Player Matchup

Kuzenbo
Kuzenbo
Platinum II
Ballzheimerz
Kuzenbo
Platinum II
Level 125
God Stats
4W - 2L
1,835 SR
Queue Stats
233W - 222L
2,010 MMR
Solo
Chang'e
Chang'e
Platinum I
CiccioCZisBack
Chang'e
Platinum I
Level 81
God Stats
43W - 33L
1,653 SR
Queue Stats
387W - 396L
1,987 MMR
Solo
Medusa
Medusa
Diamond V
Fioriloz
Medusa
Diamond V
Level 108
God Stats
3W - 4L
1,360 SR
Queue Stats
165W - 180L
1,979 MMR
Solo
Thanatos
Thanatos
Diamond V
Rekiel97
Thanatos
Diamond V
Level 66
God Stats
11W - 11L
1,519 SR
Queue Stats
216W - 221L
1,904 MMR
Solo
Horus
Horus
Platinum I
knighttart
Horus
Platinum I
Level 160
God Stats
4W - 1L
1,903 SR
Queue Stats
564W - 574L
1,900 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,654 SR
1,956 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,638 SR
1,861 MMR
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
BoxxxA
Ah Muzen Cab
Platinum I
Level 156
God Stats
1W - 1L
1,830 SR
Queue Stats
60W - 53L
1,972 MMR
Solo
King Arthur
King Arthur
Platinum V
Horors
King Arthur
Platinum V
Level 123
God Stats
43W - 34L
1,697 SR
Queue Stats
74W - 60L
1,893 MMR
Solo
The Morrigan
The Morrigan
Platinum I
Tri0
The Morrigan
Platinum I
Level 160
God Stats
12W - 13L
1,522 SR
Queue Stats
554W - 559L
1,951 MMR
Solo
Geb
Geb
Platinum II
geri14
Geb
Platinum II
Level 143
God Stats
12W - 11L
1,643 SR
Queue Stats
185W - 174L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ballzheimerz
Kuzenbo
12
1 / 4 / 3
8,648
412
6,293
11,191
11,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 5 / 6
11,898
567
12,951
15,691
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Fioriloz
Medusa
19
8 / 3 / 5
11,822
563
14,745
16,016
8,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Rekiel97
Thanatos
18
6 / 6 / 4
11,250
536
10,940
16,944
8,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
15
4 / 5 / 10
9,760
465
6,719
19,544
27,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GilgameshUllrMorgan Le FayTiamatAthena

VS

Bans
OdinAnhurArtemisChironApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
2 / 7 / 4
12,098
576
5,598
19,248
6,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
BoxxxA
Ah Muzen Cab
20
5 / 7 / 2
13,563
646
10,916
15,206
5,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Horors
King Arthur
20
11 / 4 / 7
14,733
702
26,507
22,151
18,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Tri0
The Morrigan
19
3 / 6 / 7
12,678
604
9,901
8,392
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
geri14
Geb
18
2 / 2 / 16
12,536
597
7,627
20,035
24,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
26
Kills
23
23
Deaths
26
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
7
4
0.57
L
Kuzenbo
Ballzheimerz
Kuzenbo
1
4
3
0.63
W
Ah Muzen Cab
BoxxxA
Ah Muzen Cab
5
7
2
0.86
L
7
5
6
2
L
Medusa
Fioriloz
Medusa
8
3
5
3.5
W
King Arthur
Horors
King Arthur
11
4
7
3.63
L
Thanatos
Rekiel97
Thanatos
6
6
4
1.33
W
The Morrigan
Tri0
The Morrigan
3
6
7
1.08
W
Geb
geri14
Geb
2
2
16
5
L
Horus
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,648
Damage
60,549
79,386
Taken
85,032
62,794
Mitigated
57,455
26,457
Healing
25,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,598
2,464
0
6,398
19,248
6,624
590
3,837
15,267
0
98,991
L
Kuzenbo
Ballzheimerz
Kuzenbo
6,293
1,913
0
2,474
11,191
11,913
491
185
10,162
40,965
0
W
Ah Muzen Cab
BoxxxA
Ah Muzen Cab
10,916
3,970
0
6,251
15,206
5,060
6,633
901
14,203
0
120,493
L
12,951
560
1,032
4,756
15,691
6,699
85
3,502
11,986
91,697
0
L
Medusa
Fioriloz
Medusa
14,745
7,819
0
2,220
16,016
8,032
1,157
1,957
13,908
0
94,940
W
King Arthur
Horors
King Arthur
26,507
6,926
0
7,538
22,151
18,802
633
8,341
13,082
0
95,049
L
Thanatos
Rekiel97
Thanatos
10,940
3,684
0
10,517
16,944
8,519
0
2,360
14,378
0
70,583
W
The Morrigan
Tri0
The Morrigan
9,901
1,990
0
702
8,392
2,936
357
3,748
4,507
81,364
12,646
W
Geb
geri14
Geb
7,627
1,176
0
4,438
20,035
24,033
265
3,797
16,238
26,873
0
L
Horus
6,719
2,603
1,589
3,869
19,544
27,631
50
5,023
14,008
0
23,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,378
Gold Earned
65,608
598
Minions Killed
676
0
Camps Cleared
0
1,826,217
Distance Traveled
2,128,794
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,098
576
132
6
0
452,294
3
L
Kuzenbo
8,648
412
84
4
0
223,898
0
W
Ah Muzen Cab
13,563
646
171
8
0
388,694
3
L
Chang'e
11,898
567
165
8
0
414,388
3
L
Medusa
11,822
563
193
9
0
378,940
6
W
King Arthur
14,733
702
172
8
0
423,080
1
L
Thanatos
11,250
536
118
6
0
422,939
2
W
The Morrigan
12,678
604
183
9
0
400,290
5
W
Geb
12,536
597
18
1
0
464,436
5
L
Horus
9,760
465
38
2
0
386,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role