Player Matchup

Sobek
Sobek
Fox-King1-_
Sobek
Level 37
God Stats
2W - 1L
1,403 SR
Queue Stats
54W - 65L
1,346 Elo+
Party 1
Bakasura
Bakasura
TSB1000
Bakasura
Level 17
God Stats
2W - 6L
1,334 SR
Queue Stats
14W - 20L
1,247 Elo+
Solo
Anubis
Anubis
lobo799temerario
Anubis
Level 13
God Stats
3W - 11L
1,261 SR
Queue Stats
6W - 12L
1,106 Elo+
Party 1
Team Averages
Level 22
1,332 SR
1,233 Elo+

VS

Team Averages
Level 12
1,402 SR
1,274 Elo+
Thor
Thor
 
Thor
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Black26091991
Anubis
Level 20
God Stats
0W - 6L
1,401 SR
Queue Stats
16W - 30L
1,209 Elo+
Solo
Yemoja
Yemoja
mayaara_borges
Yemoja
Level 12
God Stats
11W - 34L
1,306 SR
Queue Stats
16W - 57L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
8,340
758
5,058
11,377
10,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
TSB1000
Bakasura
11
3 / 0 / 7
8,463
769
2,307
6,187
1,944
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
6 / 1 / 4
8,779
798
5,240
4,785
1,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 7 / 1
6,370
579
1,664
6,857
1,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 5 / 2
7,366
670
6,289
7,763
3,034
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
7,055
641
1,004
4,813
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
1
3
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
7
1
0.07
L
1
5
2
0.4
W
4
2
7
3.75
W
Bakasura
TSB1000
Bakasura
3
0
7
6.5
W
6
1
4
8
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,605
Damage
8,957
22,349
Taken
19,433
14,126
Mitigated
6,629
7,205
Healing
1,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,664
397
0
52
6,857
1,760
50
3,102
3,405
0
6,534
L
6,289
206
135
255
7,763
3,034
0
4,777
2,814
30,349
0
W
5,058
652
0
3,718
11,377
10,472
356
4,287
7,090
25,335
0
W
Bakasura
TSB1000
Bakasura
2,307
1,445
123
1,404
6,187
1,944
1,265
2,169
4,018
0
12,863
W
5,240
277
37
1,923
4,785
1,710
386
1,834
2,951
22,270
0
L
1,004
471
277
587
4,813
1,835
39
2,531
2,282
4,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,582
Gold Earned
20,791
98
Minions Killed
57
5
Camps Cleared
2
647,713
Distance Traveled
424,176
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,370
579
7
1
1
116,321
0
L
Anubis
7,366
670
42
4
1
169,890
4
W
Sobek
8,340
758
31
3
3
221,927
0
W
Bakasura
8,463
769
21
2
1
233,944
3
W
Anubis
8,779
798
46
4
1
191,842
0
L
Yemoja
7,055
641
8
1
0
137,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role