Player Matchup

Artemis
Artemis
 
Artemis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Ksantoxs
Freya
Level 85
God Stats
2W - 4L
1,448 SR
Queue Stats
335W - 476L
1,459 Elo+
Party 2
Ares
Ares
LuengazO
Ares
Level 17
God Stats
0W - 1L
1,286 SR
Queue Stats
8W - 11L
1,367 Elo+
Solo
Team Averages
Level 73
1,411 SR
1,442 Elo+

VS

Team Averages
Level 72
1,407 SR
1,544 Elo+
Merlin
Merlin
Alfo3revient
Merlin
Level 77
God Stats
100W - 102L
1,458 SR
Queue Stats
444W - 483L
1,388 Elo+
Solo
Nemesis
Nemesis
Taabe
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,677 Elo+
Party 1
Rama
Rama
Tabelio
Rama
Level 122
God Stats
2W - 1L
1,264 SR
Queue Stats
160W - 140L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 6 / 2
7,989
615
12,093
12,442
4,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Ksantoxs
Freya
10
2 / 8 / 1
8,018
617
5,217
13,034
4,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
10
1 / 8 / 2
7,549
581
5,250
14,478
12,614
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 1 / 16
9,533
733
7,336
9,025
3,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Taabe
Nemesis
13
4 / 4 / 15
9,881
760
8,440
10,760
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
Tabelio
Rama
16
16 / 0 / 6
11,604
893
18,027
9,304
3,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
22
22
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
6
2
0.5
W
Merlin
2
1
16
10
L
Freya
Ksantoxs
Freya
2
8
1
0.31
L
Ares
1
8
2
0.25
W
Nemesis
Taabe
Nemesis
4
4
15
2.88
W
Rama
Tabelio
Rama
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
33,803
39,954
Taken
29,089
21,609
Mitigated
11,582
5,055
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,093
4,370
0
2,671
12,442
4,525
0
2,143
10,299
0
29,437
W
Merlin
7,336
342
225
1,994
9,025
3,005
376
4,568
4,457
33,285
0
L
Freya
Ksantoxs
Freya
5,217
1,457
0
1,894
13,034
4,470
0
3,397
9,637
14,755
0
L
Ares
5,250
535
0
490
14,478
12,614
0
2,177
12,301
13,271
0
W
Nemesis
Taabe
Nemesis
8,440
3,146
0
1,785
10,760
5,475
233
4,509
6,251
0
26,137
W
Rama
Tabelio
Rama
18,027
15,156
0
2,041
9,304
3,102
1,631
2,259
7,045
0
53,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
31,018
92
Minions Killed
154
2
Camps Cleared
10
602,756
Distance Traveled
720,272
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,989
615
48
4
0
196,709
6
W
Merlin
9,533
733
47
4
3
242,736
0
L
Freya
8,018
617
24
2
2
203,429
1
L
Ares
7,549
581
20
2
0
202,618
0
W
Nemesis
9,881
760
44
3
3
245,654
2
W
Rama
11,604
893
63
5
4
231,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role