Player Matchup

Neith
Neith
AOS Plush
Neith
Level 4
God Stats
2W - 2L
1,639 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 2
Bacchus
Bacchus
Bameron5755
Bacchus
Level 25
God Stats
4W - 1L
1,810 SR
Queue Stats
4W - 3L
1,436 Elo+
Party 2
Izanami
Izanami
KAoS goHAM
Izanami
Level 28
God Stats
27W - 21L
1,511 SR
Queue Stats
139W - 146L
1,395 Elo+
Solo
Medusa
Medusa
druyhawk
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,200 Elo+
Solo
Olorun
Olorun
hailychen
Olorun
Level 8
God Stats
2W - 4L
1,433 SR
Queue Stats
2W - 4L
1,359 Elo+
Party 2
Team Averages
Level 14
1,579 SR
1,363 Elo+

VS

Team Averages
Level 11
1,468 SR
1,358 Elo+
Ymir
Ymir
ChiliRobert
Ymir
Level 12
God Stats
0W - 1L
1,819 SR
Queue Stats
3W - 7L
1,556 Elo+
Party 1
Chaac
Chaac
Chili_Die_Schote
Chaac
Level 27
God Stats
1W - 1L
1,315 SR
Queue Stats
4W - 9L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
GTOnizuka007
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Killer-Queen1103
Kukulkan
Level 5
God Stats
0W - 3L
1,207 SR
Queue Stats
0W - 6L
1,111 Elo+
Party 1
Kali
Kali
zZizouNinja
Kali
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AOS Plush
Neith
20
7 / 8 / 9
14,559
560
22,341
19,954
7,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Bameron5755
Bacchus
17
4 / 8 / 7
11,872
457
15,959
19,666
21,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
KAoS goHAM
Izanami
20
4 / 7 / 5
13,520
520
16,004
20,058
6,548
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
druyhawk
Medusa
16
0 / 11 / 5
10,803
416
5,886
22,925
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
hailychen
Olorun
20
10 / 7 / 4
15,898
611
20,580
23,397
7,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
10,379
399
7,042
20,361
17,659
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 7 / 18
12,033
463
14,669
24,833
10,941
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GTOnizuka007
Danzaburou
19
4 / 8 / 6
12,879
495
11,268
22,881
9,512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 5
11,040
425
5,271
8,196
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
27 / 4 / 3
17,296
665
34,721
34,824
22,968
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
25
Kills
38
41
Deaths
25
30
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
AOS Plush
Neith
7
8
9
1.44
W
Bacchus
Bameron5755
Bacchus
4
8
7
0.94
L
3
3
10
2.67
L
3
7
18
1.71
L
Danzaburou
GTOnizuka007
Danzaburou
4
8
6
0.88
W
Izanami
KAoS goHAM
Izanami
4
7
5
0.93
L
1
3
5
1.17
W
Medusa
druyhawk
Medusa
0
11
5
0.23
W
Olorun
hailychen
Olorun
10
7
4
1.71
L
27
4
3
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,770
Damage
72,971
106,000
Taken
111,095
51,096
Mitigated
64,242
28,026
Healing
37,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AOS Plush
Neith
22,341
13,264
343
4,422
19,954
7,350
5,053
2,090
17,864
0
85,774
W
Bacchus
Bameron5755
Bacchus
15,959
1,950
333
1,451
19,666
21,428
1,349
2,665
16,992
41,331
0
L
7,042
505
0
2,363
20,361
17,659
247
7,355
12,641
27,057
0
L
14,669
3,917
0
7,493
24,833
10,941
0
8,402
15,967
4,166
66,259
L
Danzaburou
GTOnizuka007
Danzaburou
11,268
6,469
0
5,891
22,881
9,512
600
7,256
15,482
0
91,573
W
Izanami
KAoS goHAM
Izanami
16,004
10,223
0
6,314
20,058
6,548
1,596
2,434
17,624
0
110,315
L
5,271
509
0
540
8,196
3,162
180
3,307
4,889
36,270
0
W
Medusa
druyhawk
Medusa
5,886
1,952
0
4,370
22,925
7,804
1,640
1,496
21,389
26
58,128
W
Olorun
hailychen
Olorun
20,580
10,294
2,526
8,267
23,397
7,966
6,960
4,171
18,874
92,066
0
L
34,721
19,948
0
21,360
34,824
22,968
1,397
9,133
25,551
0
142,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,652
Gold Earned
63,627
581
Minions Killed
524
0
Camps Cleared
0
2,125,752
Distance Traveled
2,129,404
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,559
560
124
5
0
409,695
0
W
Bacchus
11,872
457
53
2
0
476,313
4
L
Ymir
10,379
399
39
2
0
477,067
0
L
Chaac
12,033
463
110
4
0
491,787
1
L
Danzaburou
12,879
495
141
5
0
337,637
0
W
Izanami
13,520
520
156
6
0
413,244
3
L
Kukulkan
11,040
425
62
2
0
335,265
5
W
Medusa
10,803
416
91
4
0
414,394
2
W
Olorun
15,898
611
157
6
0
412,106
0
L
Kali
17,296
665
172
7
0
487,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role