Player Matchup

Gilgamesh
Gilgamesh
GenJoel06
Gilgamesh
Level 29
God Stats
29W - 30L
1,459 SR
Queue Stats
73W - 94L
1,271 Elo+
Solo
Guan Yu
Guan Yu
MityCheesus
Guan Yu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 83L
1,422 Elo+
Solo
Sobek
Sobek
SCDLR
Sobek
Level 11
God Stats
1W - 1L
1,761 SR
Queue Stats
5W - 9L
1,372 Elo+
Solo
Izanami
Izanami
Siallo
Izanami
Level 29
God Stats
12W - 9L
1,554 SR
Queue Stats
189W - 197L
1,412 Elo+
Party 1
Vulcan
Vulcan
dydydu627
Vulcan
Level 30
God Stats
46W - 38L
1,606 SR
Queue Stats
200W - 216L
1,423 Elo+
Party 1
Team Averages
Level 25
1,576 SR
1,380 Elo+

VS

Team Averages
Level 20
1,505 SR
1,421 Elo+
Cerberus
Cerberus
Berkusch
Cerberus
Level 18
God Stats
2W - 0L
1,699 SR
Queue Stats
158W - 185L
1,390 Elo+
Solo
Neith
Neith
CHUVIJRLA
Neith
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Loki
Loki
JESGE
Loki
Level 27
God Stats
5W - 8L
1,383 SR
Queue Stats
40W - 39L
1,524 Elo+
Solo
Thor
Thor
ianloz10
Thor
Level 13
God Stats
2W - 2L
1,400 SR
Queue Stats
11W - 19L
1,261 Elo+
Solo
Anubis
Anubis
riveritag
Anubis
Level 26
God Stats
13W - 14L
1,544 SR
Queue Stats
86W - 81L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GenJoel06
Gilgamesh
15
4 / 12 / 9
11,447
440
14,623
22,305
10,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
MityCheesus
Guan Yu
19
4 / 9 / 4
12,466
479
8,697
24,614
27,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
SCDLR
Sobek
15
3 / 6 / 10
11,221
432
10,822
23,258
28,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Siallo
Izanami
18
9 / 12 / 3
12,526
482
18,112
22,262
7,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
dydydu627
Vulcan
20
15 / 11 / 3
14,864
572
23,814
24,093
7,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Berkusch
Cerberus
17
1 / 8 / 14
11,545
444
9,560
26,217
18,114
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
CHUVIJRLA
Neith
18
1 / 10 / 11
13,015
501
11,908
15,490
5,045
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
JESGE
Loki
20
17 / 4 / 12
17,242
663
25,152
24,571
11,252
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
19
4 / 7 / 13
13,115
504
7,782
17,017
16,379
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
riveritag
Anubis
20
25 / 6 / 6
17,373
668
35,628
30,217
13,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
104
35
Kills
48
50
Deaths
35
29
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Berkusch
Cerberus
1
8
14
1
W
Neith
CHUVIJRLA
Neith
1
10
11
0.65
L
Gilgamesh
GenJoel06
Gilgamesh
4
12
9
0.71
W
Loki
JESGE
Loki
17
4
12
5.75
L
Guan Yu
MityCheesus
Guan Yu
4
9
4
0.67
L
Sobek
SCDLR
Sobek
3
6
10
1.33
L
Izanami
Siallo
Izanami
9
12
3
0.88
L
Vulcan
dydydu627
Vulcan
15
11
3
1.5
W
Thor
4
7
13
1.5
W
Anubis
riveritag
Anubis
25
6
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,068
Damage
90,030
116,532
Taken
113,512
80,807
Mitigated
63,796
19,460
Healing
31,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Berkusch
Cerberus
9,560
501
0
6,010
26,217
18,114
236
11,597
14,620
50,551
0
W
Neith
CHUVIJRLA
Neith
11,908
5,076
0
2,813
15,490
5,045
5,102
4,180
11,310
0
58,397
L
Gilgamesh
GenJoel06
Gilgamesh
14,623
5,533
633
4,960
22,305
10,084
0
9,643
12,662
0
59,835
W
Loki
JESGE
Loki
25,152
8,565
0
3,512
24,571
11,252
1,548
5,856
18,715
0
155,613
L
Guan Yu
MityCheesus
Guan Yu
8,697
2,173
0
3,180
24,614
27,753
1,907
5,262
19,352
0
79,728
L
Sobek
SCDLR
Sobek
10,822
1,194
0
3,573
23,258
28,681
192
7,841
15,228
23,255
0
L
Izanami
Siallo
Izanami
18,112
11,502
0
2,793
22,262
7,138
3,648
9,357
12,905
0
97,610
L
Vulcan
dydydu627
Vulcan
23,814
8,952
233
4,088
24,093
7,151
1,147
13,085
11,008
89,075
0
W
Thor
7,782
1,267
0
1,468
17,017
16,379
144
4,218
12,799
0
56,247
W
Anubis
riveritag
Anubis
35,628
1,453
0
17,934
30,217
13,006
1,890
13,500
16,717
125,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,524
Gold Earned
72,290
522
Minions Killed
605
0
Camps Cleared
0
2,004,622
Distance Traveled
2,219,426
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,545
444
86
3
0
389,057
0
W
Neith
13,015
501
120
5
0
391,984
1
L
Gilgamesh
11,447
440
75
3
0
360,592
1
W
Loki
17,242
663
160
6
0
516,903
0
L
Guan Yu
12,466
479
135
5
0
388,049
0
L
Sobek
11,221
432
29
1
0
486,330
12
L
Izanami
12,526
482
154
6
0
379,053
3
L
Vulcan
14,864
572
129
5
0
390,598
3
W
Thor
13,115
504
82
3
0
483,686
0
W
Anubis
17,373
668
157
6
0
437,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role