
0
W
Kukulkan
Anacolii
Kukulkan
1,650
128
0
914
6,813
2,566
443
3,326
3,487
39,314
0
L
Thanatos
Burszmoy
Thanatos
3,001
549
0
8,280
10,594
4,175
0
1,585
9,009
0
46,497
W
Medusa
6,319
2,837
0
2,313
6,029
2,480
3,019
2,295
3,621
0
66,541
L
Ah Muzen Cab
DragoonXE
Ah Muzen Cab
2,980
1,086
0
914
8,189
1,899
114
3,423
4,766
0
37,500
L
Jormungandr
NyankoKiyohime
Jormungandr
2,391
667
83
565
8,001
5,251
0
2,672
5,249
15,485
0
W
Bacchus
Or1onxxx
Bacchus
11,120
2,171
0
3,388
8,289
7,935
469
1,502
6,787
52,255
0
L
4,139
1,267
0
3,066
12,930
7,193
0
10,256
2,674
0
29,051
W
Nemesis
mital
Nemesis
8,373
4,224
0
2,642
8,112
3,884
2,426
2,148
5,921
0
62,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
46,525
347
Minions Killed
506
0
Camps Cleared
0
1,281,669
Distance Traveled
1,415,229
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,405
560
68
5
0
244,390
1
W
Ymir
8,909
594
60
4
0
294,382
2
W
Kukulkan
8,122
541
91
6
0
287,316
5
L
Thanatos
7,110
474
85
6
0
283,670
2
W
Medusa
9,784
652
144
10
0
257,921
2
L
Ah Muzen Cab
6,452
430
88
6
0
250,048
2
L
Jormungandr
6,498
433
38
3
0
242,705
4
W
Bacchus
9,737
649
103
7
0
252,305
1
L
Tyr
6,819
455
68
5
0
260,856
3
W
Nemesis
9,973
665
108
7
0
323,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role