Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
C-louise04
Geb
Level 25
God Stats
21W - 11L
1,533 SR
Queue Stats
31W - 20L
1,606 Elo+
Party 1
Ne Zha
Ne Zha
Davilote_4
Ne Zha
Level 18
God Stats
5W - 5L
1,555 SR
Queue Stats
35W - 38L
1,501 Elo+
Solo
Anubis
Anubis
FlopMasterAth
Anubis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 89L
1,454 Elo+
Party 1
Skadi
Skadi
itzLordPrime2u
Skadi
Level 15
God Stats
10W - 6L
1,805 SR
Queue Stats
30W - 17L
1,709 Elo+
Party 1
Team Averages
Level 29
1,578 SR
1,554 Elo+

VS

Team Averages
Level 23
1,532 SR
1,533 Elo+
Kali
Kali
Barbob-itch
Kali
Level 26
God Stats
24W - 20L
1,529 SR
Queue Stats
67W - 69L
1,425 Elo+
Solo
Skadi
Skadi
KickMyAzzz
Skadi
Level 18
God Stats
11W - 10L
1,432 SR
Queue Stats
17W - 16L
1,558 Elo+
Solo
Sol
Sol
Nm_Nemesis013
Sol
Level 28
God Stats
7W - 4L
1,520 SR
Queue Stats
338W - 197L
1,620 Elo+
Solo
Sobek
Sobek
XDivine-GodZ
Sobek
Level 28
God Stats
14W - 12L
1,592 SR
Queue Stats
163W - 138L
1,530 Elo+
Solo
Chaac
Chaac
Zosferatu
Chaac
Level 13
God Stats
8W - 8L
1,587 SR
Queue Stats
20W - 23L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
7 / 1 / 2
8,651
618
10,651
9,290
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 5
7,094
507
6,413
10,029
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Davilote_4
Ne Zha
13
1 / 4 / 2
7,508
536
5,060
11,725
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,300
521
7,700
11,387
5,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 2 / 1
8,519
609
6,604
8,358
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,448
461
3,281
9,711
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
9
1 / 3 / 2
5,964
426
3,119
6,060
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 4 / 2
6,732
481
11,372
10,087
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 2 / 5
6,632
474
3,899
10,462
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Zosferatu
Chaac
14
4 / 2 / 0
7,693
550
10,961
13,546
6,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
15
Kills
11
11
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
2
8
L
1
4
1
0.38
W
2
1
5
4.5
W
Ne Zha
Davilote_4
Ne Zha
1
4
2
0.5
W
1
3
1
0.5
L
Skadi
1
3
2
0.67
L
3
4
2
1
L
2
2
5
2.25
L
Chaac
Zosferatu
Chaac
4
2
0
2
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,428
Damage
32,632
50,789
Taken
49,866
25,973
Mitigated
22,491
19,444
Healing
18,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,651
2,479
0
3,614
9,290
6,637
44
5,486
3,300
52,557
7,471
L
3,281
1,458
0
2,787
9,711
3,646
0
3,973
5,738
0
38,878
W
6,413
842
311
4,031
10,029
6,957
0
4,991
4,740
20,912
0
W
Ne Zha
Davilote_4
Ne Zha
5,060
2,380
0
1,524
11,725
4,290
0
2,640
9,021
0
46,324
W
7,700
485
0
6,952
11,387
5,839
0
1,330
10,049
41,871
0
L
Skadi
3,119
848
160
764
6,060
1,139
809
869
5,191
0
26,307
L
11,372
2,064
0
3,720
10,087
3,172
0
6,455
3,632
41,957
0
L
3,899
393
0
3,569
10,462
8,162
0
5,701
4,761
11,751
0
L
Chaac
Zosferatu
Chaac
10,961
2,491
0
7,241
13,546
6,372
0
6,819
6,727
2,010
47,001
W
6,604
3,778
0
3,012
8,358
2,250
0
736
7,602
0
66,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
33,469
448
Minions Killed
309
0
Camps Cleared
0
1,320,492
Distance Traveled
1,254,638
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,651
618
117
8
0
261,272
4
L
Kali
6,448
461
69
5
0
255,100
4
W
Geb
7,094
507
19
1
0
270,404
7
W
Ne Zha
7,508
536
96
7
0
294,376
0
W
Anubis
7,300
521
93
7
0
221,528
0
L
Skadi
5,964
426
57
4
0
244,263
0
L
Sol
6,732
481
75
5
0
237,148
2
L
Sobek
6,632
474
15
1
0
247,929
9
L
Chaac
7,693
550
93
7
0
270,198
0
W
Skadi
8,519
609
123
9
0
272,912
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role