Player Matchup

Hercules
Hercules
I27l
Hercules
Level 18
God Stats
1W - 0L
1,330 SR
Queue Stats
16W - 9L
1,620 Elo+
Party 1
Jing Wei
Jing Wei
Rubberducky25820
Jing Wei
Level 28
God Stats
1W - 0L
1,272 SR
Queue Stats
82W - 86L
1,477 Elo+
Solo
Fenrir
Fenrir
TakebaSteena
Fenrir
Level 29
God Stats
4W - 1L
1,708 SR
Queue Stats
275W - 287L
1,473 Elo+
Solo
Kukulkan
Kukulkan
chadwick72395
Kukulkan
Level 29
God Stats
11W - 13L
1,560 SR
Queue Stats
140W - 134L
1,582 Elo+
Party 1
Bacchus
Bacchus
poyler3
Bacchus
Level 29
God Stats
24W - 21L
1,302 SR
Queue Stats
162W - 171L
1,531 Elo+
Party 1
Team Averages
Level 27
1,434 SR
1,537 Elo+

VS

Team Averages
Level 19
1,580 SR
1,475 Elo+
Xing Tian
Xing Tian
Amused_6791
Xing Tian
Level 18
God Stats
16W - 16L
1,558 SR
Queue Stats
58W - 50L
1,535 Elo+
Solo
The Morrigan
The Morrigan
Auberon_Gaming
The Morrigan
Level 17
God Stats
3W - 4L
1,483 SR
Queue Stats
19W - 26L
1,406 Elo+
Party 2
Poseidon
Poseidon
NachoPGz478
Poseidon
Level 23
God Stats
49W - 53L
1,636 SR
Queue Stats
103W - 113L
1,548 Elo+
Solo
Da Ji
Da Ji
awfulvneva
Da Ji
Level 28
God Stats
9W - 6L
1,688 SR
Queue Stats
388W - 374L
1,452 Elo+
Solo
Olorun
Olorun
tidusniclare
Olorun
Level 10
God Stats
1W - 2L
1,533 SR
Queue Stats
3W - 6L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
I27l
Hercules
20
11 / 1 / 13
14,802
1,234
21,061
21,231
28,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 2 / 11
11,950
996
10,723
7,013
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
19
14 / 4 / 5
13,843
1,154
23,867
15,739
9,639
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
chadwick72395
Kukulkan
19
2 / 4 / 9
11,571
964
9,887
8,017
4,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
poyler3
Bacchus
19
0 / 1 / 18
12,690
1,058
6,142
16,446
28,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

236

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Amused_6791
Xing Tian
17
5 / 3 / 4
11,702
975
14,807
13,967
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Auberon_Gaming
The Morrigan
17
0 / 5 / 4
10,617
885
5,259
13,999
6,012
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
NachoPGz478
Poseidon
17
4 / 5 / 2
12,008
1,001
13,217
11,230
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
17
2 / 11 / 4
11,090
924
17,607
25,338
12,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
17
1 / 4 / 5
11,058
922
6,742
12,087
6,195
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
28
Kills
12
12
Deaths
28
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Amused_6791
Xing Tian
5
3
4
2.33
L
The Morrigan
Auberon_Gaming
The Morrigan
0
5
4
0.4
W
Hercules
I27l
Hercules
11
1
13
17.5
L
Poseidon
NachoPGz478
Poseidon
4
5
2
1
W
1
2
11
3.25
W
Fenrir
14
4
5
4.13
L
Da Ji
2
11
4
0.36
W
Kukulkan
chadwick72395
Kukulkan
2
4
9
1.63
W
Bacchus
poyler3
Bacchus
0
1
18
9
L
Olorun
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,680
Damage
57,632
68,446
Taken
76,621
73,552
Mitigated
35,937
8,780
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Amused_6791
Xing Tian
14,807
657
0
321
13,967
7,484
0
3,110
10,857
23,586
0
L
The Morrigan
Auberon_Gaming
The Morrigan
5,259
1,913
84
80
13,999
6,012
0
2,916
11,083
19,019
1,502
W
Hercules
I27l
Hercules
21,061
5,660
570
5,038
21,231
28,245
0
10,489
10,742
0
32,832
L
Poseidon
NachoPGz478
Poseidon
13,217
899
0
517
11,230
4,103
0
1,918
9,312
39,474
0
W
10,723
7,323
0
0
7,013
3,160
0
5,321
1,692
0
43,261
W
Fenrir
23,867
7,222
0
1,351
15,739
9,639
0
8,674
7,065
0
34,538
L
Da Ji
17,607
4,557
0
179
25,338
12,143
0
5,214
20,124
0
37,477
W
Kukulkan
chadwick72395
Kukulkan
9,887
832
131
396
8,017
4,396
0
5,945
2,072
29,750
0
W
Bacchus
poyler3
Bacchus
6,142
1,084
0
1,294
16,446
28,112
0
8,407
8,039
19,224
0
L
Olorun
6,742
4,464
190
851
12,087
6,195
0
2,871
9,216
13,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,856
Gold Earned
56,475
207
Minions Killed
180
6
Camps Cleared
4
1,222,551
Distance Traveled
1,157,458
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,702
975
18
2
0
289,802
0
L
The Morrigan
10,617
885
32
3
2
187,218
0
W
Hercules
14,802
1,234
26
2
1
266,852
0
L
Poseidon
12,008
1,001
69
6
0
250,024
0
W
Jing Wei
11,950
996
81
7
0
245,614
0
W
Fenrir
13,843
1,154
19
2
2
268,010
0
L
Da Ji
11,090
924
43
4
0
231,711
0
W
Kukulkan
11,571
964
56
5
2
200,180
1
W
Bacchus
12,690
1,058
25
2
1
241,895
1
L
Olorun
11,058
922
18
2
2
198,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role