Player Matchup

Cernunnos
Cernunnos
AxlJossua98
Cernunnos
Level 88
God Stats
3W - 3L
1,460 SR
Queue Stats
73W - 120L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
DIosTortuga
Kukulkan
Level 46
God Stats
18W - 25L
1,410 SR
Queue Stats
54W - 66L
1,351 Elo+
Party 1
Mercury
Mercury
homla
Mercury
Level 87
God Stats
9W - 7L
1,616 SR
Queue Stats
32W - 35L
1,494 Elo+
Party 1
Team Averages
Level 74
1,495 SR
1,392 Elo+

VS

Team Averages
Level 55
1,521 SR
1,399 Elo+
Morgan Le Fay
Morgan Le Fay
Nichhe
Morgan Le Fay
Level 89
God Stats
1W - 5L
1,160 SR
Queue Stats
11W - 23L
1,284 Elo+
Solo
Odin
Odin
alfabrabo89
Odin
Level 15
God Stats
0W - 1L
1,693 SR
Queue Stats
4W - 3L
1,547 Elo+
Solo
Cthulhu
Cthulhu
upetese
Cthulhu
Level 60
God Stats
10W - 4L
1,710 SR
Queue Stats
205W - 271L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AxlJossua98
Cernunnos
17
3 / 5 / 14
13,795
627
15,284
24,862
10,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
DIosTortuga
Kukulkan
18
7 / 7 / 9
14,607
664
18,954
15,527
7,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
homla
Mercury
19
11 / 2 / 10
15,667
712
34,351
19,214
8,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nichhe
Morgan Le Fay
18
6 / 6 / 8
14,803
673
22,938
17,898
17,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 10 / 7
13,590
618
9,819
29,192
22,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
upetese
Cthulhu
18
4 / 5 / 8
15,005
682
19,860
33,940
61,308
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
21
Kills
14
14
Deaths
21
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AxlJossua98
Cernunnos
3
5
14
2
W
Kukulkan
DIosTortuga
Kukulkan
7
7
9
1.64
L
Morgan Le Fay
Nichhe
Morgan Le Fay
6
6
8
1.67
L
4
10
7
0.75
W
Mercury
homla
Mercury
11
2
10
8
L
Cthulhu
upetese
Cthulhu
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,589
Damage
52,617
59,603
Taken
81,030
25,525
Mitigated
101,228
13,749
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AxlJossua98
Cernunnos
15,284
8,015
0
7,419
24,862
10,240
1,067
18,851
6,011
0
43,074
W
Kukulkan
DIosTortuga
Kukulkan
18,954
1,171
640
1,588
15,527
7,008
941
11,827
3,700
55,664
0
L
Morgan Le Fay
Nichhe
Morgan Le Fay
22,938
2,086
0
3,795
17,898
17,214
1,737
4,699
13,199
56,134
0
L
9,819
1,938
99
2,725
29,192
22,706
287
4,030
25,162
0
31,868
W
Mercury
homla
Mercury
34,351
23,194
0
4,102
19,214
8,277
832
12,874
6,340
0
107,742
L
Cthulhu
upetese
Cthulhu
19,860
1,503
1,503
7,630
33,940
61,308
555
10,722
23,218
55,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,069
Gold Earned
43,398
251
Minions Killed
189
11
Camps Cleared
6
1,178,737
Distance Traveled
1,134,139
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,795
627
65
3
3
349,163
3
W
Kukulkan
14,607
664
93
4
1
341,683
2
L
Morgan Le Fay
14,803
673
70
3
1
357,362
1
L
Odin
13,590
618
38
2
4
368,905
3
W
Mercury
15,667
712
93
4
7
487,891
4
L
Cthulhu
15,005
682
81
4
1
407,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role