Player Matchup

Hera
Hera
C9Hummelhost
Hera
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 87L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Calkoglu
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,509 Elo+
Solo
Merlin
Merlin
JazzJackrabbit
Merlin
Level 144
God Stats
2W - 5L
1,199 SR
Queue Stats
373W - 375L
1,529 Elo+
Solo
Cupid
Cupid
PSYCHO TOD
Cupid
Level 159
God Stats
5W - 1L
1,530 SR
Queue Stats
117W - 117L
1,489 Elo+
Party 1
Hades
Hades
Zahid
Hades
Level 68
God Stats
6W - 3L
1,649 SR
Queue Stats
426W - 409L
1,483 Elo+
Solo
Team Averages
Level 127
1,476 SR
1,499 Elo+

VS

Team Averages
Level 97
1,512 SR
1,542 Elo+
Kuzenbo
Kuzenbo
Kriore
Kuzenbo
Level 121
God Stats
2W - 2L
1,527 SR
Queue Stats
170W - 128L
1,561 Elo+
Party 2
Cupid
Cupid
NoobMonster
Cupid
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 119L
1,570 Elo+
Party 2
Loki
Loki
RolfOttoman
Loki
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 28L
1,548 Elo+
Party 2
Mulan
Mulan
Teslanar
Mulan
Level 125
God Stats
3W - 1L
1,530 SR
Queue Stats
128W - 99L
1,532 Elo+
Party 2
Anubis
Anubis
ellven0zz0
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 13
9,545
734
8,397
10,614
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Calkoglu
Cthulhu
16
1 / 3 / 19
9,942
765
10,476
21,058
29,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
3 / 2 / 21
10,674
821
15,818
10,018
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
20
13 / 2 / 11
11,912
916
20,995
12,820
6,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
Zahid
Hades
16
3 / 3 / 14
9,711
747
12,406
13,288
11,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kriore
Kuzenbo
17
2 / 2 / 11
9,414
724
9,678
15,271
24,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 12
9,400
723
13,756
12,574
6,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 8 / 7
10,623
817
10,942
15,126
6,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Teslanar
Mulan
14
5 / 6 / 7
8,858
681
14,551
16,512
23,307
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
ellven0zz0
Anubis
16
2 / 6 / 9
9,106
700
10,349
16,350
9,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
62
24
Kills
16
16
Deaths
24
78
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
6
13
1.75
W
Cthulhu
Calkoglu
Cthulhu
1
3
19
3.5
W
3
2
21
6.75
L
Kuzenbo
Kriore
Kuzenbo
2
2
11
3.75
L
2
2
12
4
W
Cupid
13
2
11
9.25
L
5
8
7
1.06
L
Mulan
Teslanar
Mulan
5
6
7
1.42
W
Hades
Zahid
Hades
3
3
14
3.33
L
Anubis
ellven0zz0
Anubis
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,092
Damage
59,276
67,798
Taken
75,833
56,656
Mitigated
70,806
29,452
Healing
29,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,397
2,758
1,973
977
10,614
4,315
231
1,739
8,565
21,806
0
W
Cthulhu
Calkoglu
Cthulhu
10,476
884
2,641
3,034
21,058
29,488
186
6,853
13,813
20,224
0
W
15,818
868
2,688
2,119
10,018
4,210
1,411
4,497
5,478
33,714
0
L
Kuzenbo
Kriore
Kuzenbo
9,678
2,857
1,419
2,500
15,271
24,234
30
8,906
6,365
21,196
0
L
13,756
3,944
6,095
3,813
12,574
6,530
588
6,333
6,241
0
31,600
W
Cupid
20,995
13,151
5,564
5,481
12,820
6,913
2,460
2,156
10,470
0
47,028
L
10,942
1,603
2,490
1,211
15,126
6,852
0
9,407
5,719
0
21,000
L
Mulan
Teslanar
Mulan
14,551
1,997
1,169
3,266
16,512
23,307
0
9,984
6,528
0
16,475
W
Hades
Zahid
Hades
12,406
1,521
955
4,020
13,288
11,730
1,137
4,782
8,285
20,589
0
L
Anubis
ellven0zz0
Anubis
10,349
341
1,029
6,095
16,350
9,883
0
12,467
3,883
29,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,784
Gold Earned
47,401
160
Minions Killed
124
0
Camps Cleared
0
1,228,265
Distance Traveled
1,143,880
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,545
734
20
2
0
236,216
0
W
Cthulhu
9,942
765
13
1
0
267,311
2
W
Merlin
10,674
821
41
3
0
249,610
0
L
Kuzenbo
9,414
724
24
2
0
229,462
0
L
Cupid
9,400
723
29
2
0
245,735
4
W
Cupid
11,912
916
63
5
0
245,920
3
L
Loki
10,623
817
20
2
0
237,487
1
L
Mulan
8,858
681
8
1
0
235,258
1
W
Hades
9,711
747
23
2
0
229,208
1
L
Anubis
9,106
700
43
3
0
195,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role