Player Matchup

Cthulhu
Cthulhu
Askeladd05
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,517 Elo+
Party 1
Chaac
Chaac
McSmurfMuffuns
Chaac
Level 86
God Stats
2W - 4L
1,218 SR
Queue Stats
18W - 22L
1,466 Elo+
Party 1
Charybdis
Charybdis
jinyakyuu
Charybdis
Level 11
God Stats
1W - 1L
1,280 SR
Queue Stats
9W - 14L
1,343 Elo+
Party 1
Team Averages
Level 73
1,332 SR
1,442 Elo+

VS

Team Averages
Level 22
1,411 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
ApupnamedTyr
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FreemanSlayer
Kukulkan
Level 34
God Stats
54W - 65L
1,466 SR
Queue Stats
151W - 233L
1,396 Elo+
Solo
Fenrir
Fenrir
VoidSpectre0
Fenrir
Level 15
God Stats
15W - 31L
1,266 SR
Queue Stats
89W - 113L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Askeladd05
Cthulhu
16
5 / 2 / 17
12,906
759
10,194
17,380
17,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
16 / 2 / 8
13,842
814
24,048
19,503
13,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
jinyakyuu
Charybdis
15
3 / 2 / 10
11,478
675
5,621
8,500
2,665
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ApupnamedTyr
Ah Muzen Cab
12
1 / 9 / 4
9,729
572
8,049
15,858
4,177
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
FreemanSlayer
Kukulkan
13
2 / 7 / 2
10,127
596
12,792
11,913
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
3 / 8 / 3
10,643
626
3,219
17,164
8,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
24
Kills
6
6
Deaths
24
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ApupnamedTyr
Ah Muzen Cab
1
9
4
0.33
W
Cthulhu
Askeladd05
Cthulhu
5
2
17
6.75
L
Kukulkan
FreemanSlayer
Kukulkan
2
7
2
0.43
W
16
2
8
10
L
Fenrir
3
8
3
0.56
W
Charybdis
jinyakyuu
Charybdis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,863
Damage
24,060
45,383
Taken
44,935
33,159
Mitigated
15,885
17,981
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ApupnamedTyr
Ah Muzen Cab
8,049
3,318
97
2,099
15,858
4,177
0
3,407
11,985
0
33,058
W
Cthulhu
Askeladd05
Cthulhu
10,194
125
886
5,661
17,380
17,238
412
7,305
9,528
38,286
0
L
Kukulkan
FreemanSlayer
Kukulkan
12,792
996
0
983
11,913
3,405
0
2,866
8,714
42,189
0
W
24,048
1,957
0
9,418
19,503
13,256
1,040
3,275
15,412
223
43,064
L
Fenrir
3,219
870
0
826
17,164
8,303
0
4,127
12,405
0
13,018
W
Charybdis
jinyakyuu
Charybdis
5,621
2,705
0
2,016
8,500
2,665
1,590
2,904
5,434
0
46,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,226
Gold Earned
30,499
168
Minions Killed
134
11
Camps Cleared
2
1,004,921
Distance Traveled
797,372
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,729
572
43
3
0
261,079
0
W
Cthulhu
12,906
759
63
4
1
337,842
2
L
Kukulkan
10,127
596
71
4
2
249,885
0
W
Chaac
13,842
814
47
3
5
356,604
3
L
Fenrir
10,643
626
20
1
0
286,408
3
W
Charybdis
11,478
675
58
3
5
310,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role