Player Matchup

Khepri
Khepri
IVERHAS60FPS
Khepri
Level 39
God Stats
0W - 1L
1,330 SR
Queue Stats
49W - 57L
1,502 Elo+
Solo
Bakasura
Bakasura
LeoJeNNN
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
WeiRuLin
Kukulkan
Level 28
God Stats
14W - 18L
1,506 SR
Queue Stats
113W - 141L
1,449 Elo+
Party 2
Team Averages
Level 30
1,446 SR
1,468 Elo+

VS

Team Averages
Level 107
1,479 SR
1,309 Elo+
Fenrir
Fenrir
Rise2Smoke
Fenrir
Level 149
God Stats
5W - 11L
1,400 SR
Queue Stats
124W - 167L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Screambotzor
Nu Wa
Level 97
God Stats
1W - 1L
1,468 SR
Queue Stats
8W - 17L
1,119 Elo+
Party 1
Ares
Ares
Seth_Douglas
Ares
Level 74
God Stats
12W - 5L
1,568 SR
Queue Stats
68W - 87L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 6 / 2
7,534
628
6,317
14,627
8,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
LeoJeNNN
Bakasura
11
1 / 7 / 3
7,806
651
4,307
12,696
4,955
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WeiRuLin
Kukulkan
12
2 / 6 / 2
8,532
711
11,442
8,137
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rise2Smoke
Fenrir
14
10 / 1 / 7
10,210
851
11,933
13,305
8,508
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 1 / 12
9,025
752
12,557
7,305
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 2 / 10
9,797
816
6,756
14,601
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
19
19
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
6
2
0.33
L
Bakasura
LeoJeNNN
Bakasura
1
7
3
0.36
W
Fenrir
Rise2Smoke
Fenrir
10
1
7
13.5
W
4
1
12
10
W
5
2
10
5
L
Kukulkan
WeiRuLin
Kukulkan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
31,246
35,460
Taken
35,211
16,688
Mitigated
26,007
3,120
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,317
1,361
229
1,095
14,627
8,439
0
10,333
4,294
15,661
0
L
Bakasura
LeoJeNNN
Bakasura
4,307
3,034
0
1,796
12,696
4,955
0
6,218
6,478
0
12,802
W
Fenrir
Rise2Smoke
Fenrir
11,933
4,685
146
4,390
13,305
8,508
887
6,881
5,888
0
35,784
W
12,557
4,131
84
1,458
7,305
2,722
1,153
5,403
1,650
36,403
0
W
6,756
254
454
3,147
14,601
14,777
838
6,126
7,856
21,418
0
L
Kukulkan
WeiRuLin
Kukulkan
11,442
333
0
0
8,137
3,294
0
3,085
5,052
48,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
29,032
124
Minions Killed
129
2
Camps Cleared
10
598,765
Distance Traveled
661,816
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,534
628
12
1
0
166,293
3
L
Bakasura
7,806
651
27
2
2
203,151
2
W
Fenrir
10,210
851
40
3
6
222,832
0
W
Nu Wa
9,025
752
61
5
2
215,738
2
W
Ares
9,797
816
28
2
2
223,246
2
L
Kukulkan
8,532
711
85
7
0
229,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role