Player Matchup

Hun Batz
Hun Batz
Bullet_Club_owen
Hun Batz
Level 66
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 3L
1,048 Elo+
Solo
Fenrir
Fenrir
DaManiac00
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,318 Elo+
Party 2
Chang'e
Chang'e
bracs
Chang'e
Level 36
God Stats
3W - 5L
1,478 SR
Queue Stats
8W - 13L
1,326 Elo+
Party 2
Team Averages
Level 44
1,482 SR
1,230 Elo+

VS

Team Averages
Level 55
1,548 SR
1,294 Elo+
Skadi
Skadi
JoylessUnicorn
Skadi
Level 36
God Stats
51W - 72L
1,390 SR
Queue Stats
208W - 333L
1,254 Elo+
Party 1
Merlin
Merlin
Koala_Tea_Player
Merlin
Level 108
God Stats
3W - 2L
1,711 SR
Queue Stats
217W - 329L
1,289 Elo+
Party 1
Horus
Horus
TheDrPhilip
Horus
Level 20
God Stats
4W - 1L
1,543 SR
Queue Stats
41W - 53L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 4
9,743
541
10,461
21,739
11,974
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
DaManiac00
Fenrir
14
6 / 7 / 1
11,932
663
9,510
18,652
8,411
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
bracs
Chang'e
15
3 / 6 / 5
11,181
621
18,261
19,993
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 13
12,318
684
14,797
15,592
4,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 18
12,120
673
19,175
14,077
5,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
13 / 1 / 8
13,376
743
16,628
18,271
16,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
22
22
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
Fenrir
DaManiac00
Fenrir
6
7
1
0.93
W
6
4
13
3.13
W
3
4
18
3
W
13
1
8
17
L
Chang'e
bracs
Chang'e
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,232
Damage
50,600
60,384
Taken
47,940
27,056
Mitigated
26,802
10,205
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,461
2,266
0
0
21,739
11,974
0
5,284
16,455
0
31,431
L
Fenrir
DaManiac00
Fenrir
9,510
2,579
0
489
18,652
8,411
600
6,112
12,540
0
23,119
W
14,797
5,655
0
1,517
15,592
4,924
1,633
6,030
9,194
0
35,631
W
19,175
895
657
2,361
14,077
5,440
196
5,275
8,500
62,954
0
W
16,628
7,303
2,031
5,725
18,271
16,438
697
5,911
11,928
0
32,161
L
Chang'e
bracs
Chang'e
18,261
255
2,824
6,892
19,993
6,671
166
8,175
11,818
50,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
37,814
158
Minions Killed
178
4
Camps Cleared
3
908,385
Distance Traveled
977,054
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,743
541
33
2
0
296,001
0
L
Fenrir
11,932
663
33
2
3
292,225
0
W
Skadi
12,318
684
50
3
0
317,471
0
W
Merlin
12,120
673
99
6
2
326,777
2
W
Horus
13,376
743
29
2
1
332,806
4
L
Chang'e
11,181
621
92
5
1
320,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role