Player Matchup

Sobek
Sobek
BenDrowned01001
Sobek
Level 14
God Stats
1W - 1L
1,683 SR
Queue Stats
126W - 160L
1,360 Elo+
Party 2
Anubis
Anubis
DerMieseTüp
Anubis
Level 25
God Stats
31W - 28L
1,508 SR
Queue Stats
44W - 60L
1,387 Elo+
Solo
Guan Yu
Guan Yu
Maku98
Guan Yu
Level 12
God Stats
43W - 44L
1,519 SR
Queue Stats
184W - 256L
1,328 Elo+
Party 2
Team Averages
Level 17
1,570 SR
1,359 Elo+

VS

Team Averages
Level 27
1,376 SR
1,423 Elo+
Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BuzzcutSawdust
Neith
Level 8
God Stats
1W - 2L
1,389 SR
Queue Stats
102W - 67L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
CambridgeRe
Baron Samedi
Level 5
God Stats
1W - 2L
1,241 SR
Queue Stats
45W - 33L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
8,363
760
5,322
12,487
13,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
12
0 / 7 / 4
7,492
681
8,445
10,275
5,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Maku98
Guan Yu
10
3 / 10 / 1
7,795
709
6,730
13,455
5,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
9 / 1 / 13
9,992
908
12,055
14,821
11,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
9 / 1 / 12
9,615
874
13,041
5,951
1,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
CambridgeRe
Baron Samedi
11
5 / 5 / 11
8,438
767
5,836
9,243
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
23
23
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
1
13
15.5
L
3
6
3
0.75
W
9
1
12
15
W
Baron Samedi
CambridgeRe
Baron Samedi
5
5
11
2.1
L
Anubis
0
7
4
0.29
L
Guan Yu
Maku98
Guan Yu
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,497
Damage
30,932
36,217
Taken
30,015
24,358
Mitigated
16,747
4,523
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,055
2,120
0
4,748
14,821
11,296
128
4,491
10,330
1,792
20,433
L
5,322
288
18
1,401
12,487
13,442
0
2,446
10,041
9,824
0
W
13,041
8,882
0
2,526
5,951
1,776
1,497
4,233
1,718
0
25,652
W
Baron Samedi
CambridgeRe
Baron Samedi
5,836
996
499
2,069
9,243
3,675
380
5,155
4,088
25,062
0
L
Anubis
8,445
184
0
2,632
10,275
5,057
0
1,698
8,577
38,009
0
L
Guan Yu
Maku98
Guan Yu
6,730
1,285
212
260
13,455
5,859
0
2,788
10,667
0
10,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,650
Gold Earned
28,045
89
Minions Killed
97
5
Camps Cleared
3
529,041
Distance Traveled
642,542
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,992
908
26
2
3
260,577
0
L
Sobek
8,363
760
11
1
1
200,946
2
W
Neith
9,615
874
38
3
0
191,386
0
W
Baron Samedi
8,438
767
33
3
0
190,579
4
L
Anubis
7,492
681
66
6
4
166,927
4
L
Guan Yu
7,795
709
12
1
0
161,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role