Player Matchup

Baron Samedi
Baron Samedi
Bigdamnbridge
Baron Samedi
Level 67
God Stats
8W - 4L
1,530 SR
Queue Stats
291W - 315L
1,445 Elo+
Party 1
Neith
Neith
KAKASHI1264
Neith
Level 14
God Stats
159W - 52L
1,722 SR
Queue Stats
161W - 65L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
TTV-Winterboi2
Kuzenbo
Level 64
God Stats
5W - 4L
1,509 SR
Queue Stats
297W - 319L
1,398 Elo+
Party 1
Team Averages
Level 48
1,587 SR
1,443 Elo+

VS

Team Averages
Level 43
1,543 SR
1,331 Elo+
Olorun
Olorun
DrBlackMan5392
Olorun
Level 4
God Stats
32W - 13L
1,500 SR
Queue Stats
113W - 44L
1,191 Elo+
Solo
Chang'e
Chang'e
PumpkinLotus13
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,342 Elo+
Solo
Izanami
Izanami
romans6 l4
Izanami
Level 108
God Stats
23W - 15L
1,628 SR
Queue Stats
381W - 423L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigdamnbridge
Baron Samedi
12
8 / 4 / 7
9,071
825
8,673
10,255
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 2 / 9
9,295
845
8,560
6,482
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
4 / 1 / 12
8,530
775
6,773
12,643
12,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 2
8,351
759
8,696
11,425
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 6 / 2
7,181
653
3,795
8,814
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
romans6 l4
Izanami
10
1 / 7 / 3
7,456
678
7,225
7,818
2,648
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
7
7
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bigdamnbridge
Baron Samedi
8
4
7
2.88
L
4
6
2
0.83
W
7
2
9
5.75
L
2
6
2
0.5
W
4
1
12
10
L
Izanami
romans6 l4
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
19,716
29,380
Taken
28,057
19,280
Mitigated
10,436
9,833
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bigdamnbridge
Baron Samedi
8,673
1,865
930
2,965
10,255
4,498
703
4,443
5,812
24,456
0
L
8,696
4,561
191
2,278
11,425
4,744
0
6,374
5,051
19,478
2,162
W
8,560
3,322
577
1,985
6,482
2,275
2,055
2,914
3,568
0
40,844
L
3,795
424
594
1,716
8,814
3,044
0
4,455
4,359
22,059
0
W
6,773
2,000
341
3,035
12,643
12,507
46
4,582
7,597
19,514
0
L
Izanami
romans6 l4
Izanami
7,225
4,686
0
242
7,818
2,648
0
4,799
3,019
0
19,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,896
Gold Earned
22,988
132
Minions Killed
98
6
Camps Cleared
4
546,669
Distance Traveled
506,486
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,071
825
33
3
1
171,769
0
L
Olorun
8,351
759
21
2
1
170,943
2
W
Neith
9,295
845
81
7
3
162,558
5
L
Chang'e
7,181
653
36
3
2
162,183
0
W
Kuzenbo
8,530
775
18
2
2
212,342
1
L
Izanami
7,456
678
41
4
1
173,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role