Player Matchup

Gilgamesh
Gilgamesh
Jocelynbr17
Gilgamesh
Level 26
God Stats
7W - 0L
1,485 SR
Queue Stats
36W - 26L
1,450 Elo+
Party 1
Loki
Loki
Luc3118753
Loki
Level 27
God Stats
7W - 1L
1,754 SR
Queue Stats
46W - 36L
1,415 Elo+
Party 1
Neith
Neith
Mystic Eyto
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,145 Elo+
Solo
Zeus
Zeus
Tomgrc15
Zeus
Level 27
God Stats
3W - 0L
1,489 SR
Queue Stats
41W - 30L
1,422 Elo+
Party 1
Bacchus
Bacchus
geostavropoulos
Bacchus
Level 29
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,591 SR
1,386 Elo+

VS

Team Averages
Level 15
1,551 SR
1,424 Elo+
Guan Yu
Guan Yu
David-rodri-san
Guan Yu
Level 12
God Stats
1W - 1L
1,743 SR
Queue Stats
9W - 12L
1,334 Elo+
Party 2
Ne Zha
Ne Zha
Davilote_4
Ne Zha
Level 18
God Stats
5W - 5L
1,668 SR
Queue Stats
35W - 38L
1,515 Elo+
Solo
Ra
Ra
fjsalin
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,630 Elo+
Party 2
Ymir
Ymir
pabloesxulo7
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,259 Elo+
Party 2
Artemis
Artemis
xIAntoniaIx
Artemis
Level 25
God Stats
3W - 2L
1,343 SR
Queue Stats
126W - 134L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jocelynbr17
Gilgamesh
9
1 / 1 / 2
5,017
456
3,550
4,135
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 3
6,140
558
2,717
4,527
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 0
5,047
459
1,778
4,551
1,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
9
2 / 4 / 4
6,230
566
4,157
5,200
985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 0 / 1
6,007
546
2,568
4,358
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,949
450
1,224
6,699
2,012
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Davilote_4
Ne Zha
12
6 / 2 / 0
6,940
631
5,561
8,336
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

1
0 / 0 / 0
2,137
194
0
0
0
7
0 / 2 / 0
4,311
392
1,282
5,047
3,133
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
xIAntoniaIx
Artemis
8
0 / 1 / 0
4,813
438
897
3,786
952
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
6
7
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Ne Zha
Davilote_4
Ne Zha
6
2
0
3
W
Gilgamesh
Jocelynbr17
Gilgamesh
1
1
2
2
W
3
0
3
4.5
W
0
2
0
0
W
Zeus
2
4
4
1
L
0
0
0
0
W
2
0
1
2.5
L
0
2
0
0
L
Artemis
xIAntoniaIx
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
8,964
22,771
Taken
23,868
10,041
Mitigated
8,870
3,702
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,224
589
346
1,896
6,699
2,012
205
535
6,164
0
16,570
L
Ne Zha
Davilote_4
Ne Zha
5,561
2,736
0
1,354
8,336
2,773
0
2,187
6,149
0
44,470
W
Gilgamesh
Jocelynbr17
Gilgamesh
3,550
960
87
386
4,135
1,417
450
456
3,679
0
13,645
W
2,717
450
0
246
4,527
1,668
66
0
4,527
0
30,207
W
1,778
839
0
1,522
4,551
1,180
622
134
4,417
0
22,192
W
Zeus
4,157
841
474
413
5,200
985
1,428
176
5,024
26,429
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,568
543
0
574
4,358
4,791
0
516
3,842
11,468
0
L
1,282
0
0
0
5,047
3,133
54
2,546
2,501
7,389
0
L
Artemis
xIAntoniaIx
Artemis
897
273
0
1,313
3,786
952
756
1,457
2,329
0
15,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
23,150
191
Minions Killed
157
0
Camps Cleared
0
1,060,852
Distance Traveled
844,973
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,949
450
34
3
0
206,535
1
L
Ne Zha
6,940
631
80
7
0
258,207
0
W
Gilgamesh
5,017
456
19
2
0
206,033
0
W
Loki
6,140
558
57
5
0
245,999
1
W
Neith
5,047
459
37
3
0
196,070
3
W
Zeus
6,230
566
52
5
0
189,640
0
L
Ra
2,137
194
0
0
0
0
0
W
Bacchus
6,007
546
26
2
0
223,110
0
L
Ymir
4,311
392
14
1
0
200,367
1
L
Artemis
4,813
438
29
3
0
179,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role