Player Matchup

Fenrir
Fenrir
Lampatoss
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MisterJae
Aphrodite
Level 66
God Stats
2W - 2L
1,292 SR
Queue Stats
12W - 7L
1,231 Elo+
Party 1
Izanami
Izanami
clermann
Izanami
Level 47
God Stats
3W - 8L
1,302 SR
Queue Stats
65W - 77L
1,380 Elo+
Party 3
Anubis
Anubis
molemanuk
Anubis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
sasa2203
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,362 Elo+
Party 3
Team Averages
Level 40
1,419 SR
1,395 Elo+

VS

Team Averages
Level 46
1,605 SR
1,342 Elo+
Anhur
Anhur
Neotron420
Anhur
Level 27
God Stats
11W - 11L
1,710 SR
Queue Stats
205W - 242L
1,348 Elo+
Party 2
He Bo
He Bo
TheAllFather172
He Bo
Level 46
God Stats
5W - 5L
1,374 SR
Queue Stats
158W - 164L
1,466 Elo+
Solo
Ymir
Ymir
Yaweelcom
Ymir
Level 34
God Stats
3W - 4L
1,949 SR
Queue Stats
215W - 216L
1,434 Elo+
Solo
Bastet
Bastet
isakNS
Bastet
Level 37
God Stats
1W - 1L
1,492 SR
Queue Stats
1W - 3L
1,133 Elo+
Solo
Serqet
Serqet
temp-392172
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 386L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lampatoss
Fenrir
15
6 / 7 / 2
9,808
516
7,557
13,644
3,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
MisterJae
Aphrodite
17
3 / 2 / 8
10,834
570
6,567
11,993
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
clermann
Izanami
14
5 / 6 / 5
9,812
516
9,802
12,008
3,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
molemanuk
Anubis
15
3 / 2 / 6
9,940
523
8,529
7,116
2,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sasa2203
Cthulhu
14
2 / 7 / 7
9,097
479
5,186
12,676
7,225
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
4 / 4 / 7
8,839
465
7,948
12,191
3,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
10 / 6 / 3
10,030
528
16,323
12,453
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
8
1 / 2 / 5
7,111
374
2,399
6,086
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
isakNS
Bastet
13
1 / 4 / 5
7,778
409
8,450
12,487
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
16
7 / 3 / 3
10,183
536
6,705
14,112
5,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
19
Kills
23
24
Deaths
19
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Lampatoss
Fenrir
6
7
2
1
W
Aphrodite
MisterJae
Aphrodite
3
2
8
3.5
L
Anhur
4
4
7
1.88
L
10
6
3
1.92
L
Ymir
1
2
5
1.75
W
Izanami
clermann
Izanami
5
6
5
1.25
L
Bastet
isakNS
Bastet
1
4
5
0.88
W
Anubis
molemanuk
Anubis
3
2
6
3
W
Cthulhu
sasa2203
Cthulhu
2
7
7
0.79
L
Serqet
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,641
Damage
41,825
57,437
Taken
57,329
21,922
Mitigated
18,414
22,293
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Lampatoss
Fenrir
7,557
1,607
0
1,066
13,644
3,946
1,457
2,861
9,913
0
35,213
W
Aphrodite
MisterJae
Aphrodite
6,567
629
6,578
8,604
11,993
4,441
1,050
2,649
9,110
55,734
0
L
Anhur
7,948
4,294
0
3,022
12,191
3,525
375
4,150
8,041
0
46,633
L
16,323
380
44
2,438
12,453
2,940
764
5,560
6,893
61,449
0
L
Ymir
2,399
607
0
1,727
6,086
2,896
0
1,415
4,671
12,644
0
W
Izanami
clermann
Izanami
9,802
6,496
0
1,910
12,008
3,636
4,750
6,153
5,855
0
45,810
L
Bastet
isakNS
Bastet
8,450
3,416
0
1,430
12,487
3,145
180
6,150
6,337
0
26,034
W
Anubis
molemanuk
Anubis
8,529
919
0
2,403
7,116
2,674
1,111
1,183
5,933
48,598
0
W
Cthulhu
sasa2203
Cthulhu
5,186
109
300
1,432
12,676
7,225
916
5,876
6,800
24,579
0
L
Serqet
6,705
1,249
0
4,041
14,112
5,908
0
3,007
11,105
0
68,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
43,941
409
Minions Killed
353
0
Camps Cleared
0
1,711,373
Distance Traveled
1,612,448
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,808
516
49
3
0
317,125
1
W
Aphrodite
10,834
570
133
7
0
378,904
3
L
Anhur
8,839
465
63
3
0
354,066
2
L
He Bo
10,030
528
99
5
0
318,342
10
L
Ymir
7,111
374
22
1
0
169,172
2
W
Izanami
9,812
516
109
6
0
315,420
0
L
Bastet
7,778
409
50
3
0
396,790
2
W
Anubis
9,940
523
84
4
0
389,473
0
W
Cthulhu
9,097
479
34
2
0
310,451
4
L
Serqet
10,183
536
119
6
0
374,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role