Player Matchup

Bakasura
Bakasura
ItalicBerry1296
Bakasura
Level 28
God Stats
1W - 0L
1,360 SR
Queue Stats
49W - 35L
1,551 Elo+
Party 2
Nemesis
Nemesis
TrainEngineXVI
Nemesis
Level 18
God Stats
3W - 3L
1,390 SR
Queue Stats
23W - 33L
1,339 Elo+
Solo
Merlin
Merlin
WhyDaFkMyPPHard
Merlin
Level 98
God Stats
11W - 18L
1,429 SR
Queue Stats
771W - 778L
1,611 Elo+
Party 2
Team Averages
Level 48
1,393 SR
1,500 Elo+

VS

Team Averages
Level 87
1,452 SR
1,499 Elo+
Hercules
Hercules
D3MONF13ND
Hercules
Level 127
God Stats
55W - 84L
1,456 SR
Queue Stats
606W - 549L
1,477 Elo+
Party 1
Ra
Ra
laurous7
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,490 Elo+
Solo
Ravana
Ravana
xXKingFreddieXx
Ravana
Level 117
God Stats
44W - 42L
1,399 SR
Queue Stats
1,146W - 1,164L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
6 / 1 / 7
9,977
713
8,106
10,757
4,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 4 / 10
10,632
759
14,317
14,136
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 3 / 11
10,250
732
11,396
9,679
3,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D3MONF13ND
Hercules
13
3 / 7 / 4
9,674
691
9,235
17,308
9,411
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
2 / 7 / 5
9,153
654
6,014
11,900
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 7 / 4
10,091
721
7,776
13,627
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
21
Kills
8
8
Deaths
21
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
D3MONF13ND
Hercules
3
7
4
0.71
W
Bakasura
6
1
7
9.5
W
9
4
10
3.5
W
6
3
11
3.83
L
2
7
5
0.64
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
23,025
34,572
Taken
42,835
15,002
Mitigated
17,079
10,309
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
D3MONF13ND
Hercules
9,235
3,101
0
3,389
17,308
9,411
0
4,864
11,645
0
16,719
W
Bakasura
8,106
5,327
0
4,659
10,757
4,462
1,593
2,094
8,391
0
28,645
W
14,317
7,779
0
4,546
14,136
6,918
380
2,909
10,933
0
39,735
W
11,396
1,072
0
1,104
9,679
3,622
1,036
1,360
8,121
34,452
0
L
6,014
190
607
2,168
11,900
3,342
0
4,331
7,209
36,429
0
L
7,776
1,898
0
1,700
13,627
4,326
0
3,465
9,920
0
29,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
28,918
165
Minions Killed
129
10
Camps Cleared
4
813,281
Distance Traveled
722,284
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,674
691
11
1
0
257,003
7
W
Bakasura
9,977
713
69
5
8
305,062
3
W
Nemesis
10,632
759
37
3
2
272,919
4
W
Merlin
10,250
732
59
4
0
235,300
2
L
Ra
9,153
654
73
5
1
228,110
1
L
Ravana
10,091
721
45
3
3
237,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role