Player Matchup

Bellona
Bellona
JumpingToast402
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 42L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
TCLIME4
Tsukuyomi
Level 17
God Stats
28W - 13L
1,621 SR
Queue Stats
53W - 39L
1,465 Elo+
Party 1
Chang'e
Chang'e
euphoriadawn
Chang'e
Level 7
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 3L
1,268 Elo+
Solo
Tyr
Tyr
lilflyrye
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,345 Elo+
Solo
Cthulhu
Cthulhu
xKmitch97
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,363 Elo+
Party 1
Team Averages
Level 13
1,488 SR
1,400 Elo+

VS

Team Averages
Level 13
1,499 SR
1,380 Elo+
Merlin
Merlin
Aureo_
Merlin
Level 29
God Stats
48W - 28L
1,704 SR
Queue Stats
182W - 148L
1,533 Elo+
Solo
Olorun
Olorun
BlackLitleClildo
Olorun
Level 7
God Stats
2W - 2L
1,393 SR
Queue Stats
7W - 10L
1,197 Elo+
Solo
Izanami
Izanami
ChillJupiter694
Izanami
Level 18
God Stats
102W - 88L
1,437 SR
Queue Stats
404W - 439L
1,388 Elo+
Solo
Loki
Loki
EricTheGreat721
Loki
Level 7
God Stats
8W - 9L
1,462 SR
Queue Stats
12W - 13L
1,388 Elo+
Solo
Ra
Ra
back323
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 12
15,223
1,171
20,667
16,512
8,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
TCLIME4
Tsukuyomi
20
14 / 10 / 11
16,321
1,255
32,179
27,239
9,454
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
euphoriadawn
Chang'e
20
1 / 18 / 17
12,233
941
3,765
28,327
8,840
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 7 / 15
12,085
930
1,561
18,107
9,975
Cthulhu
xKmitch97
Cthulhu
20
2 / 5 / 23
13,120
1,009
13,511
25,572
26,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aureo_
Merlin
20
14 / 2 / 14
15,282
1,176
27,510
9,698
3,525
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 8 / 18
12,958
997
6,947
15,970
6,528
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 5 / 16
13,492
1,038
26,390
15,582
6,092
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 10 / 11
13,878
1,068
24,346
23,287
8,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 7 / 23
13,718
1,055
19,835
13,617
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
123
32
Kills
41
41
Deaths
32
78
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aureo_
Merlin
14
2
14
10.5
W
4
8
18
1.63
W
7
5
16
3
W
10
10
11
1.55
L
13
1
12
19
L
Tsukuyomi
TCLIME4
Tsukuyomi
14
10
11
1.95
W
6
7
23
2.5
L
Chang'e
euphoriadawn
Chang'e
1
18
17
0.53
L
2
7
15
1.36
L
Cthulhu
xKmitch97
Cthulhu
2
5
23
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,683
Damage
105,028
115,757
Taken
78,154
63,798
Mitigated
29,742
3,628
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aureo_
Merlin
27,510
459
575
2,095
9,698
3,525
0
1,659
8,039
84,875
0
W
6,947
1,832
452
2,140
15,970
6,528
0
3,069
12,901
14,352
0
W
26,390
22,409
0
2,229
15,582
6,092
0
4,652
10,930
0
46,435
W
24,346
3,881
0
0
23,287
8,286
0
3,344
19,863
0
33,696
L
20,667
9,161
0
410
16,512
8,941
0
8,500
8,012
0
51,987
L
Tsukuyomi
TCLIME4
Tsukuyomi
32,179
8,915
0
792
27,239
9,454
0
11,134
16,105
0
63,881
W
19,835
2,443
1,673
770
13,617
5,311
0
4,552
9,065
40,860
0
L
Chang'e
euphoriadawn
Chang'e
3,765
1,381
919
680
28,327
8,840
0
14,150
14,177
14,303
0
L
1,561
530
0
117
18,107
9,975
0
9,339
8,768
0
6,082
L
Cthulhu
xKmitch97
Cthulhu
13,511
861
700
10
25,572
26,588
0
11,169
14,403
39,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,982
Gold Earned
69,328
232
Minions Killed
232
5
Camps Cleared
8
1,196,353
Distance Traveled
1,051,299
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,282
1,176
135
10
3
241,328
1
W
Olorun
12,958
997
9
1
0
193,250
0
W
Izanami
13,492
1,038
29
2
3
193,675
0
W
Loki
13,878
1,068
7
1
1
225,358
0
L
Bellona
15,223
1,171
65
5
2
245,460
0
L
Tsukuyomi
16,321
1,255
68
5
2
257,423
1
W
Ra
13,718
1,055
52
4
1
197,688
1
L
Chang'e
12,233
941
15
1
0
188,631
0
L
Tyr
12,085
930
11
1
0
240,965
0
L
Cthulhu
13,120
1,009
73
6
1
263,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role