Player Matchup

Ao Kuang
Ao Kuang
R4inRey
Ao Kuang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 135L
1,409 Elo+
Solo
Erlang Shen
Erlang Shen
SirEnte
Erlang Shen
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 319L
1,498 Elo+
Solo
Ganesha
Ganesha
ToxicMiner
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,603 Elo+
Solo
Skadi
Skadi
UnbrokenHex
Skadi
Level 51
God Stats
3W - 5L
1,524 SR
Queue Stats
188W - 195L
1,480 Elo+
Solo
Merlin
Merlin
stivpikken
Merlin
Level 150
God Stats
27W - 25L
1,640 SR
Queue Stats
1,190W - 1,150L
1,470 Elo+
Solo
Team Averages
Level 93
1,533 SR
1,492 Elo+

VS

Team Averages
Level 86
1,552 SR
1,529 Elo+
Sobek
Sobek
And99
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,596 Elo+
Party 1
Medusa
Medusa
LP RUMBLE
Medusa
Level 112
God Stats
5W - 9L
1,318 SR
Queue Stats
472W - 558L
1,502 Elo+
Solo
Geb
Geb
NullRadiance
Geb
Level 63
God Stats
8W - 4L
1,818 SR
Queue Stats
272W - 242L
1,557 Elo+
Solo
Agni
Agni
ONI85
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 316L
1,429 Elo+
Solo
Fenrir
Fenrir
epickiller
Fenrir
Level 126
God Stats
6W - 1L
1,622 SR
Queue Stats
330W - 301L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
R4inRey
Ao Kuang
13
2 / 7 / 4
8,945
407
3,975
17,035
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
SirEnte
Erlang Shen
17
2 / 9 / 0
10,461
476
14,669
26,391
24,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
ToxicMiner
Ganesha
2
0 / 2 / 0
5,860
266
0
2,314
788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 8 / 2
12,215
555
19,893
17,681
6,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
stivpikken
Merlin
6
1 / 5 / 0
6,778
308
1,350
6,057
1,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
And99
Sobek
17
3 / 2 / 7
11,962
544
10,483
16,904
14,930
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
LP RUMBLE
Medusa
20
9 / 2 / 2
14,125
642
8,506
17,198
6,986
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 14
10,690
486
3,923
14,513
13,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
ONI85
Agni
19
9 / 3 / 7
13,600
618
12,752
14,723
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
epickiller
Fenrir
20
10 / 1 / 7
15,451
702
19,423
15,651
7,795
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
11
Kills
31
31
Deaths
11
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sobek
And99
Sobek
3
2
7
3.25
W
Medusa
LP RUMBLE
Medusa
9
2
2
5
W
0
3
14
2.33
W
Agni
ONI85
Agni
9
3
7
4.17
L
Ao Kuang
R4inRey
Ao Kuang
2
7
4
0.57
L
Erlang Shen
SirEnte
Erlang Shen
2
9
0
0.22
L
Ganesha
ToxicMiner
Ganesha
0
2
0
0
L
6
8
2
0.88
W
Fenrir
epickiller
Fenrir
10
1
7
13.5
L
Merlin
stivpikken
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,887
Damage
55,087
69,478
Taken
78,989
40,479
Mitigated
48,567
17,769
Healing
35,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
And99
Sobek
10,483
2,081
0
7,196
16,904
14,930
841
402
16,502
47,787
0
W
Medusa
LP RUMBLE
Medusa
8,506
5,221
0
10,458
17,198
6,986
5,549
550
16,648
0
132,140
W
3,923
486
120
470
14,513
13,230
968
2,179
12,334
20,711
0
W
Agni
ONI85
Agni
12,752
924
538
5,584
14,723
5,626
1,251
1,184
13,539
94,414
0
L
Ao Kuang
R4inRey
Ao Kuang
3,975
729
0
5,286
17,035
6,940
0
7,132
9,823
31,362
7,500
L
Erlang Shen
SirEnte
Erlang Shen
14,669
7,741
0
8,852
26,391
24,342
421
10,594
15,582
1,499
67,497
L
Ganesha
ToxicMiner
Ganesha
0
0
0
0
2,314
788
0
1,391
923
0
0
L
19,893
11,442
0
2,941
17,681
6,770
0
6,902
10,699
0
94,247
W
Fenrir
epickiller
Fenrir
19,423
3,783
0
10,916
15,651
7,795
1,989
2,451
13,200
0
126,390
L
Merlin
stivpikken
Merlin
1,350
151
0
690
6,057
1,639
0
1,139
4,918
10,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,259
Gold Earned
65,828
365
Minions Killed
619
0
Camps Cleared
0
1,159,095
Distance Traveled
2,236,828
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,962
544
75
3
0
418,588
0
W
Medusa
14,125
642
188
9
0
409,139
5
W
Geb
10,690
486
29
1
0
460,716
8
W
Agni
13,600
618
137
6
0
420,617
1
L
Ao Kuang
8,945
407
73
3
0
304,416
0
L
Erlang Shen
10,461
476
127
6
0
344,071
5
L
Ganesha
5,860
266
0
0
0
0
0
L
Skadi
12,215
555
147
7
0
352,983
5
W
Fenrir
15,451
702
190
9
0
527,768
0
L
Merlin
6,778
308
18
1
0
157,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role