Player Matchup

Chang'e
Chang'e
Hyp3rExE
Chang'e
Level 39
God Stats
1W - 3L
1,388 SR
Queue Stats
73W - 104L
1,314 Elo+
Party 1
Rama
Rama
LILRedRaptor562
Rama
Level 83
God Stats
0W - 2L
1,760 SR
Queue Stats
78W - 103L
1,322 Elo+
Party 1
Ymir
Ymir
VikingGod1910
Ymir
Level 5
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 7L
910 Elo+
Solo
Team Averages
Level 42
1,484 SR
1,182 Elo+

VS

Team Averages
Level 66
1,321 SR
1,347 Elo+
Nemesis
Nemesis
Tarjita
Nemesis
Level 42
God Stats
4W - 11L
1,264 SR
Queue Stats
33W - 64L
1,224 Elo+
Solo
Thoth
Thoth
composer927
Thoth
Level 128
God Stats
1W - 6L
1,085 SR
Queue Stats
354W - 515L
1,370 Elo+
Solo
Hou Yi
Hou Yi
АNGRYSTEELL
Hou Yi
Level 28
God Stats
9W - 6L
1,613 SR
Queue Stats
44W - 41L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hyp3rExE
Chang'e
15
5 / 7 / 3
12,077
671
9,958
16,404
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
5 / 7 / 4
11,665
648
10,643
17,509
5,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 5
9,916
551
1,808
22,892
28,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Tarjita
Nemesis
17
11 / 2 / 11
13,766
765
14,059
10,757
4,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 4 / 12
12,535
696
15,913
8,732
2,382
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
5 / 5 / 14
12,470
693
18,593
14,960
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
11
Kills
22
23
Deaths
11
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Hyp3rExE
Chang'e
5
7
3
0.93
L
5
7
4
1
W
Nemesis
Tarjita
Nemesis
11
2
11
8.25
L
1
9
5
0.39
W
6
4
12
3
W
Hou Yi
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,409
Damage
48,565
56,805
Taken
34,449
39,456
Mitigated
11,420
7,631
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Hyp3rExE
Chang'e
9,958
533
650
3,913
16,404
4,949
0
4,193
12,211
39,205
0
L
10,643
8,276
0
3,068
17,509
5,981
343
3,988
13,521
0
44,243
W
Nemesis
Tarjita
Nemesis
14,059
7,674
0
2,302
10,757
4,175
1,020
2,674
7,935
0
42,632
L
1,808
411
0
0
22,892
28,526
0
8,198
14,694
12,785
0
W
15,913
2,280
0
1,429
8,732
2,382
927
4,339
4,143
43,478
0
W
Hou Yi
18,593
10,247
0
470
14,960
4,863
478
5,340
9,350
0
58,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,658
Gold Earned
38,771
181
Minions Killed
195
8
Camps Cleared
7
803,671
Distance Traveled
960,732
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,077
671
80
4
6
289,364
1
L
Rama
11,665
648
78
4
2
276,830
0
W
Nemesis
13,766
765
42
2
3
330,432
0
L
Ymir
9,916
551
23
1
0
237,477
2
W
Thoth
12,535
696
72
4
1
314,114
0
W
Hou Yi
12,470
693
81
5
3
316,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role