Player Matchup

Sun Wukong
Sun Wukong
EST767
Sun Wukong
Level 21
God Stats
17W - 13L
1,585 SR
Queue Stats
29W - 33L
1,397 Elo+
Party 3
Arachne
Arachne
Kagekao123
Arachne
Level 28
God Stats
37W - 39L
1,589 SR
Queue Stats
202W - 254L
1,381 Elo+
Party 3
Merlin
Merlin
TeduKrays
Merlin
Level 18
God Stats
41W - 39L
1,453 SR
Queue Stats
72W - 64L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
lomtek
Cthulhu
Level 27
God Stats
6W - 0L
1,930 SR
Queue Stats
50W - 43L
1,384 Elo+
Party 2
Ullr
Ullr
qul0ut
Ullr
Level 26
God Stats
64W - 85L
1,500 SR
Queue Stats
217W - 267L
1,282 Elo+
Party 3
Team Averages
Level 24
1,611 SR
1,365 Elo+

VS

Team Averages
Level 18
1,499 SR
1,399 Elo+
Thanatos
Thanatos
HarbingerOfMemz
Thanatos
Level 18
God Stats
5W - 10L
1,500 SR
Queue Stats
171W - 184L
1,319 Elo+
Solo
Merlin
Merlin
Lucyfer098
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,344 Elo+
Party 1
Yemoja
Yemoja
Nivelean
Yemoja
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
108W - 96L
1,318 Elo+
Solo
Mulan
Mulan
Skorpionx1
Mulan
Level 24
God Stats
6W - 6L
1,493 SR
Queue Stats
30W - 37L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
viki2412
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EST767
Sun Wukong
20
8 / 4 / 6
13,406
516
12,689
23,203
18,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Kagekao123
Arachne
20
7 / 7 / 8
13,234
509
14,125
22,482
7,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
TeduKrays
Merlin
20
11 / 1 / 14
13,904
535
29,355
15,096
4,249
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lomtek
Cthulhu
18
11 / 6 / 15
13,168
506
20,664
26,907
27,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
qul0ut
Ullr
18
5 / 10 / 10
11,347
436
11,844
20,242
5,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
11 / 7 / 5
15,041
579
15,881
20,956
10,116
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Lucyfer098
Merlin
18
4 / 10 / 9
11,904
458
17,693
18,948
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Nivelean
Yemoja
15
0 / 10 / 10
9,896
381
7,201
19,293
16,349
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
17
4 / 9 / 3
11,968
460
14,725
26,795
30,504
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
viki2412
Heimdallr
20
9 / 6 / 5
13,661
525
20,639
26,384
11,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
42
Kills
28
28
Deaths
42
53
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EST767
Sun Wukong
8
4
6
2.75
L
Thanatos
11
7
5
1.93
W
Arachne
Kagekao123
Arachne
7
7
8
1.57
L
Merlin
Lucyfer098
Merlin
4
10
9
0.85
L
Yemoja
Nivelean
Yemoja
0
10
10
0.5
L
Mulan
4
9
3
0.61
W
Merlin
TeduKrays
Merlin
11
1
14
18
W
Cthulhu
lomtek
Cthulhu
11
6
15
3.08
W
Ullr
qul0ut
Ullr
5
10
10
1
L
Heimdallr
viki2412
Heimdallr
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,677
Damage
76,139
107,930
Taken
112,376
63,853
Mitigated
75,663
18,133
Healing
36,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EST767
Sun Wukong
12,689
3,052
0
6,113
23,203
18,858
2,053
3,283
19,920
0
81,552
L
Thanatos
15,881
6,310
0
17,681
20,956
10,116
0
5,703
15,253
0
113,624
W
Arachne
Kagekao123
Arachne
14,125
10,436
0
5,532
22,482
7,866
0
4,198
18,284
0
99,846
L
Merlin
Lucyfer098
Merlin
17,693
1,107
0
2,166
18,948
7,581
150
10,495
8,453
66,077
0
L
Yemoja
Nivelean
Yemoja
7,201
883
1,916
1,126
19,293
16,349
11
12,471
6,822
27,272
0
L
Mulan
14,725
869
0
4,125
26,795
30,504
147
10,300
16,495
0
78,539
W
Merlin
TeduKrays
Merlin
29,355
1,778
105
2,207
15,096
4,249
360
5,915
9,181
88,025
0
W
Cthulhu
lomtek
Cthulhu
20,664
1,604
413
1,616
26,907
27,479
127
8,285
18,622
58,789
0
W
Ullr
qul0ut
Ullr
11,844
6,938
0
2,147
20,242
5,401
835
3,213
17,029
0
59,206
L
Heimdallr
viki2412
Heimdallr
20,639
10,184
0
9,844
26,384
11,113
150
11,050
15,334
0
112,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,059
Gold Earned
62,470
572
Minions Killed
567
0
Camps Cleared
0
2,466,340
Distance Traveled
2,150,123
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,406
516
147
6
0
477,688
4
L
Thanatos
15,041
579
136
5
0
425,041
6
W
Arachne
13,234
509
138
5
0
530,963
0
L
Merlin
11,904
458
87
3
0
415,993
0
L
Yemoja
9,896
381
33
1
0
404,023
7
L
Mulan
11,968
460
147
6
0
464,069
1
W
Merlin
13,904
535
137
5
0
481,800
7
W
Cthulhu
13,168
506
64
2
0
541,702
6
W
Ullr
11,347
436
86
3
0
434,187
4
L
Heimdallr
13,661
525
164
6
0
440,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role