Player Matchup

Tsukuyomi
Tsukuyomi
Camileguisamo
Tsukuyomi
Level 41
God Stats
7W - 12L
1,388 SR
Queue Stats
19W - 30L
1,269 Elo+
Solo
Jormungandr
Jormungandr
Jrr-DG
Jormungandr
Level 38
God Stats
29W - 41L
1,365 SR
Queue Stats
185W - 267L
1,265 Elo+
Party 2
King Arthur
King Arthur
Wozards
King Arthur
Level 156
God Stats
0W - 7L
1,219 SR
Queue Stats
503W - 502L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
ehh squidwarddd
Zhong Kui
Level 129
God Stats
16W - 20L
1,422 SR
Queue Stats
460W - 459L
1,438 Elo+
Party 1
Cupid
Cupid
in4ern0
Cupid
Level 60
God Stats
0W - 2L
1,283 SR
Queue Stats
366W - 451L
1,276 Elo+
Party 2
Team Averages
Level 85
1,336 SR
1,360 Elo+

VS

Team Averages
Level 96
1,559 SR
1,394 Elo+
Apollo
Apollo
Mlg_Yolo_Bro
Apollo
Level 68
God Stats
2W - 3L
1,406 SR
Queue Stats
98W - 144L
1,353 Elo+
Party 3
Chiron
Chiron
Newfie_AirBourne
Chiron
Level 86
God Stats
38W - 33L
1,486 SR
Queue Stats
378W - 413L
1,389 Elo+
Party 3
Cerberus
Cerberus
XxfelipeperezxX
Cerberus
Level 160
God Stats
6W - 4L
1,670 SR
Queue Stats
263W - 273L
1,464 Elo+
Solo
Fenrir
Fenrir
a2shotkiller
Fenrir
Level 89
God Stats
9W - 6L
1,525 SR
Queue Stats
325W - 405L
1,312 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xPINKxDIDDYx
Kumbhakarna
Level 77
God Stats
2W - 2L
1,707 SR
Queue Stats
475W - 480L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Camileguisamo
Tsukuyomi
7
1 / 4 / 0
4,434
443
2,708
4,879
1,595
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Jrr-DG
Jormungandr
6
1 / 1 / 1
4,444
444
3,449
5,177
1,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Wozards
King Arthur
8
1 / 2 / 0
4,754
475
2,109
5,615
2,510
Zhong Kui
ehh squidwarddd
Zhong Kui
9
2 / 2 / 0
5,460
546
3,483
4,443
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
in4ern0
Cupid
8
0 / 4 / 2
4,602
460
2,258
5,703
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 2 / 1
5,760
576
2,265
5,845
1,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
6 / 0 / 3
6,106
611
6,587
3,839
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
11
1 / 1 / 2
6,205
621
3,137
6,204
3,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
10
2 / 0 / 0
5,594
559
1,073
5,043
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
xPINKxDIDDYx
Kumbhakarna
9
2 / 2 / 5
5,619
562
2,078
7,700
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Camileguisamo
Tsukuyomi
1
4
0
0.25
L
Jormungandr
Jrr-DG
Jormungandr
1
1
1
1.5
W
Apollo
2
2
1
1.25
W
6
0
3
7.5
L
King Arthur
Wozards
King Arthur
1
2
0
0.5
W
Cerberus
1
1
2
2
W
Fenrir
2
0
0
2
L
Zhong Kui
ehh squidwarddd
Zhong Kui
2
2
0
1
L
Cupid
in4ern0
Cupid
0
4
2
0.25
W
Kumbhakarna
xPINKxDIDDYx
Kumbhakarna
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,007
Damage
15,140
25,817
Taken
28,631
9,875
Mitigated
13,592
4,685
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Camileguisamo
Tsukuyomi
2,708
887
0
126
4,879
1,595
0
602
4,277
0
11,531
L
Jormungandr
Jrr-DG
Jormungandr
3,449
1,405
45
60
5,177
1,983
128
291
4,886
16,229
0
W
Apollo
2,265
1,174
0
1,809
5,845
1,846
218
2,031
3,814
0
30,146
W
6,587
2,882
511
2,562
3,839
1,488
906
1,242
2,597
0
28,851
L
King Arthur
Wozards
King Arthur
2,109
168
0
1,766
5,615
2,510
0
2,261
3,354
0
19,392
W
Cerberus
3,137
90
0
2,770
6,204
3,242
312
1,383
4,821
35,975
0
W
Fenrir
1,073
465
0
2,859
5,043
1,613
498
215
4,828
0
21,332
L
Zhong Kui
ehh squidwarddd
Zhong Kui
3,483
752
0
1,081
4,443
2,426
0
876
3,567
26,099
2,704
L
Cupid
in4ern0
Cupid
2,258
1,511
601
1,006
5,703
1,361
196
1,185
4,518
0
15,854
W
Kumbhakarna
xPINKxDIDDYx
Kumbhakarna
2,078
719
0
2,420
7,700
5,403
0
1,768
5,932
11,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,694
Gold Earned
29,284
181
Minions Killed
277
0
Camps Cleared
0
850,033
Distance Traveled
912,671
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,434
443
18
2
0
184,257
0
L
Jormungandr
4,444
444
24
2
0
182,463
1
W
Apollo
5,760
576
72
7
0
197,721
1
W
Chiron
6,106
611
51
5
0
172,750
2
L
King Arthur
4,754
475
40
4
0
166,123
1
W
Cerberus
6,205
621
88
9
0
174,534
0
W
Fenrir
5,594
559
50
5
0
195,643
0
L
Zhong Kui
5,460
546
58
6
0
150,674
1
L
Cupid
4,602
460
41
4
0
166,516
0
W
Kumbhakarna
5,619
562
16
2
0
172,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role